Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
JJackson99J
Shiva
Level 109
God Stats
2W - 1L
1,723 SR
Queue Stats
100W - 109L
1,478 Elo+
Solo
Ymir
Ymir
Squ1shybr1x
Ymir
Level 16
God Stats
3W - 4L
1,791 SR
Queue Stats
13W - 37L
1,424 Elo+
Party 1
Hades
Hades
ZeroX2099
Hades
Level 100
God Stats
7W - 8L
1,273 SR
Queue Stats
356W - 341L
1,439 Elo+
Solo
Team Averages
Level 83
1,558 SR
1,468 Elo+

VS

Team Averages
Level 76
1,483 SR
1,374 Elo+
Zeus
Zeus
CommanderCummer
Zeus
Level 122
God Stats
1W - 3L
1,447 SR
Queue Stats
130W - 130L
1,445 Elo+
Solo
Lancelot
Lancelot
DontBanMyNameDam
Lancelot
Level 68
God Stats
11W - 17L
1,392 SR
Queue Stats
70W - 77L
1,358 Elo+
Solo
Cerberus
Cerberus
GilbertMontgomry
Cerberus
Level 69
God Stats
10W - 10L
1,484 SR
Queue Stats
438W - 458L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
NxtGenShtShow
Gilgamesh
Level 83
God Stats
22W - 17L
1,593 SR
Queue Stats
405W - 412L
1,483 Elo+
Solo
Martichoras
Martichoras
RealLxg3nDz
Martichoras
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 3 / 1
6,673
513
5,359
10,528
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
 
Charybdis
10
0 / 3 / 3
6,015
463
2,028
4,766
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 3
7,178
552
8,053
12,458
9,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 2 / 2
6,883
529
2,407
6,009
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hades
ZeroX2099
Hades
13
4 / 1 / 1
7,504
577
6,915
7,820
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,390
492
4,266
7,839
2,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
7 / 2 / 4
7,800
600
9,862
9,672
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
4,011
309
0
208
43
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gilgamesh
NxtGenShtShow
Gilgamesh
12
4 / 2 / 3
7,312
562
11,075
14,844
13,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
RealLxg3nDz
Martichoras
11
1 / 3 / 2
6,146
473
2,683
7,379
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
13
13
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
3
1
0.83
W
Charybdis
 
Charybdis
0
3
3
0.5
L
1
4
0
0.25
L
7
2
4
4.5
L
0
0
0
0
W
1
4
3
0.63
L
Gilgamesh
NxtGenShtShow
Gilgamesh
4
2
3
2.75
L
Martichoras
RealLxg3nDz
Martichoras
1
3
2
0.67
W
2
2
2
1.5
W
Hades
ZeroX2099
Hades
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
27,886
41,581
Taken
39,942
22,683
Mitigated
23,489
10,983
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,359
2,361
0
3,958
10,528
3,548
761
591
9,818
0
32,283
W
Charybdis
 
Charybdis
2,028
1,205
0
1,221
4,766
1,296
950
0
4,723
0
37,810
L
4,266
392
0
2,702
7,839
2,106
0
5,274
2,565
33,631
1,220
L
9,862
2,578
0
495
9,672
4,796
0
1,205
8,467
0
66,416
L
0
0
184
55
208
43
0
0
208
0
0
W
8,053
1,523
35
1,376
12,458
9,171
0
0
11,825
0
35,808
L
Gilgamesh
NxtGenShtShow
Gilgamesh
11,075
4,031
0
4,862
14,844
13,847
0
609
14,235
0
46,375
L
Martichoras
RealLxg3nDz
Martichoras
2,683
806
52
900
7,379
2,697
48
2,036
5,343
0
30,181
W
2,407
235
0
611
6,009
5,198
544
0
5,972
7,976
199
W
Hades
ZeroX2099
Hades
6,915
369
35
3,747
7,820
3,470
186
3,548
4,272
37,538
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
31,659
270
Minions Killed
288
0
Camps Cleared
0
1,086,660
Distance Traveled
964,221
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,673
513
63
5
0
258,040
2
W
Charybdis
6,015
463
77
6
0
186,183
1
L
Zeus
6,390
492
66
5
0
203,904
0
L
Lancelot
7,800
600
96
7
0
297,427
0
L
Cerberus
4,011
309
0
0
0
21,185
1
W
Shiva
7,178
552
58
4
0
203,120
0
L
Gilgamesh
7,312
562
75
6
0
220,295
0
L
Martichoras
6,146
473
51
4
0
221,410
0
W
Ymir
6,883
529
6
0
0
204,585
1
W
Hades
7,504
577
66
5
0
234,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role