Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DarkSpartacus
Persephone
Level 144
God Stats
2W - 4L
1,401 SR
Queue Stats
309W - 293L
1,508 Elo+
Solo
Heimdallr
Heimdallr
JEZTRIXPRO
Heimdallr
Level 164
God Stats
0W - 2L
1,387 SR
Queue Stats
88W - 76L
1,531 Elo+
Solo
Awilix
Awilix
Rigs207
Awilix
Level 106
God Stats
2W - 3L
1,435 SR
Queue Stats
247W - 253L
1,504 Elo+
Solo
Ares
Ares
ZEALOT_TIAGO
Ares
Level 84
God Stats
0W - 1L
1,555 SR
Queue Stats
11W - 15L
1,411 Elo+
Solo
Team Averages
Level 131
1,456 SR
1,491 Elo+

VS

Team Averages
Level 121
1,614 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
Danilo_Ribeiro_
Cu Chulainn
Level 159
God Stats
8W - 1L
1,867 SR
Queue Stats
214W - 214L
1,483 Elo+
Party 1
Janus
Janus
EverstillUchiha
Janus
Level 148
God Stats
18W - 13L
1,552 SR
Queue Stats
140W - 141L
1,494 Elo+
Party 1
Chiron
Chiron
Johnamizer
Chiron
Level 118
God Stats
11W - 5L
1,670 SR
Queue Stats
212W - 198L
1,510 Elo+
Solo
Cthulhu
Cthulhu
PR0XY6058
Cthulhu
Level 60
God Stats
11W - 21L
1,416 SR
Queue Stats
75W - 105L
1,410 Elo+
Solo
Mercury
Mercury
Underdog Truth
Mercury
Level 120
God Stats
19W - 14L
1,564 SR
Queue Stats
112W - 100L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 4 / 1
7,272
485
6,416
17,152
10,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
DarkSpartacus
Persephone
14
1 / 3 / 2
8,460
564
6,333
6,428
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
JEZTRIXPRO
Heimdallr
15
6 / 2 / 0
8,593
573
14,554
13,449
6,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Awilix
Rigs207
Awilix
14
5 / 4 / 1
7,955
530
8,024
11,399
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 2 / 5
6,454
430
4,914
12,516
10,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Danilo_Ribeiro_
Cu Chulainn
15
3 / 2 / 1
9,087
606
12,820
15,323
13,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

16
7 / 0 / 0
9,141
609
6,759
5,791
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Johnamizer
Chiron
12
3 / 3 / 2
7,371
491
7,738
13,247
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
PR0XY6058
Cthulhu
11
0 / 4 / 6
7,671
511
8,162
16,579
10,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 3 / 4
7,956
530
5,751
11,400
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
12
Kills
15
15
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
1
0.13
W
Cu Chulainn
Danilo_Ribeiro_
Cu Chulainn
3
2
1
1.75
L
Persephone
DarkSpartacus
Persephone
1
3
2
0.67
W
7
0
0
7
L
Heimdallr
JEZTRIXPRO
Heimdallr
6
2
0
3
W
Chiron
Johnamizer
Chiron
3
3
2
1.33
W
Cthulhu
PR0XY6058
Cthulhu
0
4
6
0.75
L
Awilix
Rigs207
Awilix
5
4
1
1.38
W
2
3
4
1.33
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,241
Damage
41,230
60,944
Taken
62,340
33,622
Mitigated
34,890
16,324
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,416
2,152
0
4,550
17,152
10,606
0
2,513
14,639
1,650
47,712
W
Cu Chulainn
Danilo_Ribeiro_
Cu Chulainn
12,820
2,125
0
3,119
15,323
13,857
0
869
14,454
13,142
64,393
L
Persephone
DarkSpartacus
Persephone
6,333
246
0
2,171
6,428
1,883
0
3,202
3,204
61,326
447
W
6,759
302
105
2,882
5,791
1,987
128
3,632
2,159
60,220
327
L
Heimdallr
JEZTRIXPRO
Heimdallr
14,554
8,337
0
5,277
13,449
6,210
468
2,997
10,452
0
75,652
W
Chiron
Johnamizer
Chiron
7,738
2,131
907
2,828
13,247
4,178
209
2,065
10,892
0
43,720
W
Cthulhu
PR0XY6058
Cthulhu
8,162
554
2,164
3,792
16,579
10,533
48
2,752
13,561
30,793
0
L
Awilix
Rigs207
Awilix
8,024
2,001
0
710
11,399
4,695
0
2,836
8,563
0
54,284
W
5,751
3,589
0
500
11,400
4,335
798
1,178
10,114
0
69,527
L
4,914
148
0
3,616
12,516
10,228
0
5,430
7,086
10,466
2,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
41,226
394
Minions Killed
476
0
Camps Cleared
0
1,454,612
Distance Traveled
1,621,611
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,272
485
86
6
0
260,566
0
W
Cu Chulainn
9,087
606
136
9
0
285,763
2
L
Persephone
8,460
564
94
6
0
275,688
2
W
Janus
9,141
609
119
8
0
304,726
0
L
Heimdallr
8,593
573
119
8
0
271,905
0
W
Chiron
7,371
491
64
4
0
342,597
0
W
Cthulhu
7,671
511
52
3
0
297,813
6
L
Awilix
7,955
530
77
5
0
355,949
0
W
Mercury
7,956
530
105
7
0
390,712
0
L
Ares
6,454
430
18
1
0
290,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role