Player Matchup

Cernunnos
Cernunnos
Firetro
Cernunnos
Level 236
God Stats
4W - 5L
1,543 SR
Queue Stats
519W - 500L
1,652 Elo+
Party 1
Ganesha
Ganesha
Lv100Cupid
Ganesha
Level 159
God Stats
1W - 1L
1,748 SR
Queue Stats
101W - 79L
1,662 Elo+
Party 1
Horus
Horus
SgtMcNastyy
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,539 Elo+
Party 1
Skadi
Skadi
TheBloodAlice
Skadi
Level 84
God Stats
1W - 3L
1,316 SR
Queue Stats
93W - 99L
1,520 Elo+
Party 1
Fafnir
Fafnir
barnbee
Fafnir
Level 159
God Stats
2W - 1L
1,870 SR
Queue Stats
135W - 126L
1,593 Elo+
Party 1
Team Averages
Level 152
1,595 SR
1,593 Elo+

VS

Team Averages
Level 174
1,576 SR
1,686 Elo+
Kumbhakarna
Kumbhakarna
DubzDeath
Kumbhakarna
Level 179
God Stats
1W - 1L
1,305 SR
Queue Stats
221W - 65L
1,842 Elo+
Party 2
Ao Kuang
Ao Kuang
DubzTank
Ao Kuang
Level 159
God Stats
1W - 2L
1,305 SR
Queue Stats
45W - 48L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KittyKanz
Cu Chulainn
Level 224
God Stats
2W - 0L
1,781 SR
Queue Stats
215W - 200L
1,550 Elo+
Solo
Ra
Ra
SeamenDeamon
Ra
Level 129
God Stats
1W - 0L
1,541 SR
Queue Stats
4W - 2L
1,647 Elo+
Solo
Ullr
Ullr
daoism
Ullr
Level 181
God Stats
22W - 3L
1,949 SR
Queue Stats
363W - 90L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Firetro
Cernunnos
17
6 / 4 / 6
10,160
847
23,927
15,271
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Lv100Cupid
Ganesha
15
0 / 7 / 9
8,241
687
10,080
18,258
20,774
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 7 / 10
8,533
711
6,829
22,242
21,320
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 9
8,160
680
12,847
13,167
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Fafnir
barnbee
Fafnir
16
5 / 5 / 6
10,825
902
10,084
20,011
29,042
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DubzDeath
Kumbhakarna
15
1 / 4 / 20
10,494
875
7,344
18,753
18,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
DubzTank
Ao Kuang
18
11 / 3 / 16
11,681
973
14,303
17,067
15,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
KittyKanz
Cu Chulainn
16
4 / 3 / 21
10,010
834
17,994
18,850
18,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 1 / 21
10,867
906
17,820
11,744
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
daoism
Ullr
19
8 / 2 / 16
11,665
972
26,069
14,179
6,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
124
13
Kills
30
30
Deaths
13
40
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DubzDeath
Kumbhakarna
1
4
20
2.75
W
Ao Kuang
DubzTank
Ao Kuang
11
3
16
6.33
L
Cernunnos
Firetro
Cernunnos
6
4
6
2.25
W
Cu Chulainn
KittyKanz
Cu Chulainn
4
3
21
4.83
L
Ganesha
Lv100Cupid
Ganesha
0
7
9
0.64
W
6
1
21
16.5
L
1
7
10
0.86
L
1
7
9
0.79
L
Fafnir
barnbee
Fafnir
5
5
6
1.6
W
Ullr
daoism
Ullr
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,767
Damage
83,530
88,949
Taken
80,593
84,414
Mitigated
62,874
25,242
Healing
35,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DubzDeath
Kumbhakarna
7,344
179
3,101
3,420
18,753
18,674
490
4,469
14,118
14,373
834
W
Ao Kuang
DubzTank
Ao Kuang
14,303
4,814
923
3,793
17,067
15,061
1,237
2,165
14,726
17,602
1,417
L
Cernunnos
Firetro
Cernunnos
23,927
8,374
466
3,605
15,271
7,568
0
5,975
8,841
0
50,580
W
Cu Chulainn
KittyKanz
Cu Chulainn
17,994
1,030
1,157
4,460
18,850
18,339
1,105
4,419
14,309
6,756
21,507
L
Ganesha
Lv100Cupid
Ganesha
10,080
302
1,200
1,486
18,258
20,774
0
8,744
8,640
21,558
0
W
17,820
1,074
9,645
5,730
11,744
4,641
1,535
3,399
8,229
40,915
0
L
6,829
3,913
7,368
5,705
22,242
21,320
0
9,760
11,707
0
13,211
L
12,847
3,606
0
102
13,167
5,710
0
8,190
4,655
0
20,650
L
Fafnir
barnbee
Fafnir
10,084
2,743
965
4,345
20,011
29,042
0
9,323
10,203
19,261
0
W
Ullr
daoism
Ullr
26,069
7,908
1,168
2,454
14,179
6,159
3,125
4,849
9,047
0
47,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,919
Gold Earned
54,717
110
Minions Killed
145
0
Camps Cleared
0
1,022,029
Distance Traveled
1,178,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,494
875
16
1
0
232,100
0
W
Ao Kuang
11,681
973
20
2
0
232,973
0
L
Cernunnos
10,160
847
64
5
0
201,040
0
W
Cu Chulainn
10,010
834
19
2
0
219,731
0
L
Ganesha
8,241
687
1
0
0
200,644
0
W
Ra
10,867
906
51
4
0
271,118
0
L
Horus
8,533
711
17
1
0
219,027
0
L
Skadi
8,160
680
13
1
0
203,860
0
L
Fafnir
10,825
902
15
1
0
197,458
0
W
Ullr
11,665
972
39
3
0
222,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role