Player Matchup

Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
BabyRage517
Geb
Level 144
God Stats
4W - 2L
1,672 SR
Queue Stats
27W - 24L
1,571 Elo+
Party 2
Ishtar
Ishtar
ManOfGodGoin
Ishtar
Level 121
God Stats
0W - 1L
1,495 SR
Queue Stats
60W - 41L
1,592 Elo+
Party 2
Scylla
Scylla
Sheeves_21
Scylla
Level 125
God Stats
5W - 5L
1,524 SR
Queue Stats
87W - 78L
1,553 Elo+
Party 3
Serqet
Serqet
dogeguy17
Serqet
Level 84
God Stats
4W - 3L
1,541 SR
Queue Stats
59W - 43L
1,552 Elo+
Party 2
Team Averages
Level 126
1,546 SR
1,554 Elo+

VS

Team Averages
Level 124
1,589 SR
1,500 Elo+
Izanami
Izanami
Cohswaw
Izanami
Level 197
God Stats
6W - 5L
1,550 SR
Queue Stats
237W - 257L
1,501 Elo+
Party 1
Arachne
Arachne
GråbMëÐåddy
Arachne
Level 119
God Stats
3W - 6L
1,390 SR
Queue Stats
140W - 153L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stunkler
Cu Chulainn
Level 82
God Stats
79W - 62L
1,516 SR
Queue Stats
160W - 175L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
TheBadOHHMen
Xing Tian
Level 98
God Stats
4W - 0L
1,924 SR
Queue Stats
53W - 54L
1,525 Elo+
Party 1
Agni
Agni
thecomboo
Agni
Level 126
God Stats
4W - 2L
1,564 SR
Queue Stats
121W - 108L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 4 / 2
6,711
516
6,595
15,997
7,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 5 / 3
6,298
484
5,271
12,295
8,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
12
0 / 5 / 0
6,262
482
5,284
9,509
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Sheeves_21
Scylla
12
3 / 1 / 2
6,787
522
6,160
4,481
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
dogeguy17
Serqet
12
1 / 1 / 2
6,161
474
2,873
9,880
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cohswaw
Izanami
14
6 / 0 / 3
9,033
695
9,056
6,468
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 4
6,400
492
4,316
12,959
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cu Chulainn
Stunkler
Cu Chulainn
13
4 / 0 / 0
8,077
621
11,093
10,846
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
TheBadOHHMen
Xing Tian
12
4 / 1 / 6
7,883
606
6,246
9,223
8,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
12
1 / 3 / 0
7,233
556
3,986
6,353
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
16
16
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
4
2
0.75
L
0
5
3
0.3
W
Izanami
Cohswaw
Izanami
6
0
3
7.5
W
1
2
4
1.5
L
Ishtar
0
5
0
0
L
Scylla
Sheeves_21
Scylla
3
1
2
4
W
Cu Chulainn
Stunkler
Cu Chulainn
4
0
0
4
W
Xing Tian
TheBadOHHMen
Xing Tian
4
1
6
7
L
Serqet
dogeguy17
Serqet
1
1
2
2
W
Agni
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,183
Damage
34,697
52,162
Taken
45,849
23,345
Mitigated
22,176
17,849
Healing
17,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,595
849
0
5,535
15,997
7,194
0
790
15,207
0
48,107
L
5,271
1,079
234
2,267
12,295
8,968
0
3,167
9,128
25,712
1,940
W
Izanami
Cohswaw
Izanami
9,056
6,315
0
3,091
6,468
2,268
698
1,237
5,231
0
74,413
W
4,316
2,463
0
8,058
12,959
4,236
9
1,662
11,213
0
29,319
L
Ishtar
5,284
3,014
0
3,226
9,509
2,544
0
1,300
8,209
0
54,843
L
Scylla
Sheeves_21
Scylla
6,160
712
0
1,342
4,481
1,315
0
2,511
1,970
47,340
0
W
Cu Chulainn
Stunkler
Cu Chulainn
11,093
2,637
0
3,868
10,846
5,302
433
0
10,690
2,202
56,911
W
Xing Tian
TheBadOHHMen
Xing Tian
6,246
723
0
1,551
9,223
8,363
0
4,454
4,769
19,019
1,519
L
Serqet
dogeguy17
Serqet
2,873
1,094
0
5,245
9,880
3,324
0
2,967
6,913
0
40,630
W
Agni
3,986
154
0
1,137
6,353
2,007
0
3,798
2,430
49,246
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
38,626
389
Minions Killed
424
0
Camps Cleared
0
1,330,125
Distance Traveled
1,292,570
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,711
516
82
6
0
241,754
0
L
Geb
6,298
484
38
3
0
278,871
0
W
Izanami
9,033
695
141
11
0
252,541
2
W
Arachne
6,400
492
56
4
0
265,564
1
L
Ishtar
6,262
482
103
8
0
219,778
0
L
Scylla
6,787
522
86
7
0
272,579
6
W
Cu Chulainn
8,077
621
107
8
0
248,806
5
W
Xing Tian
7,883
606
23
2
0
282,152
0
L
Serqet
6,161
474
80
6
0
317,143
0
W
Agni
7,233
556
97
7
0
243,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role