Player Matchup

Bacchus
Bacchus
BR Bro Down
Bacchus
Level 122
God Stats
2W - 7L
1,295 SR
Queue Stats
56W - 62L
1,431 Elo+
Party 2
Hercules
Hercules
DAlekGrim
Hercules
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 107L
1,507 Elo+
Solo
Kali
Kali
DQNGBRO
Kali
Level 121
God Stats
10W - 12L
1,491 SR
Queue Stats
63W - 72L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
LeWingbat
Nu Wa
Level 119
God Stats
12W - 12L
1,565 SR
Queue Stats
57W - 64L
1,414 Elo+
Party 2
Izanami
Izanami
Wrigleyandme
Izanami
Level 46
God Stats
2W - 6L
1,301 SR
Queue Stats
71W - 93L
1,332 Elo+
Solo
Team Averages
Level 107
1,431 SR
1,422 Elo+

VS

Team Averages
Level 81
1,352 SR
1,412 Elo+
Medusa
Medusa
CaptainAllchy322
Medusa
Level 107
God Stats
22W - 23L
1,499 SR
Queue Stats
97W - 90L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 155
God Stats
323W - 287L
1,497 SR
Queue Stats
777W - 826L
1,416 Elo+
Solo
Tyr
Tyr
ElArabe132
Tyr
Level 25
God Stats
4W - 4L
1,165 SR
Queue Stats
42W - 64L
1,367 Elo+
Party 1
Bacchus
Bacchus
Flacodebarrio16
Bacchus
Level 80
God Stats
1W - 1L
1,309 SR
Queue Stats
2W - 2L
1,463 Elo+
Solo
Ne Zha
Ne Zha
Juse2911
Ne Zha
Level 40
God Stats
5W - 5L
1,292 SR
Queue Stats
62W - 98L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BR Bro Down
Bacchus
9
0 / 3 / 2
5,284
480
3,489
7,767
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
DAlekGrim
Hercules
11
0 / 3 / 1
6,205
564
3,701
8,713
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kali
DQNGBRO
Kali
11
0 / 3 / 1
5,423
493
3,260
10,241
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Nu Wa
LeWingbat
Nu Wa
12
2 / 0 / 0
6,756
614
5,761
3,197
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Wrigleyandme
Izanami
9
1 / 6 / 1
5,337
485
2,851
7,357
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
7,145
650
7,998
6,168
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 0
6,298
573
3,102
2,794
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
7,273
661
5,450
11,493
7,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
4 / 0 / 3
6,709
610
5,694
8,282
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Juse2911
Ne Zha
12
4 / 0 / 3
6,462
587
3,185
9,462
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
15
15
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BR Bro Down
Bacchus
0
3
2
0.33
W
5
2
3
3.25
W
0
0
0
0
L
Hercules
DAlekGrim
Hercules
0
3
1
0.17
L
Kali
DQNGBRO
Kali
0
3
1
0.17
W
2
1
2
3
W
4
0
3
5.5
W
Ne Zha
Juse2911
Ne Zha
4
0
3
5.5
L
Nu Wa
LeWingbat
Nu Wa
2
0
0
2
L
Izanami
Wrigleyandme
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,062
Damage
25,429
37,275
Taken
38,199
17,510
Mitigated
19,471
8,812
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BR Bro Down
Bacchus
3,489
467
114
1,738
7,767
5,210
0
1,873
5,831
13,843
0
W
7,998
2,985
0
1,975
6,168
1,866
744
1,996
4,128
0
50,384
W
3,102
761
0
125
2,794
670
0
1,970
676
39,551
1,340
L
Hercules
DAlekGrim
Hercules
3,701
1,126
0
2,340
8,713
5,913
0
805
7,864
0
39,366
L
Kali
DQNGBRO
Kali
3,260
1,819
0
3,989
10,241
3,750
0
2,097
8,060
0
43,597
W
5,450
675
0
3,252
11,493
7,761
0
326
10,755
0
47,755
W
5,694
621
0
2,412
8,282
5,716
261
3,231
4,915
23,870
0
W
Ne Zha
Juse2911
Ne Zha
3,185
1,623
0
2,562
9,462
3,458
14
1,151
8,206
0
45,895
L
Nu Wa
LeWingbat
Nu Wa
5,761
1,708
0
481
3,197
844
0
2,041
959
56,912
1,201
L
Izanami
Wrigleyandme
Izanami
2,851
1,914
0
150
7,357
1,793
0
1,484
5,833
0
27,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
33,887
367
Minions Killed
352
0
Camps Cleared
0
1,119,252
Distance Traveled
1,152,579
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,284
480
17
2
0
233,577
2
W
Medusa
7,145
650
63
6
0
234,972
3
W
Nu Wa
6,298
573
87
8
0
200,687
4
L
Hercules
6,205
564
86
8
0
221,060
0
L
Kali
5,423
493
84
8
0
239,455
0
W
Tyr
7,273
661
90
8
0
230,885
0
W
Bacchus
6,709
610
35
3
0
238,794
0
W
Ne Zha
6,462
587
77
7
0
247,241
2
L
Nu Wa
6,756
614
126
11
0
214,783
2
L
Izanami
5,337
485
54
5
0
210,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role