Player Matchup

Artemis
Artemis
DominaDiaboli
Artemis
Level 127
God Stats
20W - 13L
1,612 SR
Queue Stats
665W - 684L
1,484 Elo+
Solo
Ganesha
Ganesha
HapitaBehere
Ganesha
Level 108
God Stats
4W - 2L
1,631 SR
Queue Stats
191W - 165L
1,491 Elo+
Solo
Aphrodite
Aphrodite
Kodasak
Aphrodite
Level 159
God Stats
2W - 2L
1,538 SR
Queue Stats
182W - 180L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
TowerDiver420
Gilgamesh
Level 47
God Stats
1W - 0L
1,704 SR
Queue Stats
6W - 8L
1,360 Elo+
Party 1
Fafnir
Fafnir
XxGHOSTRIDHERxX
Fafnir
Level 157
God Stats
2W - 0L
1,693 SR
Queue Stats
130W - 130L
1,564 Elo+
Party 1
Team Averages
Level 120
1,636 SR
1,490 Elo+

VS

Team Averages
Level 87
1,473 SR
1,523 Elo+
Hel
Hel
Bry277
Hel
Level 18
God Stats
0W - 2L
1,332 SR
Queue Stats
8W - 13L
1,496 Elo+
Solo
Chaac
Chaac
Dood444
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,534 Elo+
Party 3
Ishtar
Ishtar
OCDMiller1
Ishtar
Level 102
God Stats
2W - 7L
1,446 SR
Queue Stats
134W - 147L
1,465 Elo+
Party 2
Zeus
Zeus
Onyx4441
Zeus
Level 154
God Stats
0W - 1L
1,744 SR
Queue Stats
45W - 32L
1,586 Elo+
Party 2
Sol
Sol
Swizzlizznizz
Sol
Level 39
God Stats
1W - 2L
1,343 SR
Queue Stats
91W - 91L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
8 / 1 / 18
10,027
1,003
14,931
10,806
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
HapitaBehere
Ganesha
13
0 / 4 / 25
8,790
879
7,163
14,748
14,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Aphrodite
Kodasak
Aphrodite
15
8 / 2 / 19
9,496
950
9,278
8,394
4,097
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
TowerDiver420
Gilgamesh
16
10 / 2 / 9
10,480
1,048
12,355
16,657
11,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 5 / 19
9,445
945
11,147
15,194
20,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bry277
Hel
12
1 / 7 / 8
7,695
770
4,434
9,540
2,741
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Dood444
Chaac
13
2 / 7 / 4
7,696
770
5,129
14,790
16,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
OCDMiller1
Ishtar
13
3 / 6 / 5
7,980
798
7,223
10,890
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
13
2 / 6 / 4
7,230
723
15,087
9,529
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 3
8,193
819
9,335
11,179
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
34
32
Kills
10
14
Deaths
32
90
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
Bry277
Hel
1
7
8
0.71
W
Artemis
8
1
18
17
L
Chaac
Dood444
Chaac
2
7
4
0.57
W
Ganesha
HapitaBehere
Ganesha
0
4
25
3.13
W
Aphrodite
Kodasak
Aphrodite
8
2
19
8.75
L
Ishtar
OCDMiller1
Ishtar
3
6
5
0.92
L
Zeus
2
6
4
0.67
L
2
6
3
0.58
W
Gilgamesh
TowerDiver420
Gilgamesh
10
2
9
7.25
W
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,874
Damage
41,208
65,799
Taken
55,928
54,273
Mitigated
29,906
24,920
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Bry277
Hel
4,434
270
3,870
2,532
9,540
2,741
0
4,627
4,696
10,325
0
W
Artemis
14,931
1,997
1,743
3,782
10,806
4,715
4,838
5,043
5,499
0
35,903
L
Chaac
Dood444
Chaac
5,129
608
236
3,677
14,790
16,858
0
7,029
7,537
0
11,619
W
Ganesha
HapitaBehere
Ganesha
7,163
471
1,136
3,788
14,748
14,024
397
5,758
8,625
11,626
0
W
Aphrodite
Kodasak
Aphrodite
9,278
1,271
5,934
4,437
8,394
4,097
1,694
3,737
4,361
16,102
0
L
Ishtar
OCDMiller1
Ishtar
7,223
4,129
0
2,313
10,890
3,711
0
5,273
5,401
0
12,093
L
Zeus
15,087
1,268
0
812
9,529
3,163
0
5,507
3,720
22,525
0
L
9,335
2,904
379
2,360
11,179
3,433
0
3,395
7,340
21,765
0
W
Gilgamesh
TowerDiver420
Gilgamesh
12,355
3,728
0
711
16,657
11,276
350
7,415
8,126
0
27,363
W
11,147
3,010
968
2,421
15,194
20,161
340
5,355
9,528
14,308
3,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,238
Gold Earned
38,794
106
Minions Killed
94
0
Camps Cleared
0
906,784
Distance Traveled
716,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,695
770
10
1
0
156,062
0
W
Artemis
10,027
1,003
41
4
0
189,788
0
L
Chaac
7,696
770
18
2
0
143,961
0
W
Ganesha
8,790
879
1
0
0
159,313
0
W
Aphrodite
9,496
950
17
2
0
192,278
0
L
Ishtar
7,980
798
11
1
0
152,999
0
L
Zeus
7,230
723
23
2
0
126,489
0
L
Sol
8,193
819
32
3
0
136,721
0
W
Gilgamesh
10,480
1,048
33
3
0
198,804
0
W
Fafnir
9,445
945
14
1
0
166,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role