Player Matchup

Mulan
Mulan
Aldreim07
Mulan
Level 158
God Stats
0W - 1L
1,570 SR
Queue Stats
247W - 199L
1,552 Elo+
Party 2
Odin
Odin
BostonThotPatrol
Odin
Level 108
God Stats
0W - 3L
1,355 SR
Queue Stats
23W - 32L
1,487 Elo+
Party 1
Da Ji
Da Ji
JhonCostantine
Da Ji
Level 63
God Stats
1W - 1L
1,804 SR
Queue Stats
68W - 41L
1,631 Elo+
Party 2
Charybdis
Charybdis
MacPhersonxX
Charybdis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 76L
1,600 Elo+
Party 2
Ra
Ra
SpreaderOfCheeks
Ra
Level 146
God Stats
3W - 11L
1,425 SR
Queue Stats
365W - 326L
1,564 Elo+
Party 1
Team Averages
Level 123
1,531 SR
1,567 Elo+

VS

Team Averages
Level 95
1,603 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
I ParaIyze I
Nemesis
Level 112
God Stats
5W - 2L
1,805 SR
Queue Stats
312W - 284L
1,560 Elo+
Solo
Yemoja
Yemoja
T0gu
Yemoja
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,463 Elo+
Solo
Maui
Maui
xPhiiLE
Maui
Level 68
God Stats
17W - 5L
1,712 SR
Queue Stats
161W - 159L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aldreim07
Mulan
10
1 / 4 / 3
6,064
466
6,056
15,563
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 7 / 3
6,264
482
3,979
12,856
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 1
8,967
690
8,924
10,683
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
MacPhersonxX
Charybdis
12
0 / 3 / 1
6,629
510
2,892
9,714
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 3
7,384
568
9,779
7,736
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
8 / 2 / 9
9,621
740
14,064
10,266
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
 
Xbalanque
16
3 / 0 / 3
9,113
701
9,739
7,584
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
I ParaIyze I
Nemesis
13
5 / 3 / 7
7,886
607
10,413
12,070
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
T0gu
Yemoja
12
3 / 2 / 6
7,693
592
4,200
9,305
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Maui
xPhiiLE
Maui
13
1 / 3 / 1
8,085
622
4,948
10,382
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
20
20
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
9
6.25
W
Xbalanque
 
Xbalanque
3
0
3
4.5
L
Mulan
Aldreim07
Mulan
1
4
3
0.63
L
1
7
3
0.36
W
Nemesis
I ParaIyze I
Nemesis
5
3
7
2.83
L
6
1
1
6.5
L
Charybdis
MacPhersonxX
Charybdis
0
3
1
0.17
L
2
5
3
0.7
W
Yemoja
T0gu
Yemoja
3
2
6
3
W
Maui
xPhiiLE
Maui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,630
Damage
43,364
56,552
Taken
49,607
23,850
Mitigated
24,594
16,315
Healing
22,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,064
575
1,873
4,242
10,266
4,313
0
4,517
5,628
69,273
2,068
W
Xbalanque
 
Xbalanque
9,739
4,942
0
5,302
7,584
2,680
416
189
7,395
0
90,677
L
Mulan
Aldreim07
Mulan
6,056
447
0
3,462
15,563
11,254
0
5,786
9,369
0
20,560
L
3,979
1,229
0
3,443
12,856
3,635
0
5,278
7,221
0
34,217
W
Nemesis
I ParaIyze I
Nemesis
10,413
5,916
0
3,451
12,070
4,570
62
3,120
8,892
0
53,048
L
8,924
2,374
0
4,680
10,683
4,276
0
4,994
5,607
0
60,993
L
Charybdis
MacPhersonxX
Charybdis
2,892
1,313
0
3,200
9,714
2,412
0
965
8,709
0
49,563
L
9,779
578
324
1,206
7,736
2,273
0
4,401
2,971
57,952
0
W
Yemoja
T0gu
Yemoja
4,200
866
2,299
1,598
9,305
8,005
63
1,851
7,342
17,046
0
W
Maui
xPhiiLE
Maui
4,948
1,787
0
3,932
10,382
5,026
349
0
10,382
47,616
9,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
42,398
414
Minions Killed
492
0
Camps Cleared
0
1,369,422
Distance Traveled
1,385,192
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,621
740
130
10
0
311,174
0
W
Xbalanque
9,113
701
146
11
0
258,990
2
L
Mulan
6,064
466
22
2
0
285,645
5
L
Odin
6,264
482
72
6
0
286,668
0
W
Nemesis
7,886
607
76
6
0
309,277
0
L
Da Ji
8,967
690
102
8
0
286,217
0
L
Charybdis
6,629
510
111
9
0
259,803
2
L
Ra
7,384
568
107
8
0
251,089
2
W
Yemoja
7,693
592
20
2
0
270,736
5
W
Maui
8,085
622
120
9
0
235,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role