Player Matchup

Janus
Janus
Fractalejo
Janus
Level 190
God Stats
17W - 16L
1,550 SR
Queue Stats
149W - 122L
1,562 Elo+
Party 2
Mulan
Mulan
SynzLess
Mulan
Level 48
God Stats
1W - 1L
1,578 SR
Queue Stats
4W - 3L
1,514 Elo+
Party 1
Sol
Sol
Tzasus
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,604 Elo+
Solo
Hun Batz
Hun Batz
Zîlt
Hun Batz
Level 159
God Stats
2W - 0L
1,831 SR
Queue Stats
216W - 172L
1,611 Elo+
Party 2
Achilles
Achilles
sleepswithtrees
Achilles
Level 257
God Stats
2W - 0L
1,359 SR
Queue Stats
18W - 24L
1,496 Elo+
Party 1
Team Averages
Level 163
1,563 SR
1,557 Elo+

VS

Team Averages
Level 165
1,411 SR
1,558 Elo+
Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JIBA CROCODILO
Sun Wukong
Level 207
God Stats
4W - 6L
1,323 SR
Queue Stats
514W - 488L
1,576 Elo+
Party 3
Freya
Freya
PHX SeanWhile
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,554 Elo+
Solo
Fenrir
Fenrir
anderson2020
Fenrir
Level 156
God Stats
0W - 3L
1,275 SR
Queue Stats
53W - 52L
1,519 Elo+
Party 3
Tiamat
Tiamat
nanu4444
Tiamat
Level 210
God Stats
2W - 4L
1,456 SR
Queue Stats
259W - 235L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 2 / 2
5,697
570
2,764
5,326
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
SynzLess
Mulan
8
0 / 2 / 0
5,393
539
3,399
8,019
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Tzasus
Sol
12
2 / 0 / 4
6,645
665
6,175
4,509
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Zîlt
Hun Batz
11
2 / 0 / 2
5,925
593
4,543
6,511
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
10
6 / 1 / 2
7,030
703
5,984
6,639
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 2 / 0
5,148
515
2,370
8,884
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
JIBA CROCODILO
Sun Wukong
10
1 / 1 / 1
5,849
585
5,059
7,347
4,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 1
4,926
493
1,627
6,986
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
11
0 / 1 / 0
5,270
527
1,935
7,498
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tiamat
nanu4444
Tiamat
10
2 / 2 / 0
5,513
551
5,531
5,683
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
5
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
0
0.5
W
Janus
0
2
2
0.5
L
Sun Wukong
JIBA CROCODILO
Sun Wukong
1
1
1
1.5
L
0
4
1
0.13
W
Mulan
SynzLess
Mulan
0
2
0
0
W
Sol
Tzasus
Sol
2
0
4
4
W
Hun Batz
Zîlt
Hun Batz
2
0
2
3
L
Fenrir
0
1
0
0
L
Tiamat
nanu4444
Tiamat
2
2
0
1
W
Achilles
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,865
Damage
16,522
31,004
Taken
36,398
12,422
Mitigated
17,204
9,463
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,370
295
245
2,921
8,884
4,670
0
2,531
6,353
16,622
0
W
Janus
2,764
284
0
777
5,326
1,478
0
3,061
1,690
39,085
508
L
Sun Wukong
JIBA CROCODILO
Sun Wukong
5,059
752
0
1,464
7,347
4,795
0
62
7,285
0
35,526
L
1,627
550
0
2,035
6,986
2,054
0
3,529
3,457
18,282
1,428
W
Mulan
SynzLess
Mulan
3,399
460
0
1,771
8,019
2,915
76
474
7,545
0
29,734
W
Sol
Tzasus
Sol
6,175
2,662
0
3,188
4,509
1,136
502
1,587
2,723
52,652
1,312
W
Hun Batz
Zîlt
Hun Batz
4,543
950
0
1,668
6,511
2,194
0
1,401
4,926
0
40,291
L
Fenrir
1,935
518
0
1,946
7,498
3,004
0
713
6,776
0
39,045
L
Tiamat
nanu4444
Tiamat
5,531
478
0
1,496
5,683
2,681
0
1,822
3,843
30,589
869
W
Achilles
5,984
1,238
0
2,059
6,639
4,699
0
1,558
4,841
0
16,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
26,706
312
Minions Killed
286
0
Camps Cleared
0
1,164,871
Distance Traveled
1,092,711
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,148
515
15
2
0
225,618
0
W
Janus
5,697
570
81
8
0
234,625
3
L
Sun Wukong
5,849
585
69
7
0
202,103
1
L
Freya
4,926
493
65
7
0
196,251
2
W
Mulan
5,393
539
56
6
0
222,968
0
W
Sol
6,645
665
99
10
0
208,316
2
W
Hun Batz
5,925
593
62
6
0
263,713
2
L
Fenrir
5,270
527
76
8
0
235,954
0
L
Tiamat
5,513
551
61
6
0
232,785
3
W
Achilles
7,030
703
14
1
0
235,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role