Player Matchup

Fenrir
Fenrir
DIRtyD_FROmdA91O
Fenrir
Level 158
God Stats
10W - 6L
1,604 SR
Queue Stats
525W - 625L
1,465 Elo+
Party 2
Charybdis
Charybdis
Jointsmoke47
Charybdis
Level 46
God Stats
36W - 44L
1,475 SR
Queue Stats
93W - 103L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Pinky_Goat
Cthulhu
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Zack1427
Baron Samedi
Level 128
God Stats
11W - 12L
1,516 SR
Queue Stats
366W - 331L
1,503 Elo+
Solo
Shiva
Shiva
blaccnative910
Shiva
Level 124
God Stats
7W - 8L
1,482 SR
Queue Stats
396W - 420L
1,465 Elo+
Party 2
Team Averages
Level 100
1,515 SR
1,465 Elo+

VS

Team Averages
Level 112
1,528 SR
1,417 Elo+
Ullr
Ullr
God_Knight94
Ullr
Level 157
God Stats
19W - 22L
1,512 SR
Queue Stats
537W - 518L
1,462 Elo+
Solo
Fenrir
Fenrir
LavishHavoc
Fenrir
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 11L
1,200 Elo+
Solo
Janus
Janus
NVisibleX
Janus
Level 126
God Stats
6W - 3L
1,793 SR
Queue Stats
114W - 107L
1,476 Elo+
Party 1
Horus
Horus
Ohio_CIe
Horus
Level 128
God Stats
19W - 21L
1,530 SR
Queue Stats
713W - 698L
1,509 Elo+
Solo
Bacchus
Bacchus
PopGeauxsYaTop
Bacchus
Level 120
God Stats
1W - 7L
1,305 SR
Queue Stats
246W - 242L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,520
593
4,957
8,499
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
Jointsmoke47
Charybdis
12
3 / 1 / 0
6,352
577
2,782
5,410
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Pinky_Goat
Cthulhu
12
0 / 3 / 6
6,179
562
4,580
8,469
4,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Zack1427
Baron Samedi
12
3 / 2 / 0
7,028
639
1,749
4,733
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 1
6,896
627
4,046
7,221
3,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,345
486
3,102
6,787
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
8
0 / 2 / 2
4,795
436
2,373
5,637
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
NVisibleX
Janus
11
1 / 3 / 1
6,142
558
3,559
5,013
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Ohio_CIe
Horus
12
2 / 1 / 0
6,601
600
3,270
8,209
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 3 / 1
6,413
583
5,172
5,777
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
8
8
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
0
1
2
1
W
Charybdis
Jointsmoke47
Charybdis
3
1
0
3
L
Fenrir
0
2
2
0.5
L
Janus
NVisibleX
Janus
1
3
1
0.5
L
Horus
Ohio_CIe
Horus
2
1
0
2
W
Cthulhu
Pinky_Goat
Cthulhu
0
3
6
1
L
5
3
1
1.83
W
Baron Samedi
Zack1427
Baron Samedi
3
2
0
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
17,476
34,332
Taken
31,423
14,286
Mitigated
14,023
13,224
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,957
1,310
0
4,818
8,499
2,986
570
1,353
6,843
0
42,758
L
3,102
951
0
2,012
6,787
2,081
0
2,483
4,304
0
34,921
W
Charybdis
Jointsmoke47
Charybdis
2,782
1,394
0
1,735
5,410
1,897
795
494
4,832
0
51,664
L
Fenrir
2,373
1,090
0
861
5,637
1,795
0
419
5,218
0
20,840
L
Janus
NVisibleX
Janus
3,559
301
0
496
5,013
1,369
0
1,362
3,651
36,781
189
L
Horus
Ohio_CIe
Horus
3,270
1,135
0
3,562
8,209
4,667
0
0
7,634
0
39,566
W
Cthulhu
Pinky_Goat
Cthulhu
4,580
633
1,535
1,824
8,469
4,423
200
2,796
5,294
21,954
0
L
5,172
895
0
750
5,777
4,111
0
2,065
3,712
19,263
2,159
W
Baron Samedi
Zack1427
Baron Samedi
1,749
86
47
843
4,733
1,522
410
2,612
1,845
43,456
0
W
4,046
409
0
2,422
7,221
3,458
0
0
6,843
0
46,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
29,296
372
Minions Killed
294
0
Camps Cleared
0
1,183,201
Distance Traveled
1,068,881
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,520
593
78
7
0
263,343
0
L
Ullr
5,345
486
58
5
0
215,473
0
W
Charybdis
6,352
577
97
9
0
224,852
2
L
Fenrir
4,795
436
38
3
0
182,008
1
L
Janus
6,142
558
74
7
0
207,028
0
L
Horus
6,601
600
82
7
0
234,051
0
W
Cthulhu
6,179
562
29
3
0
250,059
0
L
Bacchus
6,413
583
42
4
0
230,321
0
W
Baron Samedi
7,028
639
88
8
0
207,403
0
W
Shiva
6,896
627
80
7
0
237,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role