Player Matchup

Tiamat
Tiamat
P3Sealing9
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 175L
1,536 Elo+
Party 1
Bastet
Bastet
REBEL4050
Bastet
Level 124
God Stats
5W - 1L
1,645 SR
Queue Stats
61W - 14L
1,768 Elo+
Solo
Cerberus
Cerberus
lordofDabz
Cerberus
Level 138
God Stats
16W - 5L
1,754 SR
Queue Stats
251W - 190L
1,618 Elo+
Party 1
Team Averages
Level 97
1,633 SR
1,641 Elo+

VS

Team Averages
Level 121
1,552 SR
1,554 Elo+
Shiva
Shiva
ALF1998
Shiva
Level 174
God Stats
8W - 1L
1,576 SR
Queue Stats
119W - 117L
1,610 Elo+
Solo
Da Ji
Da Ji
DSdaBest
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
ImmortalXian
Olorun
Level 155
God Stats
1W - 1L
1,581 SR
Queue Stats
260W - 259L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
P3Sealing9
Tiamat
14
5 / 1 / 2
8,786
879
5,016
4,664
3,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
REBEL4050
Bastet
15
3 / 0 / 8
9,247
925
8,450
7,197
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
lordofDabz
Cerberus
15
4 / 0 / 8
8,935
894
7,193
6,471
6,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ALF1998
Shiva
12
0 / 4 / 1
6,982
698
7,761
10,752
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
DSdaBest
Da Ji
9
0 / 4 / 0
6,172
617
1,261
5,537
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
14
1 / 4 / 0
7,889
789
2,647
8,752
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
ALF1998
Shiva
0
4
1
0.13
L
Da Ji
DSdaBest
Da Ji
0
4
0
0
L
Olorun
1
4
0
0.25
W
Tiamat
P3Sealing9
Tiamat
5
1
2
6
W
Bastet
REBEL4050
Bastet
3
0
8
7
W
Cerberus
lordofDabz
Cerberus
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,659
Damage
11,669
18,332
Taken
25,041
12,060
Mitigated
12,688
5,878
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
ALF1998
Shiva
7,761
1,291
802
1,767
10,752
8,251
0
5,352
5,325
529
18,419
L
Da Ji
DSdaBest
Da Ji
1,261
467
0
0
5,537
1,829
0
1,645
3,817
0
3,244
L
Olorun
2,647
1,037
780
1,864
8,752
2,608
0
4,740
3,995
27,943
3,267
W
Tiamat
P3Sealing9
Tiamat
5,016
708
0
1,497
4,664
3,065
202
814
3,659
22,446
983
W
Bastet
REBEL4050
Bastet
8,450
1,575
0
2,499
7,197
2,727
83
732
6,225
0
45,518
W
Cerberus
lordofDabz
Cerberus
7,193
40
0
1,882
6,471
6,268
724
1,519
4,736
20,976
573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
21,043
149
Minions Killed
113
0
Camps Cleared
0
546,285
Distance Traveled
402,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,982
698
38
4
0
167,783
0
L
Da Ji
6,172
617
2
0
0
80,326
0
L
Olorun
7,889
789
73
7
0
154,479
0
W
Tiamat
8,786
879
48
5
0
184,544
0
W
Bastet
9,247
925
75
8
0
206,209
0
W
Cerberus
8,935
894
26
3
0
155,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role