Player Matchup

Sol
Sol
 
Sol
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
DdogTheOG
Terra
Level 122
God Stats
1W - 0L
1,437 SR
Queue Stats
131W - 120L
1,537 Elo+
Party 1
Chronos
Chronos
TragiicSnow
Chronos
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 77L
1,572 Elo+
Party 1
Artemis
Artemis
marfymarf77
Artemis
Level 118
God Stats
6W - 3L
1,567 SR
Queue Stats
149W - 151L
1,507 Elo+
Solo
Team Averages
Level 149
1,501 SR
1,523 Elo+

VS

Team Averages
Level 139
1,630 SR
1,518 Elo+
Odin
Odin
Belfets
Odin
Level 129
God Stats
3W - 5L
1,503 SR
Queue Stats
331W - 435L
1,407 Elo+
Solo
Bellona
Bellona
Chadz_Wafflez
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,732 Elo+
Solo
Nut
Nut
bachtrevor17
Nut
Level 163
God Stats
2W - 2L
1,661 SR
Queue Stats
335W - 370L
1,531 Elo+
Solo
Discordia
Discordia
marioaycs
Discordia
Level 156
God Stats
8W - 7L
1,639 SR
Queue Stats
180W - 214L
1,401 Elo+
Solo
Ix Chel
Ix Chel
maryshroom
Ix Chel
Level 128
God Stats
2W - 1L
1,849 SR
Queue Stats
242W - 226L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 5
7,209
1,202
3,583
5,224
2,802
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
 
Danzaburou
11
3 / 2 / 4
6,848
1,141
4,215
4,551
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
DdogTheOG
Terra
11
2 / 2 / 5
6,840
1,140
1,825
8,404
6,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chronos
TragiicSnow
Chronos
10
1 / 1 / 4
6,302
1,050
2,168
4,052
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
marfymarf77
Artemis
11
1 / 3 / 2
6,502
1,084
3,745
5,656
2,234
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Belfets
Odin
10
4 / 3 / 0
5,778
963
3,359
6,726
5,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
10
0 / 2 / 3
5,072
845
2,942
4,600
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
4,460
743
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
marioaycs
Discordia
12
2 / 1 / 3
6,011
1,002
6,590
1,668
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
maryshroom
Ix Chel
11
1 / 3 / 2
5,799
967
4,930
4,714
1,630
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
9
Kills
7
8
Deaths
9
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
5
4.5
W
Danzaburou
 
Danzaburou
3
2
4
2.5
L
Odin
Belfets
Odin
4
3
0
1.33
L
Bellona
0
2
3
0.75
W
Terra
DdogTheOG
Terra
2
2
5
2.25
W
Chronos
TragiicSnow
Chronos
1
1
4
3
L
0
0
0
0
W
Artemis
marfymarf77
Artemis
1
3
2
0.67
L
Discordia
marioaycs
Discordia
2
1
3
3.5
L
Ix Chel
maryshroom
Ix Chel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
17,821
27,887
Taken
17,708
14,833
Mitigated
12,253
12,980
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,583
834
716
1,812
5,224
2,802
1,950
2,721
2,503
15,996
728
W
Danzaburou
 
Danzaburou
4,215
495
1,337
539
4,551
1,860
896
1,681
2,870
0
8,149
L
Odin
Belfets
Odin
3,359
298
283
1,429
6,726
5,768
0
2,404
4,322
0
5,619
L
Bellona
2,942
224
0
660
4,600
4,300
0
1,994
2,606
0
5,400
W
Terra
DdogTheOG
Terra
1,825
116
3,957
3,007
8,404
6,406
28
2,267
5,996
3,016
199
W
Chronos
TragiicSnow
Chronos
2,168
440
213
702
4,052
1,531
287
2,081
1,931
7,414
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
marfymarf77
Artemis
3,745
1,210
154
543
5,656
2,234
1,065
2,414
3,203
0
10,979
L
Discordia
marioaycs
Discordia
6,590
37
0
0
1,668
555
0
725
943
12,201
576
L
Ix Chel
maryshroom
Ix Chel
4,930
320
568
957
4,714
1,630
0
2,198
2,516
11,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,701
Gold Earned
27,120
70
Minions Killed
39
0
Camps Cleared
0
568,085
Distance Traveled
426,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,209
1,202
28
5
0
119,636
0
W
Danzaburou
6,848
1,141
10
2
0
103,275
0
L
Odin
5,778
963
3
1
0
102,635
0
L
Bellona
5,072
845
6
1
0
112,895
0
W
Terra
6,840
1,140
1
0
0
120,442
0
W
Chronos
6,302
1,050
13
2
0
116,176
0
L
Nut
4,460
743
0
0
0
0
0
W
Artemis
6,502
1,084
18
3
0
108,556
0
L
Discordia
6,011
1,002
16
3
0
106,265
0
L
Ix Chel
5,799
967
14
2
0
104,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role