Player Matchup

Hades
Hades
GlaciumVulpes
Hades
Level 148
God Stats
2W - 4L
1,601 SR
Queue Stats
174W - 164L
1,481 Elo+
Solo
Izanami
Izanami
Hugz4Thugz
Izanami
Level 25
God Stats
2W - 2L
1,866 SR
Queue Stats
10W - 21L
1,320 Elo+
Party 1
Aphrodite
Aphrodite
Stravvberrym1lk
Aphrodite
Level 28
God Stats
94W - 73L
1,539 SR
Queue Stats
136W - 157L
1,419 Elo+
Party 3
Chronos
Chronos
Very_Simple155
Chronos
Level 64
God Stats
15W - 6L
1,537 SR
Queue Stats
247W - 254L
1,443 Elo+
Party 3
Hun Batz
Hun Batz
bradythebearded
Hun Batz
Level 119
God Stats
17W - 16L
1,588 SR
Queue Stats
50W - 73L
1,462 Elo+
Party 1
Team Averages
Level 77
1,626 SR
1,425 Elo+

VS

Team Averages
Level 76
1,492 SR
1,385 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LavishHavoc
Fenrir
Level 31
God Stats
3W - 4L
1,285 SR
Queue Stats
4W - 11L
1,068 Elo+
Solo
Anubis
Anubis
Yemojasbutthole
Anubis
Level 8
God Stats
2W - 1L
1,584 SR
Queue Stats
4W - 3L
1,358 Elo+
Party 2
Sylvanus
Sylvanus
showmestate22
Sylvanus
Level 109
God Stats
6W - 4L
1,591 SR
Queue Stats
54W - 44L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,359
613
3,632
8,961
6,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
Hugz4Thugz
Izanami
12
2 / 0 / 4
7,424
619
3,665
5,618
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Stravvberrym1lk
Aphrodite
12
2 / 1 / 4
7,021
585
4,161
7,675
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 2 / 3
6,965
580
10,081
8,159
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hun Batz
13
3 / 3 / 3
7,424
619
4,275
8,880
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 1 / 0
7,528
627
6,250
8,899
6,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rama
 
Rama
11
1 / 2 / 2
6,091
508
2,410
7,140
2,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
9
0 / 4 / 1
5,235
436
1,391
8,303
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 1
7,102
592
6,909
8,096
3,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
showmestate22
Sylvanus
9
1 / 4 / 1
5,507
459
2,564
8,849
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
8
9
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
1
0
4
L
Rama
 
Rama
1
2
2
1
W
2
3
0
0.67
W
Izanami
Hugz4Thugz
Izanami
2
0
4
4
L
Fenrir
0
4
1
0.13
W
Aphrodite
Stravvberrym1lk
Aphrodite
2
1
4
4
W
4
2
3
2.75
L
2
2
1
1.25
W
Hun Batz
3
3
3
1.5
L
Sylvanus
showmestate22
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
19,524
39,293
Taken
41,287
19,192
Mitigated
19,632
14,099
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,250
1,343
0
2,490
8,899
6,861
0
3,078
5,821
0
52,076
L
Rama
 
Rama
2,410
1,841
0
1,792
7,140
2,116
0
4,079
2,811
0
31,410
W
3,632
565
20
3,916
8,961
6,298
38
0
8,961
42,462
998
W
Izanami
Hugz4Thugz
Izanami
3,665
1,700
0
1,963
5,618
1,568
1,780
1,858
3,760
0
49,496
L
Fenrir
1,391
184
0
751
8,303
2,939
0
868
7,413
0
24,844
W
Aphrodite
Stravvberrym1lk
Aphrodite
4,161
1,042
2,465
4,348
7,675
4,916
583
3,223
4,452
20,268
630
W
10,081
2,895
0
1,082
8,159
2,953
2,898
3,661
4,498
46,012
0
L
6,909
462
0
3,345
8,096
3,004
0
2,197
5,802
57,479
1,034
W
Hun Batz
4,275
1,474
0
305
8,880
3,457
533
1,197
7,683
0
45,982
L
Sylvanus
showmestate22
Sylvanus
2,564
632
1,063
2,100
8,849
4,712
0
6,591
1,723
19,044
3,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,193
Gold Earned
31,463
375
Minions Killed
347
0
Camps Cleared
0
1,111,940
Distance Traveled
1,076,101
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,528
627
97
8
0
243,852
2
L
Rama
6,091
508
61
5
0
228,712
1
W
Hades
7,359
613
96
8
0
188,106
0
W
Izanami
7,424
619
81
7
0
233,896
0
L
Fenrir
5,235
436
39
3
0
193,339
1
W
Aphrodite
7,021
585
41
3
0
204,517
2
W
Chronos
6,965
580
83
7
0
220,120
0
L
Anubis
7,102
592
111
9
0
220,874
0
W
Hun Batz
7,424
619
74
6
0
265,301
5
L
Sylvanus
5,507
459
39
3
0
189,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role