Player Matchup

Izanami
Izanami
Blue4502
Izanami
Level 110
God Stats
5W - 5L
1,475 SR
Queue Stats
54W - 88L
1,375 Elo+
Party 2
Cabrakan
Cabrakan
Blue8216369
Cabrakan
Level 127
God Stats
3W - 6L
1,542 SR
Queue Stats
120W - 127L
1,450 Elo+
Party 2
Fenrir
Fenrir
E3soldier18
Fenrir
Level 128
God Stats
18W - 18L
1,445 SR
Queue Stats
95W - 134L
1,394 Elo+
Party 2
Poseidon
Poseidon
JUANSNIPER21
Poseidon
Level 103
God Stats
1W - 2L
1,318 SR
Queue Stats
198W - 191L
1,494 Elo+
Solo
Geb
Geb
LOGiiC-ATravis31
Geb
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,776 Elo+
Party 2
Team Averages
Level 118
1,456 SR
1,498 Elo+

VS

Team Averages
Level 100
1,512 SR
1,487 Elo+
Ah Puch
Ah Puch
GeneralWays
Ah Puch
Level 121
God Stats
8W - 9L
1,564 SR
Queue Stats
588W - 587L
1,534 Elo+
Solo
Anubis
Anubis
Josue_116_
Anubis
Level 67
God Stats
16W - 23L
1,411 SR
Queue Stats
138W - 131L
1,505 Elo+
Solo
Achilles
Achilles
KH4LIGAN
Achilles
Level 78
God Stats
15W - 16L
1,598 SR
Queue Stats
329W - 312L
1,491 Elo+
Party 1
Sol
Sol
horrorwhorror
Sol
Level 77
God Stats
24W - 27L
1,549 SR
Queue Stats
259W - 260L
1,464 Elo+
Party 1
Bastet
Bastet
lebulon
Bastet
Level 159
God Stats
12W - 20L
1,438 SR
Queue Stats
197W - 195L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blue4502
Izanami
12
4 / 1 / 2
7,475
575
4,844
7,449
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Blue8216369
Cabrakan
13
4 / 4 / 1
7,914
609
7,784
11,421
7,853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
4 / 3 / 4
7,079
545
6,602
9,371
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
JUANSNIPER21
Poseidon
12
4 / 3 / 1
7,418
571
6,403
6,364
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 7
6,217
478
3,248
11,415
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GeneralWays
Ah Puch
13
6 / 1 / 0
8,052
619
6,141
6,671
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
Josue_116_
Anubis
12
3 / 4 / 0
7,131
549
4,662
9,377
4,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KH4LIGAN
Achilles
10
3 / 4 / 2
6,327
487
7,172
11,399
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 4
6,868
528
7,018
4,988
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
lebulon
Bastet
11
1 / 5 / 3
6,562
505
6,155
12,319
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
16
Kills
14
14
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Blue4502
Izanami
4
1
2
5
W
Cabrakan
Blue8216369
Cabrakan
4
4
1
1.13
W
Fenrir
4
3
4
2
L
Ah Puch
GeneralWays
Ah Puch
6
1
0
6
W
Poseidon
JUANSNIPER21
Poseidon
4
3
1
1.5
L
Anubis
Josue_116_
Anubis
3
4
0
0.75
L
Achilles
KH4LIGAN
Achilles
3
4
2
1
W
0
3
7
1.17
L
1
2
4
1.5
L
Bastet
lebulon
Bastet
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
31,148
46,020
Taken
44,754
23,107
Mitigated
16,410
10,303
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Blue4502
Izanami
4,844
3,299
0
2,648
7,449
2,478
508
2,390
5,013
0
50,952
W
Cabrakan
Blue8216369
Cabrakan
7,784
1,466
0
3,655
11,421
7,853
0
4,255
7,166
43,066
3,124
W
Fenrir
6,602
1,555
0
1,816
9,371
3,828
0
1,984
7,285
0
49,015
L
Ah Puch
GeneralWays
Ah Puch
6,141
170
0
3,421
6,671
1,807
0
3,405
3,266
42,867
0
W
Poseidon
JUANSNIPER21
Poseidon
6,403
1,328
0
861
6,364
1,718
849
2,898
3,062
47,372
1,279
L
Anubis
Josue_116_
Anubis
4,662
406
0
4,075
9,377
4,220
0
5,570
3,807
44,415
0
L
Achilles
KH4LIGAN
Achilles
7,172
1,517
0
1,572
11,399
5,959
0
2,304
9,095
0
26,407
W
3,248
368
0
1,323
11,415
7,230
0
5,095
6,095
15,189
180
L
7,018
2,007
0
2,150
4,988
1,094
1,104
597
4,391
36,759
8,523
L
Bastet
lebulon
Bastet
6,155
1,310
0
5,496
12,319
3,330
0
5,243
7,076
0
40,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
34,940
388
Minions Killed
346
0
Camps Cleared
0
1,223,485
Distance Traveled
1,261,908
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,475
575
102
8
0
231,942
0
W
Cabrakan
7,914
609
90
7
0
211,748
0
W
Fenrir
7,079
545
79
6
0
275,337
0
L
Ah Puch
8,052
619
76
6
0
247,664
2
W
Poseidon
7,418
571
87
7
0
236,758
0
L
Anubis
7,131
549
83
6
0
206,780
3
L
Achilles
6,327
487
35
3
0
256,160
1
W
Geb
6,217
478
30
2
0
267,700
7
L
Sol
6,868
528
86
7
0
255,413
3
L
Bastet
6,562
505
66
5
0
295,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role