Player Matchup

Kuzenbo
Kuzenbo
Platinum III
ELECTRICO TV
Kuzenbo
Platinum III
Level 162
God Stats
12W - 15L
1,557 SR
Queue Stats
348W - 370L
1,881 MMR
Party 1
Fenrir
Fenrir
Gold II
Xz P0KER zX
Fenrir
Gold II
Level 158
God Stats
19W - 11L
1,755 SR
Queue Stats
359W - 409L
1,513 MMR
Party 1
Ra
Ra
Platinum IV
elguajeavuelto
Ra
Platinum IV
Level 194
God Stats
37W - 30L
1,635 SR
Queue Stats
397W - 439L
1,606 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,649 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,553 SR
1,554 MMR
Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold III
Holosunz
Bacchus
Gold III
Level 123
God Stats
11W - 8L
1,590 SR
Queue Stats
230W - 242L
1,583 MMR
Party 2
Thoth
Thoth
Gold III
Kelbi24
Thoth
Gold III
Level 129
God Stats
28W - 25L
1,568 SR
Queue Stats
284W - 317L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ELECTRICO TV
Kuzenbo
13
3 / 3 / 3
7,887
789
5,900
7,835
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
4 / 2 / 3
8,411
841
6,799
9,233
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 7
8,024
802
4,155
4,387
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CerberusNe ZhaCthulhuSerqet

VS

Bans
Xing TianKumbhakarnaHou YiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 1 / 1
7,749
775
5,170
7,247
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Holosunz
Bacchus
13
2 / 3 / 2
7,839
784
3,579
8,096
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Kelbi24
Thoth
13
0 / 3 / 4
7,581
758
4,834
6,205
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
5
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
1
2.5
L
Kuzenbo
ELECTRICO TV
Kuzenbo
3
3
3
1.5
W
Bacchus
Holosunz
Bacchus
2
3
2
1
W
Thoth
Kelbi24
Thoth
0
3
4
0.67
L
Fenrir
4
2
3
2.75
L
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,854
Damage
13,583
21,455
Taken
21,548
16,724
Mitigated
12,721
5,108
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,170
787
0
2,347
7,247
4,906
0
2,513
4,125
0
19,343
L
Kuzenbo
ELECTRICO TV
Kuzenbo
5,900
1,755
0
1,379
7,835
7,725
30
2,368
5,216
14,130
1,521
W
Bacchus
Holosunz
Bacchus
3,579
277
0
544
8,096
5,775
90
3,312
3,849
13,902
615
W
Thoth
Kelbi24
Thoth
4,834
122
0
664
6,205
2,040
0
1,919
3,794
29,152
0
L
Fenrir
6,799
1,078
0
1,775
9,233
7,713
0
3,676
5,278
0
22,179
L
4,155
158
574
1,380
4,387
1,286
30
2,152
2,014
30,278
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
23,169
122
Minions Killed
115
0
Camps Cleared
0
541,602
Distance Traveled
585,261
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,749
775
36
4
0
214,196
3
L
Kuzenbo
7,887
789
30
3
0
169,905
0
W
Bacchus
7,839
784
25
3
0
198,826
2
W
Thoth
7,581
758
54
5
0
172,239
0
L
Fenrir
8,411
841
25
3
0
192,708
0
L
Ra
8,024
802
67
7
0
178,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role