Player Matchup

Nut
Nut
CrimsonLadyNox
Nut
Level 156
God Stats
15W - 15L
1,434 SR
Queue Stats
542W - 506L
1,502 Elo+
Party 1
Atlas
Atlas
DRAGOONFYRE
Atlas
Level 112
God Stats
2W - 1L
1,468 SR
Queue Stats
132W - 138L
1,523 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
K STAGER
Ah Muzen Cab
Level 189
God Stats
6W - 2L
1,752 SR
Queue Stats
451W - 443L
1,552 Elo+
Party 1
Medusa
Medusa
PhlyHy
Medusa
Level 87
God Stats
12W - 5L
1,624 SR
Queue Stats
233W - 241L
1,437 Elo+
Party 2
Vulcan
Vulcan
spellman999
Vulcan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,437 Elo+
Party 2
Team Averages
Level 116
1,556 SR
1,490 Elo+

VS

Team Averages
Level 102
1,504 SR
1,514 Elo+
Kali
Kali
Blicki bang
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
Mr Ponche
Bastet
Level 124
God Stats
3W - 5L
1,431 SR
Queue Stats
186W - 187L
1,492 Elo+
Solo
Mulan
Mulan
StayClassy015
Mulan
Level 154
God Stats
1W - 4L
1,411 SR
Queue Stats
88W - 93L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
The Hick2040
Gilgamesh
Level 125
God Stats
15W - 5L
1,677 SR
Queue Stats
347W - 313L
1,599 Elo+
Solo
Hades
Hades
WiddleFinger
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 20
9,157
1,017
9,691
6,755
3,301
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

15
1 / 1 / 20
8,533
948
6,084
11,599
15,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
K STAGER
Ah Muzen Cab
16
8 / 1 / 10
9,422
1,047
11,344
6,752
3,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
PhlyHy
Medusa
13
5 / 3 / 13
8,401
933
6,535
7,598
3,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
16
9 / 2 / 12
9,879
1,098
13,856
6,013
3,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 4
6,250
694
1,615
11,829
4,461
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bastet
Mr Ponche
Bastet
15
2 / 4 / 5
7,346
816
11,303
10,382
3,895
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
3 / 5 / 4
7,314
813
6,237
12,624
11,755
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gilgamesh
The Hick2040
Gilgamesh
13
3 / 5 / 3
7,313
813
8,671
12,725
12,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 2
5,776
642
1,054
4,997
3,327
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
26
27
Kills
8
8
Deaths
27
75
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
4
1
20
14
W
1
1
20
11
W
Ah Muzen Cab
K STAGER
Ah Muzen Cab
8
1
10
13
L
Bastet
Mr Ponche
Bastet
2
4
5
1.13
W
Medusa
PhlyHy
Medusa
5
3
13
3.83
L
3
5
4
1
L
Gilgamesh
The Hick2040
Gilgamesh
3
5
3
0.9
L
0
3
2
0.33
W
Vulcan
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,510
Damage
28,880
38,717
Taken
52,557
28,815
Mitigated
36,214
10,140
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,615
481
285
804
11,829
4,461
0
5,490
5,998
0
4,507
W
9,691
5,439
0
1,372
6,755
3,301
1,969
0
6,715
0
19,479
W
6,084
1,851
1,592
2,953
11,599
15,238
591
490
10,514
10,137
347
W
Ah Muzen Cab
K STAGER
Ah Muzen Cab
11,344
4,520
997
424
6,752
3,490
2,590
0
6,581
0
28,566
L
Bastet
Mr Ponche
Bastet
11,303
850
538
3,555
10,382
3,895
0
3,196
7,086
0
24,771
W
Medusa
PhlyHy
Medusa
6,535
2,592
733
559
7,598
3,553
1,090
376
7,097
0
12,459
L
6,237
769
176
1,711
12,624
11,755
0
4,151
8,277
0
10,909
L
Gilgamesh
The Hick2040
Gilgamesh
8,671
1,330
568
1,618
12,725
12,776
0
3,463
9,065
0
16,548
L
1,054
78
220
124
4,997
3,327
0
2,238
2,672
2,907
138
W
Vulcan
13,856
405
0
1,510
6,013
3,233
649
50
5,734
23,441
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
33,999
129
Minions Killed
59
0
Camps Cleared
0
845,068
Distance Traveled
744,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,250
694
2
0
0
147,688
0
W
Nut
9,157
1,017
25
3
0
168,518
0
W
Atlas
8,533
948
13
1
0
160,257
0
W
Ah Muzen Cab
9,422
1,047
48
5
0
174,155
0
L
Bastet
7,346
816
18
2
0
186,431
0
W
Medusa
8,401
933
13
1
0
153,441
0
L
Mulan
7,314
813
18
2
0
163,404
0
L
Gilgamesh
7,313
813
13
1
0
176,619
0
L
Hades
5,776
642
8
1
0
70,855
0
W
Vulcan
9,879
1,098
30
3
0
188,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role