Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
SewshiPup
Da Ji
Level 31
God Stats
2W - 1L
1,736 SR
Queue Stats
5W - 4L
1,766 Elo+
Solo
Kukulkan
Kukulkan
Typphoon
Kukulkan
Level 172
God Stats
4W - 5L
1,505 SR
Queue Stats
240W - 234L
1,499 Elo+
Solo
Sobek
Sobek
mathieu91430
Sobek
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 55L
1,581 Elo+
Solo
Team Averages
Level 122
1,548 SR
1,569 Elo+

VS

Team Averages
Level 153
1,530 SR
1,496 Elo+
Mulan
Mulan
 
Mulan
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cadevi_x3
Nu Wa
Level 106
God Stats
4W - 3L
1,532 SR
Queue Stats
21W - 22L
1,464 Elo+
Solo
Ares
Ares
LaoMai
Ares
Level 151
God Stats
8W - 1L
1,787 SR
Queue Stats
43W - 45L
1,502 Elo+
Solo
Thor
Thor
Romanda1
Thor
Level 148
God Stats
19W - 15L
1,527 SR
Queue Stats
154W - 137L
1,488 Elo+
Solo
Cernunnos
Cernunnos
xWiz01
Cernunnos
Level 141
God Stats
1W - 2L
1,302 SR
Queue Stats
239W - 230L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 0 / 2
7,897
607
4,414
13,764
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
 
Anhur
7
1 / 5 / 0
5,257
404
2,487
7,188
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
SewshiPup
Da Ji
10
1 / 4 / 0
5,817
447
2,199
9,516
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Typphoon
Kukulkan
15
2 / 1 / 1
7,540
580
5,895
7,499
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 4 / 2
6,874
529
5,948
14,965
10,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 1 / 1
7,575
583
8,006
9,076
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Cadevi_x3
Nu Wa
12
3 / 1 / 4
7,935
610
9,627
4,507
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ares
LaoMai
Ares
9
3 / 0 / 5
6,699
515
7,676
11,848
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
15
3 / 3 / 3
8,021
617
5,055
10,450
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
xWiz01
Cernunnos
13
5 / 2 / 4
8,492
653
8,852
7,123
2,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
14
14
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
2
1
L
Anhur
 
Anhur
1
5
0
0.2
W
Mulan
 
Mulan
0
1
1
0.5
W
Nu Wa
Cadevi_x3
Nu Wa
3
1
4
5
W
Ares
LaoMai
Ares
3
0
5
5.5
W
Thor
3
3
3
1.5
L
Da Ji
SewshiPup
Da Ji
1
4
0
0.25
L
Kukulkan
Typphoon
Kukulkan
2
1
1
2.5
L
1
4
2
0.5
W
Cernunnos
xWiz01
Cernunnos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,943
Damage
39,216
52,932
Taken
43,004
23,353
Mitigated
21,406
12,396
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,414
472
0
4,328
13,764
5,628
0
1,998
11,027
0
59,644
L
Anhur
 
Anhur
2,487
1,808
0
1,427
7,188
1,620
0
2,912
4,096
0
16,122
W
Mulan
 
Mulan
8,006
1,178
0
2,806
9,076
4,733
0
0
9,076
1,141
53,404
W
Nu Wa
Cadevi_x3
Nu Wa
9,627
2,364
0
372
4,507
1,262
428
2,729
1,778
42,439
1,817
W
Ares
LaoMai
Ares
7,676
304
0
3,779
11,848
8,687
0
4,093
7,755
14,893
0
W
Thor
5,055
1,840
0
345
10,450
4,210
0
1,766
8,684
0
71,607
L
Da Ji
SewshiPup
Da Ji
2,199
439
0
850
9,516
3,141
0
2,416
6,802
0
37,508
L
Kukulkan
Typphoon
Kukulkan
5,895
486
0
223
7,499
2,443
0
3,005
4,188
65,215
1,312
L
5,948
309
0
5,568
14,965
10,521
0
5,982
8,741
22,931
0
W
Cernunnos
xWiz01
Cernunnos
8,852
4,647
0
2,398
7,123
2,514
2,588
2,962
4,161
0
60,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
38,722
386
Minions Killed
413
0
Camps Cleared
0
1,254,104
Distance Traveled
1,321,930
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,897
607
130
10
0
246,152
3
L
Anhur
5,257
404
32
2
0
164,298
0
W
Mulan
7,575
583
106
8
0
267,325
0
W
Nu Wa
7,935
610
76
6
0
245,669
3
W
Ares
6,699
515
11
1
0
293,255
4
W
Thor
8,021
617
105
8
0
274,465
0
L
Da Ji
5,817
447
67
5
0
268,576
0
L
Kukulkan
7,540
580
127
10
0
283,276
4
L
Sobek
6,874
529
30
2
0
291,802
2
W
Cernunnos
8,492
653
115
9
0
241,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role