Player Matchup

Nu Wa
Nu Wa
DanoKrum
Nu Wa
Level 121
God Stats
9W - 6L
1,633 SR
Queue Stats
453W - 483L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
Enigwity
Kuzenbo
Level 122
God Stats
7W - 3L
1,753 SR
Queue Stats
329W - 183L
1,658 Elo+
Solo
Ah Puch
Ah Puch
F_T_W_81
Ah Puch
Level 175
God Stats
7W - 1L
1,935 SR
Queue Stats
449W - 458L
1,490 Elo+
Party 1
Ares
Ares
Quick_Silver4202
Ares
Level 149
God Stats
19W - 19L
1,470 SR
Queue Stats
377W - 373L
1,498 Elo+
Party 1
Rama
Rama
Socialie
Rama
Level 119
God Stats
2W - 1L
1,289 SR
Queue Stats
130W - 129L
1,552 Elo+
Solo
Team Averages
Level 137
1,616 SR
1,538 Elo+

VS

Team Averages
Level 137
1,527 SR
1,533 Elo+
Merlin
Merlin
Diogeknees
Merlin
Level 147
God Stats
3W - 11L
1,195 SR
Queue Stats
367W - 362L
1,498 Elo+
Party 2
Baba Yaga
Baba Yaga
HankNasty14
Baba Yaga
Level 121
God Stats
9W - 6L
1,640 SR
Queue Stats
279W - 276L
1,481 Elo+
Party 2
Surtr
Surtr
MajesticSeaLion
Surtr
Level 106
God Stats
2W - 2L
1,707 SR
Queue Stats
201W - 173L
1,585 Elo+
Solo
Bastet
Bastet
l337train
Bastet
Level 149
God Stats
1W - 2L
1,712 SR
Queue Stats
122W - 107L
1,580 Elo+
Solo
Rama
Rama
spurgeon127
Rama
Level 164
God Stats
1W - 6L
1,381 SR
Queue Stats
792W - 774L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DanoKrum
Nu Wa
17
1 / 1 / 21
10,129
844
14,501
8,817
3,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Enigwity
Kuzenbo
15
4 / 3 / 11
10,208
851
6,305
14,195
21,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ah Puch
F_T_W_81
Ah Puch
17
2 / 1 / 16
9,960
830
16,010
12,100
7,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 5 / 10
10,246
854
7,723
17,208
23,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
18
14 / 1 / 9
11,491
958
12,816
8,258
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diogeknees
Merlin
15
2 / 5 / 5
8,647
721
10,887
8,261
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
HankNasty14
Baba Yaga
14
2 / 5 / 7
8,394
700
11,944
11,893
4,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 8 / 4
8,850
738
5,412
15,955
14,813
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
l337train
Bastet
15
3 / 3 / 6
8,375
698
11,364
16,384
6,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 5
8,427
702
7,689
11,422
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
27
Kills
11
11
Deaths
27
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DanoKrum
Nu Wa
1
1
21
11.5
L
Merlin
Diogeknees
Merlin
2
5
5
0.9
W
Kuzenbo
Enigwity
Kuzenbo
4
3
11
3.17
W
Ah Puch
F_T_W_81
Ah Puch
2
1
16
10
L
Baba Yaga
HankNasty14
Baba Yaga
2
5
7
1.1
L
2
8
4
0.5
W
6
5
10
2.2
W
Rama
14
1
9
18.5
L
Bastet
l337train
Bastet
3
3
6
2
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,355
Damage
47,296
60,578
Taken
63,915
59,663
Mitigated
34,203
19,964
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DanoKrum
Nu Wa
14,501
5,421
2,287
1,739
8,817
3,601
2,163
5,463
3,354
43,815
0
L
Merlin
Diogeknees
Merlin
10,887
59
378
991
8,261
3,382
0
5,931
2,330
30,829
0
W
Kuzenbo
Enigwity
Kuzenbo
6,305
1,739
3,805
3,391
14,195
21,400
608
3,432
10,763
15,101
0
W
Ah Puch
F_T_W_81
Ah Puch
16,010
414
147
3,450
12,100
7,172
884
6,144
5,956
31,255
1,928
L
Baba Yaga
HankNasty14
Baba Yaga
11,944
102
240
2,252
11,893
4,722
51
7,582
4,311
36,596
0
L
5,412
1,121
1,046
1,312
15,955
14,813
0
11,912
4,043
1,232
16,755
W
7,723
62
301
1,721
17,208
23,771
0
5,254
11,954
11,446
0
W
Rama
12,816
7,548
736
2,387
8,258
3,719
3,231
2,918
5,340
0
35,036
L
Bastet
l337train
Bastet
11,364
1,355
876
5,450
16,384
6,743
0
9,970
6,414
0
24,088
L
7,689
4,763
0
1,812
11,422
4,543
408
8,509
2,913
0
31,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,034
Gold Earned
42,693
198
Minions Killed
200
0
Camps Cleared
0
1,158,483
Distance Traveled
1,099,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,129
844
67
6
0
228,972
0
L
Merlin
8,647
721
46
4
0
217,733
0
W
Kuzenbo
10,208
851
20
2
0
230,247
0
W
Ah Puch
9,960
830
56
5
0
244,184
0
L
Baba Yaga
8,394
700
45
4
0
252,512
0
L
Surtr
8,850
738
26
2
0
203,661
0
W
Ares
10,246
854
3
0
0
230,758
0
W
Rama
11,491
958
52
4
0
224,322
0
L
Bastet
8,375
698
28
2
0
243,803
0
L
Rama
8,427
702
55
5
0
181,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role