Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
DemeterMoon
Ix Chel
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,486 Elo+
Party 2
Fenrir
Fenrir
TekknoYokai
Fenrir
Level 165
God Stats
7W - 8L
1,580 SR
Queue Stats
206W - 195L
1,572 Elo+
Solo
Cthulhu
Cthulhu
gKrillin
Cthulhu
Level 67
God Stats
15W - 8L
1,654 SR
Queue Stats
161W - 160L
1,544 Elo+
Solo
Nemesis
Nemesis
gcnesis
Nemesis
Level 10
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 3L
1,303 Elo+
Party 2
Team Averages
Level 71
1,512 SR
1,481 Elo+

VS

Team Averages
Level 120
1,448 SR
1,485 Elo+
Mulan
Mulan
Eitrunix
Mulan
Level 51
God Stats
3W - 3L
1,427 SR
Queue Stats
24W - 28L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
RikerMulder
Danzaburou
Level 126
God Stats
6W - 6L
1,352 SR
Queue Stats
713W - 751L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
TheMayJor
Zhong Kui
Level 191
God Stats
2W - 3L
1,461 SR
Queue Stats
772W - 1,021L
1,464 Elo+
Party 1
Bastet
Bastet
andrasté
Bastet
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,575 Elo+
Party 1
Anubis
Anubis
obie57
Anubis
Level 85
God Stats
124W - 123L
1,501 SR
Queue Stats
146W - 159L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 4 / 2
6,954
1,159
4,776
7,949
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
DemeterMoon
Ix Chel
12
2 / 3 / 0
7,453
1,242
6,388
7,201
2,731
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
11
0 / 3 / 0
6,152
1,025
888
3,914
2,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
gKrillin
Cthulhu
11
0 / 4 / 1
6,675
1,113
8,814
11,920
9,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
gcnesis
Nemesis
11
0 / 5 / 1
6,365
1,061
2,906
7,975
2,862
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

236

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eitrunix
Mulan
13
5 / 1 / 12
8,443
1,407
5,959
7,804
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
RikerMulder
Danzaburou
13
1 / 0 / 6
7,284
1,214
2,611
820
256
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TheMayJor
Zhong Kui
13
5 / 1 / 10
8,270
1,378
9,842
7,701
5,340
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
andrasté
Bastet
13
3 / 0 / 11
7,923
1,321
7,061
6,414
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
obie57
Anubis
14
5 / 0 / 11
8,453
1,409
8,664
4,139
1,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
2
Kills
19
19
Deaths
2
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
2
0.25
L
Ix Chel
DemeterMoon
Ix Chel
2
3
0
0.67
W
Mulan
Eitrunix
Mulan
5
1
12
11
W
Danzaburou
RikerMulder
Danzaburou
1
0
6
4
L
Fenrir
0
3
0
0
W
Zhong Kui
TheMayJor
Zhong Kui
5
1
10
10
W
Bastet
andrasté
Bastet
3
0
11
8.5
L
Cthulhu
gKrillin
Cthulhu
0
4
1
0.13
L
Nemesis
gcnesis
Nemesis
0
5
1
0.1
W
Anubis
obie57
Anubis
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,772
Damage
34,137
38,959
Taken
26,878
21,249
Mitigated
14,936
10,159
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,776
774
1,850
3,076
7,949
3,652
0
3,698
4,251
23,385
0
L
Ix Chel
DemeterMoon
Ix Chel
6,388
1,209
1,153
1,063
7,201
2,731
0
3,575
3,626
20,036
0
W
Mulan
Eitrunix
Mulan
5,959
950
0
1,328
7,804
5,288
0
6,112
1,587
0
10,746
W
Danzaburou
RikerMulder
Danzaburou
2,611
225
162
513
820
256
0
346
441
0
17,259
L
Fenrir
888
0
0
218
3,914
2,882
0
1,030
2,884
0
2,480
W
Zhong Kui
TheMayJor
Zhong Kui
9,842
1,733
0
3,959
7,701
5,340
0
5,197
2,323
24,503
1,492
W
Bastet
andrasté
Bastet
7,061
1,653
0
1,236
6,414
2,122
0
4,176
2,162
0
14,727
L
Cthulhu
gKrillin
Cthulhu
8,814
367
114
2,062
11,920
9,122
0
4,570
7,350
23,271
103
L
Nemesis
gcnesis
Nemesis
2,906
968
0
623
7,975
2,862
0
5,057
2,918
0
4,012
W
Anubis
obie57
Anubis
8,664
608
0
1,881
4,139
1,930
0
3,421
490
24,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
40,373
122
Minions Killed
136
3
Camps Cleared
8
474,481
Distance Traveled
641,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,954
1,159
57
10
0
115,694
0
L
Ix Chel
7,453
1,242
27
5
3
102,612
0
W
Mulan
8,443
1,407
8
1
1
115,103
0
W
Danzaburou
7,284
1,214
30
5
2
124,176
0
L
Fenrir
6,152
1,025
2
0
0
36,622
0
W
Zhong Kui
8,270
1,378
35
6
2
110,909
0
W
Bastet
7,923
1,321
22
4
2
167,319
0
L
Cthulhu
6,675
1,113
32
5
0
117,184
0
L
Nemesis
6,365
1,061
4
1
0
102,369
0
W
Anubis
8,453
1,409
41
7
1
124,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role