Player Matchup

Bacchus
Bacchus
Cleebus
Bacchus
Level 66
God Stats
4W - 2L
1,692 SR
Queue Stats
212W - 246L
1,373 Elo+
Party 1
Charybdis
Charybdis
lilcrisppyy
Charybdis
Level 59
God Stats
3W - 3L
1,250 SR
Queue Stats
171W - 204L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
viniciusggm
Cthulhu
Level 55
God Stats
11W - 7L
1,574 SR
Queue Stats
129W - 139L
1,396 Elo+
Party 1
Team Averages
Level 60
1,505 SR
1,374 Elo+

VS

Team Averages
Level 69
1,663 SR
1,403 Elo+
Ratatoskr
Ratatoskr
HarlequinxD
Ratatoskr
Level 71
God Stats
7W - 7L
1,526 SR
Queue Stats
309W - 310L
1,416 Elo+
Solo
Cupid
Cupid
Lolimtim1
Cupid
Level 49
God Stats
7W - 1L
1,844 SR
Queue Stats
32W - 35L
1,389 Elo+
Solo
Nu Wa
Nu Wa
Piti6490
Nu Wa
Level 87
God Stats
81W - 50L
1,620 SR
Queue Stats
294W - 300L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cleebus
Bacchus
14
2 / 4 / 1
9,249
711
6,345
16,414
19,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
lilcrisppyy
Charybdis
14
1 / 6 / 3
9,349
719
10,885
9,705
2,592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
viniciusggm
Cthulhu
17
3 / 3 / 3
10,440
803
13,770
12,526
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HarlequinxD
Ratatoskr
17
5 / 5 / 6
10,610
816
13,150
23,874
16,037
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cupid
Lolimtim1
Cupid
16
2 / 0 / 8
10,169
782
3,971
12,555
8,349
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nu Wa
Piti6490
Nu Wa
17
6 / 2 / 5
10,884
837
14,387
7,432
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
13
13
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cleebus
Bacchus
2
4
1
0.63
W
Ratatoskr
HarlequinxD
Ratatoskr
5
5
6
1.6
W
Cupid
Lolimtim1
Cupid
2
0
8
6
W
Nu Wa
Piti6490
Nu Wa
6
2
5
4.25
L
Charybdis
lilcrisppyy
Charybdis
1
6
3
0.42
L
Cthulhu
viniciusggm
Cthulhu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
31,508
38,645
Taken
43,861
27,231
Mitigated
27,159
4,184
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cleebus
Bacchus
6,345
817
51
689
16,414
19,319
262
6,346
10,032
20,184
302
W
Ratatoskr
HarlequinxD
Ratatoskr
13,150
4,034
0
8,242
23,874
16,037
830
9,892
13,854
0
29,364
W
Cupid
Lolimtim1
Cupid
3,971
2,235
1,268
9,013
12,555
8,349
606
5,758
6,706
0
21,661
W
Nu Wa
Piti6490
Nu Wa
14,387
5,406
0
0
7,432
2,773
1,183
3,938
3,439
47,860
0
L
Charybdis
lilcrisppyy
Charybdis
10,885
4,005
0
583
9,705
2,592
142
3,815
5,890
0
28,758
L
Cthulhu
viniciusggm
Cthulhu
13,770
839
329
2,532
12,526
5,320
0
4,226
8,292
52,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
31,663
144
Minions Killed
131
0
Camps Cleared
0
657,492
Distance Traveled
689,394
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,249
711
32
2
0
235,528
1
W
Ratatoskr
10,610
816
25
2
0
239,615
0
W
Cupid
10,169
782
28
2
0
251,208
0
W
Nu Wa
10,884
837
78
6
0
198,571
0
L
Charybdis
9,349
719
51
4
0
197,339
2
L
Cthulhu
10,440
803
61
5
0
224,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role