Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
JuanPancho27
Medusa
Level 126
God Stats
24W - 29L
1,456 SR
Queue Stats
187W - 194L
1,554 Elo+
Party 1
The Morrigan
The Morrigan
Starxail869
The Morrigan
Level 139
God Stats
1W - 4L
1,339 SR
Queue Stats
135W - 127L
1,536 Elo+
Solo
Lancelot
Lancelot
ghostjrkiller
Lancelot
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,486 Elo+
Solo
Ra
Ra
xdHI0
Ra
Level 128
God Stats
19W - 10L
1,749 SR
Queue Stats
489W - 501L
1,501 Elo+
Solo
Team Averages
Level 115
1,509 SR
1,515 Elo+

VS

Team Averages
Level 135
1,412 SR
1,519 Elo+
Ravana
Ravana
BrightVerdant
Ravana
Level 96
God Stats
4W - 6L
1,236 SR
Queue Stats
158W - 140L
1,488 Elo+
Solo
Charon
Charon
PRINCEOFEVIL0
Charon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,455 Elo+
Solo
Sol
Sol
Zeusesgrog674
Sol
Level 155
God Stats
3W - 2L
1,503 SR
Queue Stats
286W - 283L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
ZoeCas159
Zhong Kui
Level 147
God Stats
32W - 45L
1,454 SR
Queue Stats
211W - 215L
1,479 Elo+
Solo
Apollo
Apollo
xXDe4dM4uXx
Apollo
Level 155
God Stats
2W - 3L
1,366 SR
Queue Stats
52W - 20L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 4 / 2
5,688
474
3,410
11,839
9,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
10
2 / 4 / 1
6,312
526
4,887
9,114
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Starxail869
The Morrigan
12
1 / 5 / 0
7,141
595
3,054
6,479
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ghostjrkiller
Lancelot
9
1 / 5 / 2
5,652
471
2,639
8,215
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
13
3 / 1 / 0
7,506
626
5,154
7,885
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
6,860
572
4,306
4,874
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 6
7,244
604
4,589
9,706
6,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 4
7,048
587
5,249
5,774
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Zhong Kui
ZoeCas159
Zhong Kui
12
0 / 3 / 2
7,154
596
6,113
9,465
6,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
16
15 / 1 / 2
10,170
848
12,818
5,712
2,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
19
19
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
2
0.25
W
1
0
7
4.5
L
Medusa
2
4
1
0.63
W
2
1
6
5
L
The Morrigan
Starxail869
The Morrigan
1
5
0
0.2
W
1
2
4
1.5
W
Zhong Kui
ZoeCas159
Zhong Kui
0
3
2
0.33
L
Lancelot
ghostjrkiller
Lancelot
1
5
2
0.4
W
Apollo
15
1
2
16
L
Ra
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,144
Damage
33,075
43,532
Taken
35,531
21,247
Mitigated
18,424
8,333
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,410
1,008
0
1,688
11,839
9,631
0
4,342
7,497
14,021
0
W
4,306
998
0
3,345
4,874
1,578
447
612
4,262
0
44,447
L
Medusa
4,887
1,496
0
1,317
9,114
2,393
0
3,796
5,318
0
40,416
W
4,589
1,293
0
3,396
9,706
6,387
216
3,209
6,476
22,429
2,110
L
The Morrigan
Starxail869
The Morrigan
3,054
1,334
0
575
6,479
2,148
0
587
5,892
42,899
4,230
W
5,249
1,989
132
2,485
5,774
1,617
762
748
5,026
52,778
448
W
Zhong Kui
ZoeCas159
Zhong Kui
6,113
577
0
4,843
9,465
6,059
275
3,851
5,418
47,018
2,041
L
Lancelot
ghostjrkiller
Lancelot
2,639
635
0
651
8,215
3,166
0
2,132
6,083
0
23,395
W
Apollo
12,818
10,134
0
3,082
5,712
2,783
0
2,169
3,517
0
87,120
L
Ra
5,154
478
108
3,994
7,885
3,909
0
4,458
3,427
51,105
871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
38,476
338
Minions Killed
440
0
Camps Cleared
0
1,270,198
Distance Traveled
1,212,044
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,688
474
18
2
0
250,891
2
W
Ravana
6,860
572
74
6
0
274,985
0
L
Medusa
6,312
526
72
6
0
252,783
2
W
Charon
7,244
604
39
3
0
236,844
5
L
The Morrigan
7,141
595
109
9
0
225,173
0
W
Sol
7,048
587
93
8
0
223,089
0
W
Zhong Kui
7,154
596
90
8
0
216,349
2
L
Lancelot
5,652
471
34
3
0
293,963
0
W
Apollo
10,170
848
144
12
0
260,777
0
L
Ra
7,506
626
105
9
0
247,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role