Player Matchup

Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Cam_Otakun
Shiva
Level 214
God Stats
3W - 3L
1,581 SR
Queue Stats
259W - 273L
1,537 Elo+
Solo
Cu Chulainn
Cu Chulainn
ConquerorNike
Cu Chulainn
Level 108
God Stats
1W - 0L
1,657 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Lebopalooo
Merlin
Level 171
God Stats
1W - 0L
1,652 SR
Queue Stats
19W - 7L
1,781 Elo+
Party 2
Xing Tian
Xing Tian
SuspectJoey
Xing Tian
Level 148
God Stats
3W - 1L
1,639 SR
Queue Stats
62W - 65L
1,512 Elo+
Party 2
Team Averages
Level 146
1,606 SR
1,566 Elo+

VS

Team Averages
Level 174
1,490 SR
1,512 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DynastyAssassin
Camazotz
Level 179
God Stats
0W - 2L
1,304 SR
Queue Stats
85W - 84L
1,521 Elo+
Party 1
Atlas
Atlas
Nin10dope
Atlas
Level 154
God Stats
5W - 2L
1,637 SR
Queue Stats
255W - 248L
1,520 Elo+
Solo
Artio
Artio
TURTLEDRAGON99
Artio
Level 199
God Stats
1W - 4L
1,507 SR
Queue Stats
93W - 90L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 1 / 4
6,863
1,373
4,408
6,392
2,515
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shiva
11
0 / 0 / 8
6,058
1,212
2,561
3,406
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
ConquerorNike
Cu Chulainn
10
1 / 2 / 6
5,853
1,171
2,758
8,803
4,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Lebopalooo
Merlin
12
4 / 1 / 5
6,780
1,356
2,814
5,130
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SuspectJoey
Xing Tian
12
0 / 0 / 10
6,690
1,338
1,649
5,850
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 3 / 1
5,129
1,026
1,620
4,892
5,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
 
Merlin
10
0 / 4 / 2
5,028
1,006
5,153
4,199
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
1
0 / 0 / 0
1,256
251
0
0
0
Atlas
Nin10dope
Atlas
12
3 / 3 / 1
6,021
1,204
5,707
6,149
5,846
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 0 / 0
1,256
251
0
0
0

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
10
Kills
4
4
Deaths
10
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
4
7
L
King Arthur
 
King Arthur
1
3
1
0.5
L
Merlin
 
Merlin
0
4
2
0.25
W
Shiva
0
0
8
4
W
Cu Chulainn
ConquerorNike
Cu Chulainn
1
2
6
2
L
Camazotz
0
0
0
0
W
Merlin
Lebopalooo
Merlin
4
1
5
6.5
L
Atlas
Nin10dope
Atlas
3
3
1
1.17
W
Xing Tian
SuspectJoey
Xing Tian
0
0
10
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,190
Damage
12,480
29,581
Taken
15,240
14,612
Mitigated
12,660
13,777
Healing
750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,408
2,102
1,286
2,722
6,392
2,515
1,191
2,787
3,605
10,697
0
L
King Arthur
 
King Arthur
1,620
0
0
518
4,892
5,174
0
2,852
1,979
0
4,411
L
Merlin
 
Merlin
5,153
94
0
98
4,199
1,640
0
2,817
1,302
9,064
0
W
Shiva
2,561
179
2,353
976
3,406
2,753
602
1,550
1,856
0
6,468
W
Cu Chulainn
ConquerorNike
Cu Chulainn
2,758
361
430
1,992
8,803
4,101
714
2,441
6,362
0
6,932
L
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Lebopalooo
Merlin
2,814
45
1,002
1,728
5,130
1,760
1,005
1,676
3,454
14,184
0
L
Atlas
Nin10dope
Atlas
5,707
1,915
0
134
6,149
5,846
0
2,835
3,244
13,502
0
W
Xing Tian
SuspectJoey
Xing Tian
1,649
179
0
1,288
5,850
3,483
253
2,406
3,444
2,651
362
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
18,690
57
Minions Killed
30
0
Camps Cleared
0
500,188
Distance Traveled
257,165
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,863
1,373
18
4
0
98,810
0
L
King Arthur
5,129
1,026
3
1
0
99,273
0
L
Merlin
5,028
1,006
14
3
0
57,628
0
W
Shiva
6,058
1,212
9
2
0
97,139
0
W
Cu Chulainn
5,853
1,171
3
1
0
105,216
1
L
Camazotz
1,256
251
0
0
0
0
0
W
Merlin
6,780
1,356
18
4
0
90,499
0
L
Atlas
6,021
1,204
13
3
0
100,264
1
W
Xing Tian
6,690
1,338
9
2
0
108,524
0
L
Artio
1,256
251
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role