Player Matchup

Hachiman
Hachiman
Booyabase
Hachiman
Level 149
God Stats
4W - 3L
1,775 SR
Queue Stats
250W - 184L
1,604 Elo+
Party 1
Ratatoskr
Ratatoskr
Chibo
Ratatoskr
Level 159
God Stats
2W - 1L
1,928 SR
Queue Stats
92W - 81L
1,625 Elo+
Solo
Cerberus
Cerberus
Esley7_7
Cerberus
Level 117
God Stats
0W - 1L
1,733 SR
Queue Stats
7W - 9L
1,516 Elo+
Solo
Janus
Janus
OldCorl
Janus
Level 128
God Stats
7W - 15L
1,495 SR
Queue Stats
250W - 189L
1,573 Elo+
Party 1
Persephone
Persephone
TrollerXtreme12
Persephone
Level 145
God Stats
13W - 5L
1,802 SR
Queue Stats
582W - 526L
1,534 Elo+
Solo
Team Averages
Level 140
1,747 SR
1,570 Elo+

VS

Team Averages
Level 151
1,557 SR
1,577 Elo+
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GoofballCentury
Thor
Level 157
God Stats
3W - 3L
1,549 SR
Queue Stats
99W - 90L
1,583 Elo+
Party 3
Ullr
Ullr
Hics
Ullr
Level 144
God Stats
16W - 13L
1,605 SR
Queue Stats
122W - 106L
1,584 Elo+
Party 3
Cerberus
Cerberus
Spoons Requiem
Cerberus
Level 145
God Stats
2W - 2L
1,329 SR
Queue Stats
158W - 192L
1,616 Elo+
Party 2
Vulcan
Vulcan
TheWutangWolf
Vulcan
Level 157
God Stats
14W - 5L
1,804 SR
Queue Stats
262W - 266L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Booyabase
Hachiman
13
3 / 3 / 0
7,565
841
5,542
9,222
2,640
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Chibo
Ratatoskr
12
0 / 10 / 4
7,294
810
8,891
12,889
3,467
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Esley7_7
Cerberus
14
3 / 3 / 3
8,213
913
10,746
17,162
16,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
OldCorl
Janus
14
1 / 1 / 0
7,757
862
3,973
4,237
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
TrollerXtreme12
Persephone
12
0 / 3 / 2
7,319
813
2,685
4,431
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
6 / 1 / 8
8,606
956
6,527
12,795
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 2 / 12
8,109
901
8,866
8,492
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ullr
Hics
Ullr
14
4 / 1 / 9
8,295
922
7,160
6,874
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
14
4 / 2 / 12
8,405
934
7,834
10,143
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 1 / 9
8,963
996
11,318
3,369
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
7
Kills
20
20
Deaths
7
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
8
10
L
Hachiman
Booyabase
Hachiman
3
3
0
1
L
Ratatoskr
Chibo
Ratatoskr
0
10
4
0.2
L
Cerberus
Esley7_7
Cerberus
3
3
3
1.5
W
3
2
12
4.5
W
Ullr
Hics
Ullr
4
1
9
8.5
L
Janus
OldCorl
Janus
1
1
0
1
W
Cerberus
4
2
12
5
W
3
1
9
7.5
L
Persephone
TrollerXtreme12
Persephone
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
41,705
47,941
Taken
41,673
24,765
Mitigated
25,550
9,346
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,527
1,627
0
4,251
12,795
11,314
0
5,835
6,636
0
10,278
L
Hachiman
Booyabase
Hachiman
5,542
2,921
0
1,588
9,222
2,640
0
4,393
4,469
0
19,496
L
Ratatoskr
Chibo
Ratatoskr
8,891
1,074
0
694
12,889
3,467
0
3,578
8,899
0
18,600
L
Cerberus
Esley7_7
Cerberus
10,746
121
0
6,064
17,162
16,607
0
5,452
10,968
18,747
177
W
8,866
1,730
0
500
8,492
2,752
0
3,316
5,108
0
23,495
W
Ullr
Hics
Ullr
7,160
2,213
0
1,411
6,874
2,114
210
2,799
4,060
0
18,018
L
Janus
OldCorl
Janus
3,973
122
0
604
4,237
950
0
1,116
2,862
24,684
366
W
Cerberus
7,834
47
0
1,940
10,143
8,161
120
2,967
7,036
17,056
1,439
W
11,318
454
0
604
3,369
1,209
186
1,687
1,682
36,197
350
L
Persephone
TrollerXtreme12
Persephone
2,685
0
0
396
4,431
1,101
0
2,615
1,443
11,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
42,378
150
Minions Killed
181
0
Camps Cleared
0
847,853
Distance Traveled
946,481
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,606
956
10
1
0
187,431
0
L
Hachiman
7,565
841
30
3
0
160,613
2
L
Ratatoskr
7,294
810
23
3
0
173,275
0
L
Cerberus
8,213
913
19
2
0
192,611
0
W
Thor
8,109
901
32
4
0
191,630
0
W
Ullr
8,295
922
36
4
0
187,605
0
L
Janus
7,757
862
57
6
0
210,287
1
W
Cerberus
8,405
934
25
3
0
171,760
0
W
Vulcan
8,963
996
78
9
0
208,055
0
L
Persephone
7,319
813
21
2
0
111,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role