Player Matchup

Horus
Horus
Gold I
 
Horus
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
AndyCaper0
Ares
Platinum V
Level 127
God Stats
14W - 8L
1,700 SR
Queue Stats
423W - 422L
1,620 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
Catastrophic696
Ratatoskr
Platinum IV
Level 148
God Stats
13W - 7L
1,756 SR
Queue Stats
132W - 119L
1,666 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
sabnovaa
Xbalanque
Platinum III
Level 153
God Stats
1W - 3L
1,502 SR
Queue Stats
138W - 131L
1,553 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,592 SR
1,568 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,523 SR
1,628 MMR
Artio
Artio
Gold II
DizpIay
Artio
Gold II
Level 115
God Stats
1W - 1L
1,363 SR
Queue Stats
191W - 189L
1,599 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Strife_aL
Cabrakan
Platinum V
Level 202
God Stats
10W - 11L
1,588 SR
Queue Stats
146W - 138L
1,673 MMR
Solo
Ah Puch
Ah Puch
Gold III
WadeWilson099
Ah Puch
Gold III
Level 102
God Stats
9W - 8L
1,474 SR
Queue Stats
388W - 400L
1,592 MMR
Solo
Izanami
Izanami
Gold III
WhiteSilence313
Izanami
Gold III
Level 178
God Stats
1W - 1L
1,508 SR
Queue Stats
25W - 28L
1,614 MMR
Solo
Mulan
Mulan
Gold I
mountainjoe13
Mulan
Gold I
Level 146
God Stats
12W - 15L
1,682 SR
Queue Stats
149W - 143L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 1 / 1
7,276
560
5,196
8,564
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
 
Nu Wa
11
0 / 6 / 2
6,421
494
5,339
7,992
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 5 / 1
6,031
464
6,513
14,040
10,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Catastrophic696
Ratatoskr
13
5 / 2 / 3
8,115
624
5,122
11,784
3,777
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
sabnovaa
Xbalanque
11
1 / 2 / 1
7,030
541
6,060
5,946
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AgniNikeNe ZhaAnubis

VS

Bans
SkadiKumbhakarnaBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DizpIay
Artio
11
2 / 2 / 6
7,260
558
5,657
12,290
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Strife_aL
Cabrakan
13
1 / 2 / 6
7,465
574
5,281
8,634
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
14
9 / 3 / 1
8,840
680
9,673
6,157
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 2
8,241
634
5,641
5,328
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 1
7,999
615
6,675
11,942
8,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
16
16
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
1
1
3.5
L
Nu Wa
 
Nu Wa
0
6
2
0.17
L
1
5
1
0.3
L
Ratatoskr
Catastrophic696
Ratatoskr
5
2
3
3.25
W
Artio
DizpIay
Artio
2
2
6
2.5
W
Cabrakan
Strife_aL
Cabrakan
1
2
6
2
W
Ah Puch
9
3
1
3.17
W
3
0
2
4
W
1
3
1
0.5
L
Xbalanque
sabnovaa
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,230
Damage
32,927
48,326
Taken
44,351
25,065
Mitigated
27,627
11,197
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,196
1,796
120
2,909
8,564
6,791
0
1,371
7,193
0
42,497
L
Nu Wa
 
Nu Wa
5,339
592
0
1,001
7,992
2,374
2
6,043
1,949
41,647
1,153
L
6,513
1,247
0
1,777
14,040
10,422
0
6,469
7,571
22,849
0
L
Ratatoskr
Catastrophic696
Ratatoskr
5,122
1,461
0
3,430
11,784
3,777
0
4,091
7,693
0
45,207
W
Artio
DizpIay
Artio
5,657
1,143
657
3,607
12,290
9,734
0
5,270
6,864
19,335
391
W
Cabrakan
Strife_aL
Cabrakan
5,281
711
0
4,004
8,634
5,703
0
1,550
6,947
55,689
973
W
Ah Puch
9,673
597
0
1,053
6,157
1,921
328
3,150
2,800
57,081
565
W
5,641
3,729
0
2,012
5,328
1,697
1,016
799
4,447
0
66,392
W
6,675
431
0
1,876
11,942
8,572
0
806
10,491
1,059
50,476
L
Xbalanque
sabnovaa
Xbalanque
6,060
2,854
0
1,960
5,946
1,701
680
2,492
3,454
0
54,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
39,805
367
Minions Killed
452
0
Camps Cleared
0
1,225,200
Distance Traveled
1,252,321
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,276
560
70
5
0
215,336
3
L
Nu Wa
6,421
494
84
6
0
215,064
4
L
Ares
6,031
464
29
2
0
258,780
4
L
Ratatoskr
8,115
624
80
6
0
303,220
0
W
Artio
7,260
558
25
2
0
278,125
2
W
Cabrakan
7,465
574
91
7
0
267,172
2
W
Ah Puch
8,840
680
114
9
0
233,799
0
W
Izanami
8,241
634
123
9
0
229,608
1
W
Mulan
7,999
615
99
8
0
243,617
2
L
Xbalanque
7,030
541
104
8
0
232,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role