Player Matchup

Raijin
Raijin
 
Raijin
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Arciris
Guan Yu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,350 Elo+
Party 1
Sylvanus
Sylvanus
CptKotA
Sylvanus
Level 135
God Stats
6W - 1L
1,423 SR
Queue Stats
47W - 55L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
RequiemSage
Danzaburou
Level 117
God Stats
3W - 4L
1,507 SR
Queue Stats
14W - 16L
1,379 Elo+
Party 1
Da Ji
Da Ji
SWMGDesperado
Da Ji
Level 72
God Stats
22W - 21L
1,514 SR
Queue Stats
34W - 38L
1,433 Elo+
Party 1
Team Averages
Level 124
1,489 SR
1,416 Elo+

VS

Team Averages
Level 121
1,542 SR
1,460 Elo+
Cu Chulainn
Cu Chulainn
BiscuittSZN
Cu Chulainn
Level 109
God Stats
163W - 128L
1,579 SR
Queue Stats
383W - 366L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Panguru 2009
Nu Wa
Level 223
God Stats
42W - 28L
1,648 SR
Queue Stats
247W - 234L
1,498 Elo+
Solo
Bacchus
Bacchus
XxSpartan6132xX
Bacchus
Level 66
God Stats
11W - 8L
1,621 SR
Queue Stats
131W - 143L
1,473 Elo+
Solo
Medusa
Medusa
XxZama117xX
Medusa
Level 120
God Stats
1W - 4L
1,280 SR
Queue Stats
84W - 88L
1,442 Elo+
Party 2
Pele
Pele
xZcxptiic
Pele
Level 86
God Stats
3W - 5L
1,583 SR
Queue Stats
140W - 140L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
3 / 1 / 5
9,607
565
10,071
13,324
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Arciris
Guan Yu
14
1 / 2 / 3
7,846
462
5,089
15,099
12,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
CptKotA
Sylvanus
14
2 / 0 / 10
9,202
541
6,079
14,477
13,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RequiemSage
Danzaburou
15
6 / 3 / 7
9,502
559
18,382
14,438
7,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 6
8,159
480
8,449
14,894
7,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BiscuittSZN
Cu Chulainn
13
0 / 4 / 1
8,158
480
10,682
15,903
12,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
2 / 2 / 2
9,096
535
14,235
9,278
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 2
6,960
409
8,229
16,610
17,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
13
0 / 4 / 3
7,505
441
11,102
11,252
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Pele
14
6 / 3 / 1
8,639
508
8,594
14,169
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
16
Kills
10
10
Deaths
16
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
5
5.5
W
Guan Yu
Arciris
Guan Yu
1
2
3
1.25
L
Cu Chulainn
BiscuittSZN
Cu Chulainn
0
4
1
0.13
W
Sylvanus
CptKotA
Sylvanus
2
0
10
7
L
2
2
2
1.5
W
Danzaburou
RequiemSage
Danzaburou
6
3
7
3.17
W
4
4
6
1.75
L
2
3
2
1
L
Medusa
0
4
3
0.38
L
Pele
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,070
Damage
52,842
72,232
Taken
67,212
44,158
Mitigated
42,061
26,462
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,071
437
0
3,860
13,324
3,626
667
8,235
4,447
74,051
2,152
W
Guan Yu
Arciris
Guan Yu
5,089
1,517
706
4,608
15,099
12,541
0
1,890
12,971
0
37,614
L
Cu Chulainn
BiscuittSZN
Cu Chulainn
10,682
2,347
0
1,211
15,903
12,761
241
2,997
12,746
5,276
55,282
W
Sylvanus
CptKotA
Sylvanus
6,079
1,255
4,865
7,615
14,477
13,645
0
4,354
9,845
24,443
1,670
L
14,235
5,335
276
2,990
9,278
2,870
790
4,163
4,669
70,831
1,184
W
Danzaburou
RequiemSage
Danzaburou
18,382
10,132
0
4,195
14,438
7,268
352
5,031
9,223
0
77,845
W
8,449
2,138
0
613
14,894
7,078
15
2,710
11,966
0
58,544
L
8,229
1,460
0
4,074
16,610
17,895
0
3,291
13,306
27,575
0
L
Medusa
11,102
4,332
0
1,931
11,252
3,691
0
2,596
8,610
0
65,653
L
Pele
8,594
1,887
0
4,418
14,169
4,844
0
2,183
11,790
0
66,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,316
Gold Earned
40,358
445
Minions Killed
443
0
Camps Cleared
0
1,647,253
Distance Traveled
1,563,651
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,607
565
140
8
0
318,309
6
W
Guan Yu
7,846
462
77
5
0
326,229
3
L
Cu Chulainn
8,158
480
92
5
0
289,278
0
W
Sylvanus
9,202
541
50
3
0
329,237
7
L
Nu Wa
9,096
535
118
7
0
303,730
0
W
Danzaburou
9,502
559
109
6
0
298,150
0
W
Da Ji
8,159
480
69
4
0
375,328
0
L
Bacchus
6,960
409
51
3
0
293,906
0
L
Medusa
7,505
441
90
5
0
336,677
2
L
Pele
8,639
508
92
5
0
340,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role