Player Matchup

Achilles
Achilles
A Decent Dude
Achilles
Level 122
God Stats
25W - 17L
1,615 SR
Queue Stats
379W - 381L
1,448 Elo+
Party 1
Khepri
Khepri
Austin CXCIX
Khepri
Level 128
God Stats
3W - 2L
1,596 SR
Queue Stats
147W - 160L
1,497 Elo+
Party 1
Charybdis
Charybdis
BlueKnight129
Charybdis
Level 228
God Stats
109W - 104L
1,464 SR
Queue Stats
1,133W - 1,117L
1,431 Elo+
Solo
Arachne
Arachne
BuvMIW
Arachne
Level 106
God Stats
11W - 3L
1,835 SR
Queue Stats
161W - 184L
1,468 Elo+
Party 1
Persephone
Persephone
So1oGhostRider
Persephone
Level 158
God Stats
3W - 2L
1,549 SR
Queue Stats
408W - 380L
1,504 Elo+
Solo
Team Averages
Level 148
1,612 SR
1,470 Elo+

VS

Team Averages
Level 153
1,381 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
DelusionalFiend
Baba Yaga
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
118W - 103L
1,464 Elo+
Solo
Hun Batz
Hun Batz
godslayersPOC
Hun Batz
Level 112
God Stats
1W - 5L
1,218 SR
Queue Stats
507W - 508L
1,465 Elo+
Party 2
Awilix
Awilix
lllumixll
Awilix
Level 150
God Stats
2W - 4L
1,433 SR
Queue Stats
81W - 80L
1,540 Elo+
Party 3
Charybdis
Charybdis
mrgetiton22
Charybdis
Level 152
God Stats
40W - 54L
1,471 SR
Queue Stats
418W - 408L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A Decent Dude
Achilles
14
5 / 1 / 2
8,026
669
9,700
12,658
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
11
1 / 2 / 6
6,545
545
2,906
7,747
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
BlueKnight129
Charybdis
13
4 / 2 / 1
7,297
608
5,913
10,864
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
BuvMIW
Arachne
13
5 / 2 / 3
7,017
585
7,582
10,720
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Persephone
So1oGhostRider
Persephone
12
3 / 3 / 5
7,222
602
6,647
7,237
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 3 / 2
6,278
523
6,385
12,063
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baba Yaga
DelusionalFiend
Baba Yaga
12
2 / 5 / 3
6,680
557
6,696
8,133
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
godslayersPOC
Hun Batz
10
1 / 5 / 4
5,728
477
4,439
8,396
4,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
lllumixll
Awilix
12
4 / 3 / 2
6,725
560
6,366
9,891
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
mrgetiton22
Charybdis
11
2 / 2 / 0
6,873
573
8,754
8,798
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
18
Kills
10
10
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
2
0.67
W
Achilles
A Decent Dude
Achilles
5
1
2
6
W
Khepri
1
2
6
2
W
Charybdis
BlueKnight129
Charybdis
4
2
1
2.25
W
Arachne
BuvMIW
Arachne
5
2
3
3.25
L
Baba Yaga
DelusionalFiend
Baba Yaga
2
5
3
0.7
W
Persephone
So1oGhostRider
Persephone
3
3
5
1.83
L
Hun Batz
godslayersPOC
Hun Batz
1
5
4
0.6
L
Awilix
lllumixll
Awilix
4
3
2
1.67
L
Charybdis
mrgetiton22
Charybdis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
32,640
49,226
Taken
47,281
22,842
Mitigated
18,264
16,412
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,385
2,546
0
4,756
12,063
5,767
0
917
10,411
0
35,610
W
Achilles
A Decent Dude
Achilles
9,700
2,405
0
6,175
12,658
7,245
0
794
11,804
0
57,321
W
Khepri
2,906
612
0
1,677
7,747
6,003
0
1,396
6,185
18,432
0
W
Charybdis
BlueKnight129
Charybdis
5,913
3,043
0
3,886
10,864
3,148
0
0
10,864
0
61,454
W
Arachne
BuvMIW
Arachne
7,582
5,770
0
3,087
10,720
4,333
0
926
9,610
0
51,203
L
Baba Yaga
DelusionalFiend
Baba Yaga
6,696
464
0
1,541
8,133
3,083
0
2,313
5,485
41,391
271
W
Persephone
So1oGhostRider
Persephone
6,647
413
0
1,587
7,237
2,113
0
2,777
4,139
41,656
1,392
L
Hun Batz
godslayersPOC
Hun Batz
4,439
1,507
196
1,167
8,396
4,078
442
3,083
5,213
0
24,795
L
Awilix
lllumixll
Awilix
6,366
2,365
0
2,598
9,891
3,172
0
1,906
7,731
0
36,233
L
Charybdis
mrgetiton22
Charybdis
8,754
4,921
106
2,456
8,798
2,164
640
756
8,042
0
50,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
32,284
394
Minions Killed
351
0
Camps Cleared
0
1,248,819
Distance Traveled
1,173,979
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,278
523
67
6
0
243,433
4
W
Achilles
8,026
669
90
8
0
250,855
1
W
Khepri
6,545
545
38
3
0
242,736
1
W
Charybdis
7,297
608
112
9
0
231,230
0
W
Arachne
7,017
585
71
6
0
276,380
0
L
Baba Yaga
6,680
557
96
8
0
233,124
1
W
Persephone
7,222
602
83
7
0
247,618
3
L
Hun Batz
5,728
477
39
3
0
203,675
0
L
Awilix
6,725
560
62
5
0
279,233
2
L
Charybdis
6,873
573
87
7
0
214,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role