Player Matchup

Agni
Agni
ArchaonEverchosn
Agni
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,430 Elo+
Party 1
Achilles
Achilles
Dragon708367
Achilles
Level 124
God Stats
2W - 2L
1,730 SR
Queue Stats
21W - 24L
1,483 Elo+
Party 1
He Bo
He Bo
OmniYasuke
He Bo
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,426 Elo+
Party 1
King Arthur
King Arthur
Risyrn
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,346 Elo+
Party 1
Sobek
Sobek
majorwheel
Sobek
Level 129
God Stats
1W - 4L
1,510 SR
Queue Stats
24W - 21L
1,496 Elo+
Party 1
Team Averages
Level 121
1,548 SR
1,436 Elo+

VS

Team Averages
Level 105
1,512 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
CoyPhish
Tsukuyomi
Level 128
God Stats
3W - 1L
1,589 SR
Queue Stats
102W - 102L
1,505 Elo+
Party 2
Skadi
Skadi
Diegoalfonso09
Skadi
Level 92
God Stats
5W - 6L
1,397 SR
Queue Stats
8W - 14L
1,441 Elo+
Solo
Hun Batz
Hun Batz
ScopeSF
Hun Batz
Level 177
God Stats
4W - 9L
1,345 SR
Queue Stats
207W - 220L
1,480 Elo+
Party 2
Yu Huang
Yu Huang
lll_PALMA_lll
Yu Huang
Level 105
God Stats
6W - 3L
1,726 SR
Queue Stats
316W - 296L
1,490 Elo+
Solo
Maui
Maui
silentbamboozle
Maui
Level 24
God Stats
3W - 4L
1,504 SR
Queue Stats
6W - 18L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,237
524
2,050
5,493
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dragon708367
Achilles
9
1 / 1 / 3
5,041
504
4,685
5,219
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
12
4 / 2 / 1
6,182
618
4,776
6,817
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Risyrn
King Arthur
7
0 / 8 / 0
4,503
450
2,791
9,302
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sobek
9
2 / 0 / 3
5,698
570
3,045
7,526
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CoyPhish
Tsukuyomi
13
9 / 0 / 1
8,276
828
7,615
7,728
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 1
4,802
480
4,420
5,334
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
ScopeSF
Hun Batz
13
5 / 1 / 1
6,701
670
3,960
6,258
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
lll_PALMA_lll
Yu Huang
10
1 / 2 / 2
5,897
590
3,217
4,442
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,811
481
2,302
4,484
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
15
15
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Tsukuyomi
CoyPhish
Tsukuyomi
9
0
1
9.5
W
0
3
1
0.17
L
Achilles
Dragon708367
Achilles
1
1
3
2.5
L
He Bo
4
2
1
2.25
L
King Arthur
Risyrn
King Arthur
0
8
0
0
W
Hun Batz
ScopeSF
Hun Batz
5
1
1
5.5
W
Yu Huang
lll_PALMA_lll
Yu Huang
1
2
2
1
L
Sobek
2
0
3
3.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
21,514
34,357
Taken
28,246
14,217
Mitigated
11,530
10,879
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,050
228
0
490
5,493
1,205
0
2,181
3,096
25,867
384
W
Tsukuyomi
CoyPhish
Tsukuyomi
7,615
1,757
0
3,762
7,728
3,557
240
1,794
5,934
0
55,039
W
4,420
1,309
0
228
5,334
1,722
0
1,888
3,250
0
25,864
L
Achilles
Dragon708367
Achilles
4,685
673
0
1,446
5,219
4,453
0
733
4,486
0
26,288
L
He Bo
4,776
183
0
3,113
6,817
1,717
0
873
5,775
46,414
1,066
L
King Arthur
Risyrn
King Arthur
2,791
51
0
201
9,302
3,009
0
0
8,877
0
21,672
W
Hun Batz
ScopeSF
Hun Batz
3,960
1,074
0
4,410
6,258
1,910
0
1,805
4,419
0
55,899
W
Yu Huang
lll_PALMA_lll
Yu Huang
3,217
132
0
543
4,442
1,277
0
2,805
1,637
27,819
0
L
Sobek
3,045
348
1,433
4,196
7,526
3,833
0
1,390
6,136
16,314
475
W
2,302
771
0
581
4,484
3,064
0
1,396
2,829
11,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
30,487
262
Minions Killed
307
0
Camps Cleared
0
1,023,634
Distance Traveled
1,081,592
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,237
524
58
6
0
185,982
1
W
Tsukuyomi
8,276
828
88
9
0
209,860
0
W
Skadi
4,802
480
32
3
0
201,536
4
L
Achilles
5,041
504
47
5
0
207,241
2
L
He Bo
6,182
618
90
9
0
226,567
0
L
King Arthur
4,503
450
37
4
0
192,951
0
W
Hun Batz
6,701
670
104
10
0
247,334
0
W
Yu Huang
5,897
590
62
6
0
197,527
1
L
Sobek
5,698
570
30
3
0
210,893
3
W
Maui
4,811
481
21
2
0
225,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role