Player Matchup

Poseidon
Poseidon
LSUTigers1
Poseidon
Level 64
God Stats
3W - 1L
1,640 SR
Queue Stats
13W - 14L
1,518 Elo+
Party 2
Fenrir
Fenrir
NolaCrumb
Fenrir
Level 66
God Stats
6W - 2L
1,427 SR
Queue Stats
104W - 96L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
ThiccMerigold
Cthulhu
Level 29
God Stats
4W - 3L
1,463 SR
Queue Stats
24W - 24L
1,452 Elo+
Party 2
Team Averages
Level 53
1,510 SR
1,489 Elo+

VS

Team Averages
Level 85
1,558 SR
1,467 Elo+
Sylvanus
Sylvanus
DonPapiLo
Sylvanus
Level 45
God Stats
0W - 1L
1,481 SR
Queue Stats
2W - 3L
1,442 Elo+
Solo
Loki
Loki
NotSoSciency
Loki
Level 103
God Stats
1W - 4L
1,590 SR
Queue Stats
35W - 46L
1,440 Elo+
Party 1
Hera
Hera
PokeMyPine
Hera
Level 106
God Stats
14W - 9L
1,605 SR
Queue Stats
60W - 60L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LSUTigers1
Poseidon
16
4 / 0 / 4
9,793
979
6,490
5,860
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NolaCrumb
Fenrir
15
4 / 1 / 4
9,528
953
6,680
9,006
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
14
0 / 1 / 8
8,438
844
5,122
9,408
7,026
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonPapiLo
Sylvanus
15
2 / 1 / 0
8,412
841
5,805
10,924
8,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 5 / 1
7,505
751
2,431
7,554
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
6,519
652
2,997
3,729
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
2
2
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DonPapiLo
Sylvanus
2
1
0
2
W
Poseidon
LSUTigers1
Poseidon
4
0
4
6
W
Fenrir
NolaCrumb
Fenrir
4
1
4
6
L
0
5
1
0.1
L
0
2
0
0
W
Cthulhu
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,292
Damage
11,233
24,274
Taken
22,207
14,979
Mitigated
12,503
9,827
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DonPapiLo
Sylvanus
5,805
1,151
150
2,046
10,924
8,925
0
5,627
5,107
22,148
4,157
W
Poseidon
LSUTigers1
Poseidon
6,490
435
0
1,935
5,860
2,233
1,781
2,593
3,267
47,149
837
W
Fenrir
NolaCrumb
Fenrir
6,680
589
0
3,862
9,006
5,720
987
3,675
5,331
0
25,014
L
2,431
617
0
1,042
7,554
2,324
0
3,867
3,426
0
21,136
L
2,997
723
0
24
3,729
1,254
0
1,507
2,132
9,194
0
W
Cthulhu
5,122
427
413
3,617
9,408
7,026
589
3,696
5,712
18,729
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
22,436
138
Minions Killed
97
0
Camps Cleared
0
641,884
Distance Traveled
434,477
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,412
841
42
4
0
174,243
0
W
Poseidon
9,793
979
93
9
0
227,428
0
W
Fenrir
9,528
953
27
3
0
220,111
0
L
Loki
7,505
751
45
5
0
179,470
0
L
Hera
6,519
652
10
1
0
80,764
0
W
Cthulhu
8,438
844
18
2
0
194,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role