Player Matchup

Cu Chulainn
Cu Chulainn
Cannibal Llamas
Cu Chulainn
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,487 Elo+
Party 1
Thoth
Thoth
Rejectum
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Hera
Hera
SlickJoey328250
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Terra
Terra
Walker l 2 l
Terra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,479 Elo+
Party 1
Nox
Nox
Zephy I 7
Nox
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,642 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,522 Elo+

VS

Team Averages
Level 151
1,583 SR
1,678 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DaBeany
Rama
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,595 Elo+
Party 2
Bacchus
Bacchus
Vexce
Bacchus
Level 154
God Stats
3W - 2L
1,574 SR
Queue Stats
148W - 26L
1,894 Elo+
Party 3
Raijin
Raijin
daoism
Raijin
Level 181
God Stats
3W - 1L
1,837 SR
Queue Stats
407W - 103L
1,820 Elo+
Party 3
King Arthur
King Arthur
iLyken
King Arthur
Level 142
God Stats
1W - 1L
1,502 SR
Queue Stats
18W - 11L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cannibal Llamas
Cu Chulainn
13
4 / 4 / 1
6,980
997
5,440
7,997
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Rejectum
Thoth
12
0 / 4 / 3
5,849
836
6,351
6,371
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
6,208
887
6,157
6,071
2,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 3
5,976
854
2,000
10,334
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 0 / 0
4,852
693
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 8
7,279
1,040
2,965
9,307
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
DaBeany
Rama
11
0 / 2 / 10
6,734
962
4,114
6,963
5,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
Vexce
Bacchus
13
2 / 1 / 11
7,996
1,142
3,896
9,805
10,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
daoism
Raijin
15
11 / 1 / 4
8,708
1,244
13,681
6,255
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
iLyken
King Arthur
12
2 / 2 / 11
7,289
1,041
3,961
8,680
6,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
5
Kills
17
17
Deaths
8
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
8
3
L
Cu Chulainn
Cannibal Llamas
Cu Chulainn
4
4
1
1.13
W
Rama
DaBeany
Rama
0
2
10
2.5
L
Thoth
Rejectum
Thoth
0
4
3
0.38
L
1
4
2
0.5
W
Bacchus
Vexce
Bacchus
2
1
11
7.5
L
0
5
3
0.3
L
0
0
0
0
W
Raijin
daoism
Raijin
11
1
4
13
W
King Arthur
iLyken
King Arthur
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,948
Damage
28,617
30,773
Taken
41,010
20,450
Mitigated
30,350
5,755
Healing
22,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,965
299
11,229
5,848
9,307
4,833
1,865
4,102
5,205
14,677
443
L
Cu Chulainn
Cannibal Llamas
Cu Chulainn
5,440
651
527
477
7,997
5,767
0
4,828
2,989
2,761
6,358
W
Rama
DaBeany
Rama
4,114
2,541
754
511
6,963
5,147
3,144
2,948
4,015
21
9,405
L
Thoth
Rejectum
Thoth
6,351
213
0
182
6,371
2,323
0
4,893
1,405
17,108
404
L
6,157
1,486
0
0
6,071
2,344
0
3,885
2,110
16,180
0
W
Bacchus
Vexce
Bacchus
3,896
222
867
2,636
9,805
10,746
162
2,961
6,844
6,418
1,089
L
2,000
240
2,799
1,770
10,334
10,016
0
6,477
3,640
4,494
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
daoism
Raijin
13,681
1,562
768
200
6,255
2,892
551
2,868
3,387
27,436
0
W
King Arthur
iLyken
King Arthur
3,961
136
0
0
8,680
6,732
148
2,547
6,133
0
8,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
38,006
50
Minions Killed
91
0
Camps Cleared
0
457,971
Distance Traveled
615,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,279
1,040
19
3
0
117,736
0
L
Cu Chulainn
6,980
997
4
1
0
105,548
0
W
Rama
6,734
962
18
3
0
118,223
0
L
Thoth
5,849
836
16
2
0
121,685
0
L
Hera
6,208
887
29
4
0
112,727
0
W
Bacchus
7,996
1,142
10
1
0
149,443
0
L
Terra
5,976
854
1
0
0
118,011
0
L
Nox
4,852
693
0
0
0
0
0
W
Raijin
8,708
1,244
38
5
0
104,586
0
W
King Arthur
7,289
1,041
6
1
0
125,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role