Player Matchup

Jing Wei
Jing Wei
ImTrainer
Jing Wei
Level 43
God Stats
3W - 2L
1,658 SR
Queue Stats
4W - 2L
1,683 Elo+
Party 1
Ravana
Ravana
arkkophoze
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,683 Elo+
Party 1
Agni
Agni
its-lil-mike-04-
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,556 Elo+
Party 1
Team Averages
Level 67
1,553 SR
1,640 Elo+

VS

Team Averages
Level 89
1,501 SR
1,604 Elo+
Sylvanus
Sylvanus
LighterBottle
Sylvanus
Level 141
God Stats
1W - 1L
1,590 SR
Queue Stats
78W - 28L
1,736 Elo+
Party 2
Serqet
Serqet
SSStudLord
Serqet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 29L
1,696 Elo+
Party 2
Scylla
Scylla
matiasvma
Scylla
Level 38
God Stats
2W - 3L
1,413 SR
Queue Stats
35W - 42L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ImTrainer
Jing Wei
12
0 / 5 / 2
7,272
727
3,841
9,824
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
arkkophoze
Ravana
11
0 / 4 / 0
6,653
665
4,483
9,255
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 8 / 1
7,350
735
6,661
8,327
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LighterBottle
Sylvanus
15
6 / 0 / 11
9,122
912
8,162
9,035
8,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
SSStudLord
Serqet
13
7 / 2 / 6
8,815
882
9,829
8,785
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
matiasvma
Scylla
16
4 / 1 / 10
9,478
948
5,756
5,719
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
1
Kills
17
17
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ImTrainer
Jing Wei
0
5
2
0.2
W
Sylvanus
LighterBottle
Sylvanus
6
0
11
11.5
W
Serqet
SSStudLord
Serqet
7
2
6
5
L
Ravana
arkkophoze
Ravana
0
4
0
0
L
1
8
1
0.19
W
Scylla
matiasvma
Scylla
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,985
Damage
23,747
27,406
Taken
23,539
9,714
Mitigated
13,717
2,389
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ImTrainer
Jing Wei
3,841
3,271
0
1,512
9,824
2,696
0
5,163
4,572
0
23,511
W
Sylvanus
LighterBottle
Sylvanus
8,162
1,706
2,265
3,917
9,035
8,136
0
2,422
6,247
15,566
869
W
Serqet
SSStudLord
Serqet
9,829
1,443
0
310
8,785
3,835
0
2,080
6,365
0
18,724
L
Ravana
arkkophoze
Ravana
4,483
1,160
0
877
9,255
5,040
0
4,229
4,522
214
15,769
L
6,661
737
0
0
8,327
1,978
0
4,321
3,744
17,193
0
W
Scylla
matiasvma
Scylla
5,756
376
0
494
5,719
1,746
660
1,599
3,970
42,402
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,275
Gold Earned
27,415
100
Minions Killed
116
0
Camps Cleared
0
492,459
Distance Traveled
561,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,272
727
42
4
0
171,279
0
W
Sylvanus
9,122
912
18
2
0
181,119
0
W
Serqet
8,815
882
20
2
0
191,781
0
L
Ravana
6,653
665
25
3
0
170,714
0
L
Agni
7,350
735
33
3
0
150,466
0
W
Scylla
9,478
948
78
8
0
189,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role