Player Matchup

Gilgamesh
Gilgamesh
ChickenSoup615
Gilgamesh
Level 27
God Stats
1W - 5L
1,456 SR
Queue Stats
56W - 65L
1,373 Elo+
Party 2
Atlas
Atlas
Da_Invision
Atlas
Level 139
God Stats
2W - 3L
1,543 SR
Queue Stats
285W - 301L
1,418 Elo+
Party 3
Baron Samedi
Baron Samedi
Desijatt347
Baron Samedi
Level 58
God Stats
69W - 61L
1,580 SR
Queue Stats
135W - 156L
1,480 Elo+
Solo
Achilles
Achilles
Mvkf
Achilles
Level 66
God Stats
3W - 6L
1,301 SR
Queue Stats
184W - 184L
1,366 Elo+
Party 2
Skadi
Skadi
torialee97
Skadi
Level 121
God Stats
59W - 62L
1,507 SR
Queue Stats
233W - 248L
1,417 Elo+
Party 3
Team Averages
Level 82
1,477 SR
1,411 Elo+

VS

Team Averages
Level 72
1,386 SR
1,443 Elo+
Amaterasu
Amaterasu
Amfd2001
Amaterasu
Level 16
God Stats
24W - 20L
1,549 SR
Queue Stats
49W - 51L
1,472 Elo+
Party 1
Zeus
Zeus
Driftykitten
Zeus
Level 45
God Stats
1W - 1L
1,302 SR
Queue Stats
56W - 75L
1,394 Elo+
Solo
Pele
Pele
MrGRNThumb3585
Pele
Level 89
God Stats
62W - 62L
1,504 SR
Queue Stats
393W - 396L
1,455 Elo+
Solo
Cthulhu
Cthulhu
SmokinColt420
Cthulhu
Level 104
God Stats
1W - 2L
1,119 SR
Queue Stats
188W - 189L
1,444 Elo+
Solo
Izanami
Izanami
whiskey1bravo
Izanami
Level 107
God Stats
25W - 25L
1,456 SR
Queue Stats
354W - 369L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChickenSoup615
Gilgamesh
11
1 / 6 / 3
6,677
556
5,363
12,182
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 4 / 4
6,486
541
5,504
12,721
5,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Desijatt347
Baron Samedi
13
5 / 5 / 1
7,419
618
5,138
8,240
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
Mvkf
Achilles
10
3 / 3 / 2
6,191
516
4,895
9,780
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
12
3 / 1 / 0
6,470
539
5,595
6,191
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amfd2001
Amaterasu
13
9 / 3 / 1
8,325
694
9,182
12,508
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 1 / 0
8,151
679
5,950
5,229
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 4 / 5
7,143
595
5,261
9,864
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
11
1 / 3 / 5
6,981
582
9,482
12,837
7,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
12
3 / 1 / 5
6,917
576
5,440
6,306
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
12
Kills
19
19
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Amfd2001
Amaterasu
9
3
1
3.17
L
Gilgamesh
ChickenSoup615
Gilgamesh
1
6
3
0.42
L
0
4
4
0.5
L
Baron Samedi
Desijatt347
Baron Samedi
5
5
1
1.1
W
5
1
0
5
W
1
4
5
0.88
L
Achilles
Mvkf
Achilles
3
3
2
1.33
W
Cthulhu
1
3
5
1.17
L
Skadi
3
1
0
3
W
Izanami
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,495
Damage
35,315
49,114
Taken
46,744
24,561
Mitigated
22,117
10,235
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Amfd2001
Amaterasu
9,182
4,120
0
5,494
12,508
7,552
302
285
11,694
0
40,472
L
Gilgamesh
ChickenSoup615
Gilgamesh
5,363
2,022
0
1,940
12,182
8,371
0
0
12,182
0
33,257
L
5,504
2,130
0
3,550
12,721
5,820
0
5,381
7,340
24,991
1,327
L
Baron Samedi
Desijatt347
Baron Samedi
5,138
363
131
1,136
8,240
3,403
0
3,434
4,806
32,882
0
W
5,950
337
0
1,060
5,229
1,364
0
2,489
2,489
56,171
2,091
W
5,261
774
0
1,153
9,864
3,421
386
2,114
7,594
0
58,441
L
Achilles
Mvkf
Achilles
4,895
938
0
2,383
9,780
5,059
0
1,850
7,930
0
26,547
W
Cthulhu
9,482
1,048
2,071
3,560
12,837
7,876
112
3,032
9,783
25,931
1,491
L
Skadi
5,595
2,325
0
1,095
6,191
1,908
869
3,831
2,360
0
50,363
W
Izanami
5,440
3,710
0
2,298
6,306
1,904
1,249
1,895
4,411
0
51,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
37,517
291
Minions Killed
395
0
Camps Cleared
0
1,219,732
Distance Traveled
1,249,245
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,325
694
61
5
0
255,793
0
L
Gilgamesh
6,677
556
57
5
0
222,508
2
L
Atlas
6,486
541
24
2
0
263,246
2
L
Baron Samedi
7,419
618
64
5
0
244,996
0
W
Zeus
8,151
679
102
9
0
236,424
0
W
Pele
7,143
595
94
8
0
298,952
0
L
Achilles
6,191
516
42
4
0
265,653
0
W
Cthulhu
6,981
582
40
3
0
230,097
0
L
Skadi
6,470
539
104
9
0
223,329
7
W
Izanami
6,917
576
98
8
0
227,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role