Player Matchup

Tiamat
Tiamat
FishermanFlop
Tiamat
Level 8
God Stats
0W - 2L
1,331 SR
Queue Stats
7W - 15L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
FolkloreFanatic
Heimdallr
Level 127
God Stats
23W - 21L
1,579 SR
Queue Stats
459W - 442L
1,484 Elo+
Party 1
Hades
Hades
Hamiee
Hades
Level 104
God Stats
3W - 2L
1,778 SR
Queue Stats
189W - 189L
1,494 Elo+
Party 1
Ganesha
Ganesha
Padeeks
Ganesha
Level 53
God Stats
23W - 23L
1,538 SR
Queue Stats
125W - 124L
1,497 Elo+
Party 1
Thanatos
Thanatos
WigWam Duck
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 246L
1,553 Elo+
Solo
Team Averages
Level 90
1,545 SR
1,497 Elo+

VS

Team Averages
Level 151
1,556 SR
1,504 Elo+
Anhur
Anhur
Andly
Anhur
Level 167
God Stats
6W - 4L
1,650 SR
Queue Stats
51W - 42L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
AngelV1001
Ne Zha
Level 155
God Stats
10W - 6L
1,563 SR
Queue Stats
169W - 176L
1,466 Elo+
Party 3
Bacchus
Bacchus
Elvis_Tek_2003
Bacchus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,482 Elo+
Party 3
King Arthur
King Arthur
Emiliano759MX
King Arthur
Level 136
God Stats
4W - 1L
1,672 SR
Queue Stats
177W - 186L
1,439 Elo+
Party 3
Hel
Hel
xLypTuZx
Hel
Level 149
God Stats
1W - 1L
1,394 SR
Queue Stats
68W - 75L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,086
511
704
4,037
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Heimdallr
FolkloreFanatic
Heimdallr
7
0 / 2 / 0
3,823
478
2,209
3,567
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hades
Hamiee
Hades
7
0 / 3 / 0
4,192
524
2,488
6,171
2,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
Padeeks
Ganesha
7
0 / 1 / 0
4,117
515
702
4,393
1,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
WigWam Duck
Thanatos
9
1 / 0 / 0
4,587
573
1,409
4,851
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Andly
Anhur
9
1 / 0 / 2
4,852
607
3,632
3,521
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
AngelV1001
Ne Zha
8
2 / 0 / 0
4,561
570
913
5,248
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
4 / 0 / 1
5,322
665
1,264
3,795
2,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Emiliano759MX
King Arthur
9
1 / 1 / 2
5,206
651
3,714
6,745
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 2
5,670
709
2,273
1,999
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Andly
Anhur
1
0
2
2
W
Ne Zha
AngelV1001
Ne Zha
2
0
0
2
W
4
0
1
4.5
W
King Arthur
Emiliano759MX
King Arthur
1
1
2
2
L
0
3
0
0
L
Heimdallr
FolkloreFanatic
Heimdallr
0
2
0
0
L
Hades
Hamiee
Hades
0
3
0
0
L
Ganesha
Padeeks
Ganesha
0
1
0
0
L
Thanatos
WigWam Duck
Thanatos
1
0
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,512
Damage
11,796
23,019
Taken
21,308
7,705
Mitigated
9,228
9,830
Healing
6,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Andly
Anhur
3,632
1,398
0
1,107
3,521
994
0
435
3,086
0
30,749
W
Ne Zha
AngelV1001
Ne Zha
913
114
0
974
5,248
1,517
0
350
4,898
0
23,836
W
1,264
140
0
1,507
3,795
2,696
0
736
3,023
9,928
0
W
King Arthur
Emiliano759MX
King Arthur
3,714
728
0
862
6,745
3,547
0
2,344
4,401
0
32,275
L
704
86
0
1,154
4,037
1,072
0
1,584
2,279
16,947
0
L
Heimdallr
FolkloreFanatic
Heimdallr
2,209
1,028
0
561
3,567
885
0
444
3,123
0
22,328
L
Hades
Hamiee
Hades
2,488
589
105
2,500
6,171
2,782
0
340
5,779
21,271
569
L
Ganesha
Padeeks
Ganesha
702
0
973
1,249
4,393
1,329
0
427
3,966
9,587
0
L
Thanatos
WigWam Duck
Thanatos
1,409
313
0
3,288
4,851
1,637
0
427
4,380
0
32,331
W
2,273
23
623
1,262
1,999
474
0
482
1,429
32,682
1,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,805
Gold Earned
25,611
209
Minions Killed
253
0
Camps Cleared
0
748,952
Distance Traveled
859,133
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,852
607
57
7
0
177,876
0
W
Ne Zha
4,561
570
41
5
0
199,247
1
W
Bacchus
5,322
665
19
2
0
166,574
2
W
King Arthur
5,206
651
59
7
0
156,668
0
L
Tiamat
4,086
511
39
5
0
127,417
0
L
Heimdallr
3,823
478
56
7
0
112,182
0
L
Hades
4,192
524
45
6
0
157,313
1
L
Ganesha
4,117
515
2
0
0
159,432
1
L
Thanatos
4,587
573
67
8
0
192,608
0
W
Hel
5,670
709
77
10
0
158,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role