Player Matchup

Sun Wukong
Sun Wukong
CanadianGod2233
Sun Wukong
Level 69
God Stats
12W - 10L
1,536 SR
Queue Stats
422W - 417L
1,488 Elo+
Party 2
Ix Chel
Ix Chel
jaijai47
Ix Chel
Level 88
God Stats
2W - 4L
1,227 SR
Queue Stats
315W - 323L
1,493 Elo+
Party 2
Da Ji
Da Ji
sextuple_lift74
Da Ji
Level 109
God Stats
2W - 4L
1,415 SR
Queue Stats
586W - 585L
1,453 Elo+
Solo
Team Averages
Level 89
1,393 SR
1,478 Elo+

VS

Team Averages
Level 111
1,500 SR
1,477 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SobaNoodles
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 163L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ToxicXmudkiP
Ah Muzen Cab
Level 148
God Stats
17W - 21L
1,499 SR
Queue Stats
249W - 257L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CanadianGod2233
Sun Wukong
14
4 / 4 / 9
8,705
871
5,540
12,521
8,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
jaijai47
Ix Chel
17
10 / 0 / 10
10,457
1,046
11,337
7,129
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
7 / 1 / 8
9,623
962
6,876
7,347
3,274
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 7 / 2
8,119
812
4,737
9,153
3,666
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 9 / 3
7,542
754
6,331
8,808
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
ToxicXmudkiP
Ah Muzen Cab
13
2 / 5 / 1
7,964
796
3,446
7,975
2,511
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
5
5
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
7
2
0.43
W
Sun Wukong
CanadianGod2233
Sun Wukong
4
4
9
2.13
L
1
9
3
0.28
L
Ah Muzen Cab
ToxicXmudkiP
Ah Muzen Cab
2
5
1
0.5
W
Ix Chel
jaijai47
Ix Chel
10
0
10
15
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,753
Damage
14,514
26,997
Taken
25,936
14,562
Mitigated
8,381
8,963
Healing
988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,737
927
0
437
9,153
3,666
0
3,490
5,525
0
10,929
W
Sun Wukong
CanadianGod2233
Sun Wukong
5,540
970
0
2,082
12,521
8,620
480
2,016
10,505
0
22,398
L
6,331
566
0
15
8,808
2,204
0
3,759
4,882
15,534
613
L
Ah Muzen Cab
ToxicXmudkiP
Ah Muzen Cab
3,446
875
0
536
7,975
2,511
0
3,745
4,158
0
21,810
W
Ix Chel
jaijai47
Ix Chel
11,337
706
2,135
4,496
7,129
2,668
1,323
2,205
4,924
35,945
0
W
6,876
1,283
0
250
7,347
3,274
482
1,856
5,491
0
25,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
23,625
161
Minions Killed
70
0
Camps Cleared
0
577,742
Distance Traveled
432,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,119
812
12
1
0
127,777
0
W
Sun Wukong
8,705
871
41
4
0
190,807
0
L
He Bo
7,542
754
24
2
0
140,778
0
L
Ah Muzen Cab
7,964
796
34
3
0
163,847
0
W
Ix Chel
10,457
1,046
77
8
0
208,198
0
W
Da Ji
9,623
962
43
4
0
178,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role