Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Dak4ether
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,249 Elo+
Party 2
Ymir
Ymir
PhoenixKato
Ymir
Level 89
God Stats
1W - 0L
1,162 SR
Queue Stats
32W - 28L
1,458 Elo+
Party 2
Bakasura
Bakasura
TempestAmiga32
Bakasura
Level 117
God Stats
2W - 1L
1,492 SR
Queue Stats
37W - 32L
1,476 Elo+
Party 1
Team Averages
Level 72
1,431 SR
1,437 Elo+

VS

Team Averages
Level 83
1,455 SR
1,429 Elo+
Vulcan
Vulcan
Abdias3399
Vulcan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,386 Elo+
Party 3
Danzaburou
Danzaburou
DrDenzel-
Danzaburou
Level 96
God Stats
2W - 3L
1,410 SR
Queue Stats
61W - 61L
1,441 Elo+
Solo
Bastet
Bastet
FlimsyAlibi
Bastet
Level 156
God Stats
34W - 24L
1,549 SR
Queue Stats
590W - 635L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
TheeWhisper
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,562 Elo+
Solo
Xbalanque
Xbalanque
ZOROBrandRojas7
Xbalanque
Level 24
God Stats
0W - 2L
1,317 SR
Queue Stats
17W - 37L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 3 / 10
8,740
971
7,953
6,356
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nut
 
Nut
15
3 / 1 / 13
8,630
959
4,135
4,407
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Dak4ether
Chaac
14
2 / 3 / 11
8,160
907
6,946
11,476
12,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 14
9,530
1,059
7,347
10,406
10,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
17
9 / 1 / 11
10,229
1,137
8,146
8,246
5,374
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Abdias3399
Vulcan
15
2 / 4 / 4
7,684
854
7,430
6,562
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
DrDenzel-
Danzaburou
1
0 / 0 / 0
2,384
265
0
0
0
Bastet
12
1 / 7 / 1
6,840
760
8,112
9,991
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TheeWhisper
Zhong Kui
14
2 / 5 / 5
7,823
869
6,626
11,489
10,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ZOROBrandRojas7
Xbalanque
14
2 / 6 / 3
7,381
820
5,263
9,456
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
22
Kills
7
10
Deaths
22
59
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
10
3
W
Nut
 
Nut
3
1
13
9.5
L
Vulcan
Abdias3399
Vulcan
2
4
4
1
W
Chaac
Dak4ether
Chaac
2
3
11
2.5
L
Danzaburou
DrDenzel-
Danzaburou
0
0
0
0
L
Bastet
1
7
1
0.21
W
4
2
14
5.5
W
Bakasura
9
1
11
14.5
L
Zhong Kui
TheeWhisper
Zhong Kui
2
5
5
0.9
L
Xbalanque
ZOROBrandRojas7
Xbalanque
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,527
Damage
27,431
40,891
Taken
37,498
32,837
Mitigated
20,922
15,021
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,953
1,858
535
695
6,356
2,595
2,267
2,584
3,772
0
21,974
W
Nut
 
Nut
4,135
649
97
746
4,407
1,633
1,007
653
3,754
0
14,517
L
Vulcan
Abdias3399
Vulcan
7,430
1,045
0
250
6,562
2,793
0
838
5,446
18,665
0
W
Chaac
Dak4ether
Chaac
6,946
881
278
2,596
11,476
12,641
13
4,112
7,364
0
15,033
L
Danzaburou
DrDenzel-
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
8,112
815
417
1,144
9,991
3,502
0
1,309
8,290
0
15,450
W
7,347
1,193
1,838
2,481
10,406
10,594
162
4,144
6,262
14,399
1,591
W
Bakasura
8,146
4,995
951
4,804
8,246
5,374
1,117
2,563
5,683
0
14,820
L
Zhong Kui
TheeWhisper
Zhong Kui
6,626
332
70
2,646
11,489
10,731
0
2,206
8,367
17,824
0
L
Xbalanque
ZOROBrandRojas7
Xbalanque
5,263
2,927
267
554
9,456
3,896
0
2,312
6,895
0
16,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
32,112
157
Minions Killed
85
0
Camps Cleared
0
941,983
Distance Traveled
669,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,740
971
40
4
0
153,051
0
W
Nut
8,630
959
27
3
0
194,921
0
L
Vulcan
7,684
854
17
2
0
183,907
0
W
Chaac
8,160
907
22
2
0
194,812
0
L
Danzaburou
2,384
265
0
0
0
0
0
L
Bastet
6,840
760
10
1
0
188,037
0
W
Ymir
9,530
1,059
29
3
0
178,086
0
W
Bakasura
10,229
1,137
39
4
0
221,113
0
L
Zhong Kui
7,823
869
33
4
0
170,040
0
L
Xbalanque
7,381
820
25
3
0
127,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role