Player Matchup

Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
GoldnProdigy
Charon
Level 134
God Stats
3W - 0L
1,934 SR
Queue Stats
115W - 97L
1,568 Elo+
Solo
Anhur
Anhur
TheSixthCircle
Anhur
Level 149
God Stats
6W - 9L
1,504 SR
Queue Stats
311W - 291L
1,543 Elo+
Solo
Horus
Horus
thundercrow8a
Horus
Level 215
God Stats
6W - 6L
1,463 SR
Queue Stats
715W - 664L
1,543 Elo+
Solo
Team Averages
Level 153
1,580 SR
1,531 Elo+

VS

Team Averages
Level 145
1,524 SR
1,531 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ChristianRG
Ymir
Level 154
God Stats
3W - 3L
1,576 SR
Queue Stats
455W - 434L
1,483 Elo+
Solo
Tyr
Tyr
iEmotion
Tyr
Level 212
God Stats
8W - 3L
1,759 SR
Queue Stats
359W - 345L
1,614 Elo+
Solo
Fenrir
Fenrir
itssyoboygabriel
Fenrir
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 169L
1,592 Elo+
Solo
Raijin
Raijin
sevigny05w
Raijin
Level 153
God Stats
0W - 1L
1,283 SR
Queue Stats
90W - 117L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
7 / 3 / 2
6,623
662
4,459
8,103
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
 
Baron Samedi
10
1 / 0 / 7
6,128
613
5,527
5,988
4,372
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
11
1 / 3 / 5
6,031
603
5,853
7,348
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 1 / 2
6,338
634
4,107
4,589
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 1 / 1
5,636
564
3,942
9,417
7,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 1
5,514
551
3,560
6,017
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 3 / 0
5,091
509
2,044
7,893
4,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 0
6,951
695
6,453
7,329
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 1 / 2
5,183
518
2,789
8,501
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
sevigny05w
Raijin
10
2 / 4 / 1
5,804
580
6,137
6,612
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
7
8
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
3
2
2.67
W
Baron Samedi
 
Baron Samedi
1
0
7
4.5
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
1
3
0
0.33
W
Charon
1
3
5
1.17
W
2
1
2
3
L
3
1
0
3
L
1
1
2
2
L
Raijin
sevigny05w
Raijin
2
4
1
0.63
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,888
Damage
20,983
35,445
Taken
36,352
18,180
Mitigated
17,008
16,801
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,459
1,286
0
4,345
8,103
2,841
0
940
7,085
0
41,915
W
Baron Samedi
 
Baron Samedi
5,527
406
372
3,634
5,988
4,372
0
1,082
4,869
17,958
0
L
Danzaburou
 
Danzaburou
3,560
916
0
1,657
6,017
1,625
0
1,519
4,498
0
36,639
L
2,044
470
0
1,285
7,893
4,972
0
3,087
4,698
14,173
0
W
Charon
5,853
1,041
0
2,562
7,348
2,018
0
4,775
2,075
32,716
0
W
4,107
1,903
0
2,540
4,589
1,439
326
435
4,154
0
52,842
L
6,453
1,047
0
3,555
7,329
5,096
0
190
7,125
0
53,936
L
2,789
804
0
2,818
8,501
3,301
0
2,353
5,970
0
27,193
L
Raijin
sevigny05w
Raijin
6,137
402
0
1,878
6,612
2,014
0
3,499
2,681
33,972
1,974
W
3,942
1,230
40
3,308
9,417
7,510
0
156
9,261
0
36,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,756
Gold Earned
28,543
301
Minions Killed
298
0
Camps Cleared
0
1,052,710
Distance Traveled
1,037,226
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,623
662
67
7
0
238,702
0
W
Baron Samedi
6,128
613
15
2
0
217,782
2
L
Danzaburou
5,514
551
69
7
0
208,091
0
L
Ymir
5,091
509
21
2
0
208,213
0
W
Charon
6,031
603
61
6
0
198,347
0
W
Anhur
6,338
634
99
10
0
195,414
3
L
Tyr
6,951
695
96
10
0
217,622
2
L
Fenrir
5,183
518
47
5
0
228,142
0
L
Raijin
5,804
580
65
7
0
175,158
0
W
Horus
5,636
564
59
6
0
202,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role