Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Boris077
Sylvanus
Level 201
God Stats
16W - 11L
1,638 SR
Queue Stats
192W - 176L
1,567 Elo+
Party 1
Ix Chel
Ix Chel
SuperKaaleb
Ix Chel
Level 183
God Stats
14W - 9L
1,616 SR
Queue Stats
245W - 205L
1,617 Elo+
Party 1
Cabrakan
Cabrakan
VinDeadle
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,634 Elo+
Party 1
Team Averages
Level 150
1,551 SR
1,564 Elo+

VS

Team Averages
Level 78
1,503 SR
1,467 Elo+
Odin
Odin
Choco_Evolution2
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,462 Elo+
Party 2
Fafnir
Fafnir
FGR-RampageRush
Fafnir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,506 Elo+
Party 2
Ymir
Ymir
Iceblue4075
Ymir
Level 75
God Stats
237W - 289L
1,520 SR
Queue Stats
324W - 377L
1,473 Elo+
Solo
Nu Wa
Nu Wa
RagingModeOn
Nu Wa
Level 25
God Stats
6W - 5L
1,496 SR
Queue Stats
12W - 15L
1,408 Elo+
Party 2
Ishtar
Ishtar
TrueFaker22
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 0 / 0
7,324
732
3,667
4,520
1,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Neith
 
Neith
11
0 / 1 / 6
5,975
598
5,515
3,453
1,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Boris077
Sylvanus
8
1 / 1 / 4
5,333
533
2,078
5,123
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
SuperKaaleb
Ix Chel
13
4 / 0 / 2
7,201
720
3,082
4,959
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
VinDeadle
Cabrakan
11
9 / 0 / 2
6,666
667
5,668
6,534
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,646
465
2,041
6,791
5,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,197
520
2,073
8,767
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 1 / 1
4,747
475
2,276
6,058
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 5 / 0
4,508
451
1,315
4,391
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
8
1 / 6 / 0
4,747
475
2,492
6,847
1,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
2
2
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
0
3
W
Neith
 
Neith
0
1
6
3
W
Sylvanus
Boris077
Sylvanus
1
1
4
3
L
0
3
0
0
L
0
2
1
0.25
L
1
1
1
1.5
L
0
5
0
0
W
Ix Chel
SuperKaaleb
Ix Chel
4
0
2
5
L
Ishtar
1
6
0
0.17
W
Cabrakan
VinDeadle
Cabrakan
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,010
Damage
10,197
24,589
Taken
32,854
11,690
Mitigated
17,363
12,439
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,667
299
0
3,423
4,520
1,763
0
0
4,520
53,108
1,535
W
Neith
 
Neith
5,515
2,728
0
1,276
3,453
1,095
384
1,026
2,427
0
51,628
W
Sylvanus
Boris077
Sylvanus
2,078
737
343
2,343
5,123
3,519
142
2,617
2,506
11,904
797
L
2,041
316
0
1,994
6,791
5,415
0
4,101
2,690
0
19,363
L
2,073
1,117
0
1,942
8,767
6,788
0
2,079
6,688
21,763
0
L
2,276
901
0
2,018
6,058
2,346
0
1,338
4,720
28,588
0
L
1,315
356
0
181
4,391
1,053
0
3,210
1,181
16,782
0
W
Ix Chel
SuperKaaleb
Ix Chel
3,082
350
200
1,858
4,959
1,503
0
1,027
3,932
57,039
1,276
L
Ishtar
2,492
1,473
0
870
6,847
1,761
0
3,461
3,386
0
20,520
W
Cabrakan
VinDeadle
Cabrakan
5,668
772
0
2,996
6,534
3,810
0
994
5,540
36,847
1,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
23,845
396
Minions Killed
206
0
Camps Cleared
0
930,881
Distance Traveled
938,688
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,324
732
106
11
0
175,823
2
W
Neith
5,975
598
92
9
0
180,954
0
W
Sylvanus
5,333
533
19
2
0
163,388
2
L
Odin
4,646
465
46
5
0
179,605
2
L
Fafnir
5,197
520
34
3
0
188,798
6
L
Ymir
4,747
475
50
5
0
200,487
0
L
Nu Wa
4,508
451
28
3
0
176,039
0
W
Ix Chel
7,201
720
119
12
0
188,067
0
L
Ishtar
4,747
475
48
5
0
193,759
0
W
Cabrakan
6,666
667
60
6
0
222,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role