Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Runescape Music
Bellona
Level 128
God Stats
9W - 4L
1,658 SR
Queue Stats
207W - 190L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
TM02 Ez
Jormungandr
Level 102
God Stats
4W - 3L
1,272 SR
Queue Stats
72W - 78L
1,472 Elo+
Party 1
Sol
Sol
Tired Giant
Sol
Level 87
God Stats
1W - 5L
1,187 SR
Queue Stats
134W - 120L
1,444 Elo+
Party 1
Bacchus
Bacchus
lilpookie2351
Bacchus
Level 28
God Stats
2W - 0L
1,729 SR
Queue Stats
28W - 29L
1,472 Elo+
Party 1
Team Averages
Level 100
1,469 SR
1,476 Elo+

VS

Team Averages
Level 152
1,534 SR
1,403 Elo+
Zeus
Zeus
 
Zeus
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Letal Quack
Maui
Level 163
God Stats
2W - 3L
1,488 SR
Queue Stats
272W - 281L
1,494 Elo+
Solo
Hercules
Hercules
Mr Interlectual
Hercules
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,140 Elo+
Solo
Pele
Pele
S4N7Y09_PM
Pele
Level 128
God Stats
2W - 2L
1,536 SR
Queue Stats
172W - 176L
1,423 Elo+
Solo
Nu Wa
Nu Wa
guyver123
Nu Wa
Level 114
God Stats
24W - 12L
1,645 SR
Queue Stats
1,091W - 1,150L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 1 / 4
6,086
1,217
3,950
3,491
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
5 / 0 / 4
7,047
1,409
5,370
4,712
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
TM02 Ez
Jormungandr
11
2 / 1 / 6
6,310
1,262
3,738
4,833
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 5
5,716
1,143
3,318
3,946
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
10
1 / 0 / 2
5,812
1,162
737
1,689
1,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 2 / 2
5,592
1,118
4,257
5,231
1,644
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,388
278
0
0
0
Hercules
9
1 / 4 / 1
5,192
1,038
3,499
6,325
4,335
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 2 / 3
4,982
996
1,888
3,410
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
guyver123
Nu Wa
13
1 / 1 / 3
5,909
1,182
5,596
3,847
1,411
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
9
Kills
4
4
Deaths
9
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
4
3
L
Zeus
 
Zeus
2
2
2
1.5
L
0
0
0
0
L
Hercules
1
4
1
0.38
W
5
0
4
7
L
0
2
3
0.75
W
Jormungandr
TM02 Ez
Jormungandr
2
1
6
5
W
0
2
5
1.25
L
Nu Wa
guyver123
Nu Wa
1
1
3
2.5
W
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,113
Damage
15,240
18,671
Taken
18,813
12,438
Mitigated
8,506
8,386
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,950
1,724
709
1,258
3,491
1,243
600
1,548
1,814
0
15,555
L
Zeus
 
Zeus
4,257
420
522
1,934
5,231
1,644
0
1,604
3,405
8,085
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
3,499
673
129
1,321
6,325
4,335
0
2,840
3,175
0
6,686
W
5,370
1,271
1,275
1,755
4,712
4,285
0
2,376
2,140
0
8,723
L
1,888
187
150
441
3,410
1,116
0
1,434
1,830
0
4,766
W
Jormungandr
TM02 Ez
Jormungandr
3,738
238
467
598
4,833
3,860
132
2,544
2,060
10,954
0
W
3,318
401
0
1,198
3,946
1,281
362
1,838
1,925
8,408
339
L
Nu Wa
guyver123
Nu Wa
5,596
901
575
1,237
3,847
1,411
0
1,557
2,137
11,665
0
W
Bacchus
737
0
773
353
1,689
1,769
170
705
879
4,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,971
Gold Earned
23,063
63
Minions Killed
41
0
Camps Cleared
0
591,183
Distance Traveled
374,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,086
1,217
24
5
0
109,658
0
L
Zeus
5,592
1,118
14
3
0
88,991
0
L
Maui
1,388
278
0
0
0
0
0
L
Hercules
5,192
1,038
7
1
0
94,580
0
W
Bellona
7,047
1,409
10
2
0
133,094
0
L
Pele
4,982
996
3
1
0
84,846
0
W
Jormungandr
6,310
1,262
11
2
0
109,902
0
W
Sol
5,716
1,143
9
2
0
110,698
0
L
Nu Wa
5,909
1,182
17
3
0
105,691
0
W
Bacchus
5,812
1,162
9
2
0
127,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role