Player Matchup

Eset
Eset
 
Eset
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
M3rc_ObruXo
Artemis
Level 93
God Stats
22W - 17L
1,580 SR
Queue Stats
378W - 363L
1,498 Elo+
Solo
Ymir
Ymir
WhySoIcy-
Ymir
Level 126
God Stats
3W - 4L
1,631 SR
Queue Stats
435W - 384L
1,554 Elo+
Party 1
Bacchus
Bacchus
chikenWiiing
Bacchus
Level 156
God Stats
2W - 1L
1,660 SR
Queue Stats
12W - 13L
1,547 Elo+
Solo
Serqet
Serqet
kainaluboy808
Serqet
Level 156
God Stats
76W - 77L
1,506 SR
Queue Stats
1,344W - 1,289L
1,479 Elo+
Party 1
Team Averages
Level 142
1,576 SR
1,515 Elo+

VS

Team Averages
Level 141
1,575 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BlazeFairy
Cernunnos
Level 180
God Stats
2W - 0L
1,817 SR
Queue Stats
130W - 97L
1,593 Elo+
Party 2
Eset
Eset
SmaugTheDread666
Eset
Level 159
God Stats
8W - 8L
1,559 SR
Queue Stats
178W - 187L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
Stealthpanda
Kuzenbo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,479 Elo+
Solo
Chaac
Chaac
joelming
Chaac
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 1 / 0
5,092
509
4,213
3,419
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
M3rc_ObruXo
Artemis
8
2 / 7 / 0
4,955
496
2,858
8,998
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
2 / 2 / 1
5,257
526
2,622
7,057
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
chikenWiiing
Bacchus
8
0 / 1 / 2
5,031
503
2,211
5,240
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 5 / 1
4,730
473
4,167
8,160
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 0 / 1
6,837
684
5,161
3,499
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
BlazeFairy
Cernunnos
12
6 / 2 / 1
6,960
696
6,285
6,469
2,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 3
5,744
574
3,203
4,023
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Stealthpanda
Kuzenbo
9
1 / 1 / 3
5,712
571
2,573
6,757
5,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
joelming
Chaac
10
2 / 2 / 5
6,209
621
4,768
8,178
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
1
0
1
W
Ra
 
Ra
4
0
1
4.5
W
Cernunnos
BlazeFairy
Cernunnos
6
2
1
3.25
L
Artemis
M3rc_ObruXo
Artemis
2
7
0
0.29
W
2
0
3
3.5
W
Kuzenbo
Stealthpanda
Kuzenbo
1
1
3
2.5
L
Ymir
2
2
1
1.25
L
Bacchus
chikenWiiing
Bacchus
0
1
2
1
W
Chaac
joelming
Chaac
2
2
5
2.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,071
Damage
21,990
32,874
Taken
28,926
13,176
Mitigated
13,604
9,570
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,213
323
150
1,166
3,419
1,320
0
1,519
1,867
32,418
1,197
W
Ra
 
Ra
5,161
686
326
878
3,499
1,059
0
1,705
1,684
51,123
0
W
Cernunnos
BlazeFairy
Cernunnos
6,285
3,750
0
2,816
6,469
2,103
744
689
5,780
0
41,652
L
Artemis
M3rc_ObruXo
Artemis
2,858
1,117
0
1,731
8,998
2,285
0
1,189
7,809
0
23,770
W
3,203
230
0
2,354
4,023
1,008
0
377
3,310
29,378
1,412
W
Kuzenbo
Stealthpanda
Kuzenbo
2,573
1,152
0
1,946
6,757
5,077
0
2,325
4,314
17,596
0
L
Ymir
2,622
673
0
2,608
7,057
2,811
0
3,024
4,033
30,667
0
L
Bacchus
chikenWiiing
Bacchus
2,211
391
0
1,435
5,240
4,133
0
2,530
2,710
16,099
0
W
Chaac
joelming
Chaac
4,768
1,493
0
2,140
8,178
4,357
0
3,565
4,535
0
32,505
L
4,167
1,233
0
2,480
8,160
2,627
0
2,381
5,779
0
19,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
31,462
227
Minions Killed
325
0
Camps Cleared
0
912,949
Distance Traveled
1,026,072
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,092
509
71
7
0
153,609
3
W
Ra
6,837
684
107
11
0
242,712
0
W
Cernunnos
6,960
696
72
7
0
190,294
0
L
Artemis
4,955
496
35
4
0
169,067
0
W
Eset
5,744
574
64
6
0
212,158
0
W
Kuzenbo
5,712
571
26
3
0
195,845
3
L
Ymir
5,257
526
62
6
0
207,797
0
L
Bacchus
5,031
503
26
3
0
208,803
0
W
Chaac
6,209
621
56
6
0
185,063
4
L
Serqet
4,730
473
33
3
0
173,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role