Player Matchup

Hel
Hel
Acssin_Sebas
Hel
Level 68
God Stats
5W - 4L
1,587 SR
Queue Stats
55W - 67L
1,446 Elo+
Party 2
Artemis
Artemis
DESCONOCIDO200
Artemis
Level 24
God Stats
2W - 2L
1,558 SR
Queue Stats
12W - 7L
1,534 Elo+
Party 2
Nox
Nox
Enderwho6854
Nox
Level 125
God Stats
1W - 1L
1,769 SR
Queue Stats
715W - 690L
1,435 Elo+
Solo
King Arthur
King Arthur
Ruru_kaUwu
King Arthur
Level 128
God Stats
3W - 3L
1,744 SR
Queue Stats
148W - 150L
1,488 Elo+
Solo
Thor
Thor
miski_504
Thor
Level 107
God Stats
3W - 2L
1,818 SR
Queue Stats
32W - 44L
1,421 Elo+
Party 2
Team Averages
Level 90
1,695 SR
1,465 Elo+

VS

Team Averages
Level 126
1,496 SR
1,452 Elo+
Hades
Hades
DemonLoko
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 205L
1,459 Elo+
Party 1
Olorun
Olorun
Fazueli_Safada
Olorun
Level 149
God Stats
11W - 7L
1,674 SR
Queue Stats
88W - 90L
1,494 Elo+
Solo
Fafnir
Fafnir
Mamalongosaurio
Fafnir
Level 125
God Stats
1W - 1L
1,273 SR
Queue Stats
204W - 210L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 165
God Stats
313W - 305L
1,475 SR
Queue Stats
359W - 365L
1,432 Elo+
Solo
Hachiman
Hachiman
Maton07
Hachiman
Level 64
God Stats
8W - 12L
1,561 SR
Queue Stats
75W - 99L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,907
454
2,218
10,650
6,520
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 1 / 3
5,694
438
2,155
6,987
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 1
6,840
526
5,871
8,288
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ruru_kaUwu
King Arthur
13
3 / 2 / 1
7,367
567
8,253
10,135
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thor
13
3 / 0 / 3
6,801
523
6,654
11,248
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DemonLoko
Hades
12
2 / 2 / 2
7,084
545
5,122
8,937
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
8,621
663
5,907
12,172
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 1
7,258
558
3,872
8,765
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
13
1 / 2 / 2
6,928
533
11,651
9,817
3,001
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Maton07
Hachiman
11
1 / 0 / 1
6,728
518
4,811
5,090
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
9
Kills
8
8
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
1
3
1.5
W
Hades
DemonLoko
Hades
2
2
2
1.5
L
3
3
1
1.17
W
2
4
1
0.63
W
2
1
1
2.5
W
Ah Puch
1
2
2
1
W
Hachiman
Maton07
Hachiman
1
0
1
1.5
L
King Arthur
Ruru_kaUwu
King Arthur
3
2
1
1.75
L
Thor
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
31,363
47,308
Taken
44,781
21,101
Mitigated
17,938
19,325
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,218
185
3,984
5,895
10,650
6,520
0
6,003
4,647
27,523
0
L
2,155
987
0
976
6,987
2,162
1
4,355
2,632
0
19,754
W
Hades
DemonLoko
Hades
5,122
653
0
2,267
8,937
3,139
569
4,131
4,806
25,969
2,765
L
5,871
278
0
730
8,288
2,895
0
6,345
1,943
40,822
0
W
5,907
3,629
0
6,362
12,172
4,775
3,307
0
12,172
65,574
246
W
3,872
842
0
1,534
8,765
5,598
0
2,054
6,711
38,436
3,359
W
Ah Puch
11,651
195
156
4,290
9,817
3,001
430
1,479
8,338
54,022
0
W
Hachiman
Maton07
Hachiman
4,811
2,171
0
2,600
5,090
1,425
1,407
425
4,665
0
44,688
L
King Arthur
Ruru_kaUwu
King Arthur
8,253
636
0
1,750
10,135
5,494
0
4,867
5,268
0
48,988
L
Thor
6,654
989
0
5,990
11,248
4,030
0
4,494
6,754
0
46,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
36,619
344
Minions Killed
376
0
Camps Cleared
0
1,271,007
Distance Traveled
1,175,103
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,907
454
47
4
0
263,716
0
L
Artemis
5,694
438
60
5
0
242,951
0
W
Hades
7,084
545
60
5
0
221,821
0
L
Nox
6,840
526
79
6
0
228,225
2
W
Olorun
8,621
663
125
10
0
198,226
3
W
Fafnir
7,258
558
72
6
0
269,661
0
W
Ah Puch
6,928
533
61
5
0
245,779
0
W
Hachiman
6,728
518
58
4
0
239,616
0
L
King Arthur
7,367
567
85
7
0
233,152
0
L
Thor
6,801
523
73
6
0
302,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role