Player Matchup

Ra
Ra
Cryotechnic
Ra
Level 106
God Stats
2W - 1L
1,108 SR
Queue Stats
4W - 7L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
MaxBatchyKins
Baron Samedi
Level 95
God Stats
3W - 1L
1,499 SR
Queue Stats
5W - 5L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
ihartpuzi
Gilgamesh
Level 16
God Stats
2W - 2L
1,834 SR
Queue Stats
2W - 4L
1,242 Elo+
Party 1
Team Averages
Level 72
1,480 SR
1,359 Elo+

VS

Team Averages
Level 106
1,524 SR
1,477 Elo+
Ao Kuang
Ao Kuang
Eepseep
Ao Kuang
Level 88
God Stats
5W - 5L
1,450 SR
Queue Stats
561W - 560L
1,489 Elo+
Solo
Fafnir
Fafnir
ZeroMercy1134
Fafnir
Level 125
God Stats
1W - 1L
1,672 SR
Queue Stats
101W - 92L
1,530 Elo+
Solo
Ullr
Ullr
swaggermuffin123
Ullr
Level 104
God Stats
257W - 296L
1,450 SR
Queue Stats
321W - 353L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
11,281
940
7,412
10,199
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
MaxBatchyKins
Baron Samedi
16
5 / 2 / 7
10,375
865
13,159
7,573
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
ihartpuzi
Gilgamesh
16
2 / 2 / 7
10,361
863
10,953
10,902
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Eepseep
Ao Kuang
13
1 / 4 / 2
8,363
697
5,390
13,898
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 8 / 3
8,435
703
5,187
14,634
14,957
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

18
4 / 1 / 1
10,748
896
9,888
11,421
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
5
5
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Ao Kuang
Eepseep
Ao Kuang
1
4
2
0.5
W
Baron Samedi
MaxBatchyKins
Baron Samedi
5
2
7
4.25
L
0
8
3
0.19
W
Gilgamesh
ihartpuzi
Gilgamesh
2
2
7
2.75
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,524
Damage
20,465
28,674
Taken
39,953
13,329
Mitigated
22,882
14,403
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,412
836
3,494
5,707
10,199
4,504
517
4,152
6,047
36,019
0
L
Ao Kuang
Eepseep
Ao Kuang
5,390
1,149
0
3,140
13,898
4,337
0
7,139
6,248
21,323
0
W
Baron Samedi
MaxBatchyKins
Baron Samedi
13,159
1,229
1,501
2,035
7,573
4,234
670
2,298
5,275
24,014
898
L
5,187
1,271
0
1,784
14,634
14,957
0
5,495
8,374
15,912
0
W
Gilgamesh
ihartpuzi
Gilgamesh
10,953
4,266
0
1,666
10,902
4,591
66
4,670
6,232
0
43,841
L
9,888
2,006
0
435
11,421
3,588
0
5,798
5,053
0
42,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
27,546
156
Minions Killed
123
0
Camps Cleared
0
678,035
Distance Traveled
630,870
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,281
940
64
5
0
237,372
5
L
Ao Kuang
8,363
697
29
2
0
214,502
0
W
Baron Samedi
10,375
865
34
3
0
205,344
0
L
Fafnir
8,435
703
17
1
0
165,810
3
W
Gilgamesh
10,361
863
58
5
0
235,319
0
L
Ullr
10,748
896
77
6
0
250,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role