Player Matchup

Scylla
Scylla
JACO944
Scylla
Level 64
God Stats
1W - 1L
1,457 SR
Queue Stats
68W - 65L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
MDanzo
Danzaburou
Level 110
God Stats
19W - 18L
1,521 SR
Queue Stats
27W - 31L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
NxtGenShtShow
Ao Kuang
Level 83
God Stats
7W - 9L
1,465 SR
Queue Stats
298W - 301L
1,474 Elo+
Solo
Geb
Geb
generalvader123
Geb
Level 63
God Stats
4W - 1L
1,518 SR
Queue Stats
15W - 12L
1,446 Elo+
Solo
Chaac
Chaac
oKeeper
Chaac
Level 69
God Stats
9W - 6L
1,538 SR
Queue Stats
49W - 45L
1,410 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,432 Elo+

VS

Team Averages
Level 95
1,448 SR
1,407 Elo+
Mercury
Mercury
llelegidoll
Mercury
Level 56
God Stats
50W - 41L
1,514 SR
Queue Stats
69W - 87L
1,388 Elo+
Party 2
Hou Yi
Hou Yi
rodrigo222
Hou Yi
Level 63
God Stats
0W - 6L
1,341 SR
Queue Stats
57W - 95L
1,367 Elo+
Solo
Tiamat
Tiamat
sotelo123_sotelo
Tiamat
Level 93
God Stats
1W - 2L
1,471 SR
Queue Stats
28W - 27L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
thankful-truth6
Nu Wa
Level 135
God Stats
9W - 6L
1,586 SR
Queue Stats
36W - 41L
1,439 Elo+
Party 2
Rama
Rama
zuta100x
Rama
Level 127
God Stats
1W - 2L
1,329 SR
Queue Stats
12W - 17L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JACO944
Scylla
11
5 / 0 / 1
7,041
704
3,429
3,745
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MDanzo
Danzaburou
9
3 / 2 / 0
5,901
590
3,818
4,509
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
NxtGenShtShow
Ao Kuang
12
2 / 1 / 2
6,437
644
1,957
6,947
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 1 / 3
5,602
560
1,777
5,496
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
oKeeper
Chaac
11
2 / 0 / 1
6,671
667
1,827
5,853
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
llelegidoll
Mercury
8
3 / 2 / 1
5,350
535
2,604
6,221
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
rodrigo222
Hou Yi
2
0 / 0 / 0
3,588
359
620
754
150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 5 / 0
5,040
504
1,555
6,742
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 2 / 1
4,712
471
3,467
4,023
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
6
0 / 3 / 0
4,257
426
1,613
5,184
1,358
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
4
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
JACO944
Scylla
5
0
1
5.5
W
Danzaburou
MDanzo
Danzaburou
3
2
0
1.5
W
Ao Kuang
NxtGenShtShow
Ao Kuang
2
1
2
3
W
0
1
3
1.5
L
Mercury
llelegidoll
Mercury
3
2
1
1.75
W
Chaac
oKeeper
Chaac
2
0
1
2.5
L
Hou Yi
rodrigo222
Hou Yi
0
0
0
0
L
0
5
0
0
L
1
2
1
0.75
L
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,808
Damage
9,859
26,550
Taken
22,924
10,048
Mitigated
7,134
7,708
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
JACO944
Scylla
3,429
493
0
974
3,745
973
2,090
1,229
2,516
34,834
457
W
Danzaburou
MDanzo
Danzaburou
3,818
871
0
903
4,509
1,076
324
1,780
2,729
0
28,058
W
Ao Kuang
NxtGenShtShow
Ao Kuang
1,957
583
0
3,020
6,947
2,083
320
202
6,745
31,770
9,121
W
1,777
37
0
1,044
5,496
3,353
248
1,444
4,052
13,667
0
L
Mercury
llelegidoll
Mercury
2,604
1,218
0
712
6,221
1,911
0
1,885
4,336
0
27,545
W
Chaac
oKeeper
Chaac
1,827
174
0
1,767
5,853
2,563
1,020
213
5,640
0
44,871
L
Hou Yi
rodrigo222
Hou Yi
620
364
0
0
754
150
0
290
408
0
2,609
L
1,555
175
0
1,294
6,742
2,800
0
2,929
3,503
27,644
0
L
3,467
951
0
567
4,023
915
0
766
3,257
19,775
645
L
Rama
1,613
1,559
0
598
5,184
1,358
0
770
4,414
0
14,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
22,947
282
Minions Killed
182
0
Camps Cleared
0
1,008,572
Distance Traveled
741,692
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,041
704
69
7
0
198,115
0
W
Danzaburou
5,901
590
48
5
0
204,307
0
W
Ao Kuang
6,437
644
71
7
0
222,225
3
W
Geb
5,602
560
20
2
0
202,544
0
L
Mercury
5,350
535
44
4
0
226,324
0
W
Chaac
6,671
667
74
7
0
181,381
0
L
Hou Yi
3,588
359
7
1
0
44,213
0
L
Tiamat
5,040
504
63
6
0
183,402
0
L
Nu Wa
4,712
471
36
4
0
129,399
0
L
Rama
4,257
426
32
3
0
158,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role