Player Matchup

Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Codybloom
Skadi
Level 95
God Stats
43W - 20L
1,673 SR
Queue Stats
81W - 79L
1,541 Elo+
Solo
Achilles
Achilles
GoatmanBridge
Achilles
Level 139
God Stats
4W - 4L
1,516 SR
Queue Stats
131W - 109L
1,552 Elo+
Solo
Cthulhu
Cthulhu
IGReactzz
Cthulhu
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 1
Surtr
Surtr
Mitsey
Surtr
Level 143
God Stats
1W - 1L
1,617 SR
Queue Stats
32W - 43L
1,467 Elo+
Party 1
Team Averages
Level 111
1,561 SR
1,554 Elo+

VS

Team Averages
Level 152
1,563 SR
1,516 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DemonLoko
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 161L
1,467 Elo+
Party 2
Merlin
Merlin
Mamalongosaurio
Merlin
Level 125
God Stats
1W - 1L
1,583 SR
Queue Stats
163W - 171L
1,439 Elo+
Party 2
Chernobog
Chernobog
SirPandaH
Chernobog
Level 191
God Stats
19W - 13L
1,710 SR
Queue Stats
238W - 239L
1,561 Elo+
Solo
Guan Yu
Guan Yu
Tzasus
Guan Yu
Level 160
God Stats
1W - 2L
1,520 SR
Queue Stats
79W - 59L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 3 / 6
7,987
532
5,312
6,360
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Codybloom
Skadi
12
1 / 2 / 9
7,085
472
9,998
8,969
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
GoatmanBridge
Achilles
13
6 / 2 / 8
8,642
576
9,311
17,842
18,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
IGReactzz
Cthulhu
12
2 / 3 / 5
7,384
492
6,458
13,169
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Mitsey
Surtr
14
12 / 1 / 2
8,998
600
12,240
15,252
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 6 / 0
8,260
551
11,897
10,212
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DemonLoko
Sylvanus
11
1 / 5 / 4
7,530
502
5,220
15,823
13,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 3
6,390
426
3,082
9,241
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chernobog
SirPandaH
Chernobog
13
3 / 3 / 2
7,785
519
11,337
10,563
3,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Tzasus
Guan Yu
14
4 / 4 / 0
8,866
591
10,730
14,923
13,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
23
Kills
10
11
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
6
1.67
L
Poseidon
 
Poseidon
2
6
0
0.33
W
Skadi
Codybloom
Skadi
1
2
9
2.75
L
Sylvanus
DemonLoko
Sylvanus
1
5
4
0.6
W
Achilles
GoatmanBridge
Achilles
6
2
8
5
W
Cthulhu
IGReactzz
Cthulhu
2
3
5
1.5
L
0
5
3
0.3
W
Surtr
Mitsey
Surtr
12
1
2
13
L
Chernobog
SirPandaH
Chernobog
3
3
2
1.33
L
Guan Yu
Tzasus
Guan Yu
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,319
Damage
42,266
61,592
Taken
60,762
42,287
Mitigated
36,355
15,999
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,312
162
0
950
6,360
2,128
0
4,179
2,181
48,529
856
L
Poseidon
 
Poseidon
11,897
1,723
0
2,625
10,212
2,994
493
3,906
5,808
73,812
553
W
Skadi
Codybloom
Skadi
9,998
3,269
0
1,117
8,969
3,081
18
3,042
5,927
0
48,552
L
Sylvanus
DemonLoko
Sylvanus
5,220
1,634
3,108
3,829
15,823
13,458
81
1,303
14,477
21,635
1,374
W
Achilles
GoatmanBridge
Achilles
9,311
1,860
0
5,993
17,842
18,513
0
6,257
11,450
797
24,839
W
Cthulhu
IGReactzz
Cthulhu
6,458
1,155
0
2,088
13,169
11,344
124
2,926
10,136
36,949
2,718
L
3,082
92
0
579
9,241
3,310
50
1,409
7,708
37,241
1,121
W
Surtr
Mitsey
Surtr
12,240
5,747
0
5,851
15,252
7,221
48
3,698
11,554
2,770
55,676
L
Chernobog
SirPandaH
Chernobog
11,337
6,803
0
3,241
10,563
3,550
520
578
9,956
0
63,961
L
Guan Yu
Tzasus
Guan Yu
10,730
1,255
246
2,680
14,923
13,043
0
3,951
10,324
0
57,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,096
Gold Earned
38,831
361
Minions Killed
416
0
Camps Cleared
0
1,562,991
Distance Traveled
1,368,700
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,987
532
97
6
0
267,266
2
L
Poseidon
8,260
551
131
9
0
296,634
2
W
Skadi
7,085
472
82
5
0
299,197
0
L
Sylvanus
7,530
502
30
2
0
250,048
2
W
Achilles
8,642
576
37
2
0
358,157
0
W
Cthulhu
7,384
492
69
5
0
280,615
0
L
Merlin
6,390
426
63
4
0
227,786
0
W
Surtr
8,998
600
76
5
0
357,756
0
L
Chernobog
7,785
519
103
7
0
293,015
4
L
Guan Yu
8,866
591
89
6
0
301,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role