Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AmDeadly
Baron Samedi
Level 156
God Stats
2W - 2L
1,625 SR
Queue Stats
38W - 36L
1,511 Elo+
Solo
Da Ji
Da Ji
TheReaper3799
Da Ji
Level 127
God Stats
1W - 0L
1,751 SR
Queue Stats
85W - 70L
1,532 Elo+
Solo
Zeus
Zeus
patotron
Zeus
Level 134
God Stats
7W - 8L
1,589 SR
Queue Stats
213W - 182L
1,519 Elo+
Solo
Team Averages
Level 142
1,593 SR
1,512 Elo+

VS

Team Averages
Level 156
1,464 SR
1,574 Elo+
Hades
Hades
BudBudNen
Hades
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 38L
1,704 Elo+
Party 1
Da Ji
Da Ji
McJaggerMk2
Da Ji
Level 199
God Stats
0W - 2L
1,443 SR
Queue Stats
307W - 248L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
YoureAWholeDonut
Xing Tian
Level 40
God Stats
2W - 4L
1,564 SR
Queue Stats
124W - 70L
1,608 Elo+
Party 1
Ravana
Ravana
kayle_85
Ravana
Level 180
God Stats
16W - 18L
1,316 SR
Queue Stats
783W - 765L
1,451 Elo+
Solo
Martichoras
Martichoras
smokesignals6
Martichoras
Level 202
God Stats
2W - 4L
1,499 SR
Queue Stats
407W - 395L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 2
6,448
586
6,266
4,934
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
 
Cthulhu
12
0 / 0 / 2
6,102
555
2,406
4,379
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
AmDeadly
Baron Samedi
11
2 / 1 / 3
5,691
517
5,573
6,620
2,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
3 / 1 / 2
5,818
529
4,821
7,103
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
12
1 / 3 / 1
6,154
559
4,528
4,431
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BudBudNen
Hades
13
4 / 2 / 0
7,328
666
5,625
8,723
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 2 / 2
6,016
547
3,484
7,071
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
10
0 / 1 / 1
5,540
504
2,825
10,110
6,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
kayle_85
Ravana
11
0 / 1 / 0
6,164
560
2,090
4,481
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Martichoras
smokesignals6
Martichoras
11
0 / 3 / 1
5,415
492
2,962
7,397
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
5
5
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
2
4
W
Cthulhu
 
Cthulhu
0
0
2
1
W
Baron Samedi
AmDeadly
Baron Samedi
2
1
3
3.5
L
Hades
BudBudNen
Hades
4
2
0
2
L
1
2
2
1
W
3
1
2
4
L
Xing Tian
0
1
1
0.5
L
Ravana
kayle_85
Ravana
0
1
0
0
W
Zeus
1
3
1
0.5
L
Martichoras
smokesignals6
Martichoras
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
16,986
27,467
Taken
37,782
10,634
Mitigated
16,377
11,586
Healing
14,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,266
3,370
0
3,150
4,934
1,663
0
1,094
3,840
0
56,693
W
Cthulhu
 
Cthulhu
2,406
165
75
1,590
4,379
3,148
0
0
4,127
33,402
0
W
Baron Samedi
AmDeadly
Baron Samedi
5,573
336
221
2,046
6,620
2,892
0
2,140
4,410
17,673
0
L
Hades
BudBudNen
Hades
5,625
411
350
4,040
8,723
3,324
0
3,438
5,245
56,567
1,054
L
3,484
1,084
0
4,398
7,071
2,189
0
554
6,450
0
43,945
W
4,821
1,356
0
3,974
7,103
2,032
0
1,382
5,621
0
36,117
L
Xing Tian
2,825
0
0
1,920
10,110
6,126
0
3,476
6,152
18,189
347
L
Ravana
kayle_85
Ravana
2,090
427
0
2,452
4,481
1,947
0
1,895
2,202
0
42,607
W
Zeus
4,528
905
0
530
4,431
899
0
2,949
1,194
42,599
1,202
L
Martichoras
smokesignals6
Martichoras
2,962
468
0
1,752
7,397
2,791
0
1,808
5,435
0
43,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
30,463
364
Minions Killed
388
0
Camps Cleared
0
1,115,252
Distance Traveled
1,114,845
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,448
586
103
9
0
207,765
0
W
Cthulhu
6,102
555
90
8
0
214,350
0
W
Baron Samedi
5,691
517
21
2
0
229,291
2
L
Hades
7,328
666
117
11
0
230,427
1
L
Da Ji
6,016
547
86
8
0
261,038
0
W
Da Ji
5,818
529
65
6
0
239,400
0
L
Xing Tian
5,540
504
26
2
0
251,122
3
L
Ravana
6,164
560
75
7
0
163,623
5
W
Zeus
6,154
559
85
8
0
224,446
2
L
Martichoras
5,415
492
84
8
0
208,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role