Player Matchup

Nike
Nike
InfinityAlways
Nike
Level 123
God Stats
0W - 1L
1,715 SR
Queue Stats
82W - 112L
1,394 Elo+
Party 2
Nemesis
Nemesis
Smasher41
Nemesis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 96L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TrizzyThaSavage
Morgan Le Fay
Level 128
God Stats
39W - 24L
1,621 SR
Queue Stats
829W - 785L
1,483 Elo+
Solo
Bacchus
Bacchus
dorirto
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
zarqchusta
Danzaburou
Level 38
God Stats
0W - 2L
1,277 SR
Queue Stats
45W - 72L
1,430 Elo+
Party 2
Team Averages
Level 90
1,523 SR
1,457 Elo+

VS

Team Averages
Level 125
1,625 SR
1,528 Elo+
Thanatos
Thanatos
Kayhan5314
Thanatos
Level 85
God Stats
2W - 1L
1,569 SR
Queue Stats
7W - 4L
1,789 Elo+
Party 3
Cthulhu
Cthulhu
Yuns22D
Cthulhu
Level 156
God Stats
9W - 8L
1,463 SR
Queue Stats
232W - 210L
1,484 Elo+
Solo
Ra
Ra
litet_silver
Ra
Level 108
God Stats
8W - 6L
1,585 SR
Queue Stats
98W - 124L
1,469 Elo+
Party 3
Charybdis
Charybdis
thehornswolf13
Charybdis
Level 137
God Stats
8W - 3L
1,806 SR
Queue Stats
316W - 304L
1,450 Elo+
Party 1
Awilix
Awilix
xylon 025
Awilix
Level 141
God Stats
10W - 4L
1,701 SR
Queue Stats
315W - 305L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,219
481
8,959
12,512
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Smasher41
Nemesis
9
3 / 1 / 1
6,310
421
4,213
4,740
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TrizzyThaSavage
Morgan Le Fay
14
4 / 1 / 0
7,923
528
8,214
7,973
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
dorirto
Bacchus
10
0 / 3 / 4
6,169
411
5,936
10,836
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
zarqchusta
Danzaburou
10
1 / 5 / 1
6,368
425
4,576
10,948
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kayhan5314
Thanatos
15
6 / 2 / 2
9,487
632
9,656
14,730
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Yuns22D
Cthulhu
12
0 / 0 / 8
7,849
523
7,410
10,207
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 3
7,556
504
3,320
7,505
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
thehornswolf13
Charybdis
14
4 / 2 / 0
8,277
552
7,033
9,491
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
xylon 025
Awilix
12
4 / 2 / 1
7,897
526
4,279
8,317
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
14
14
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Thanatos
Kayhan5314
Thanatos
6
2
2
3.5
L
Nemesis
Smasher41
Nemesis
3
1
1
3.5
L
Morgan Le Fay
TrizzyThaSavage
Morgan Le Fay
4
1
0
4
W
Cthulhu
Yuns22D
Cthulhu
0
0
8
4
L
Bacchus
dorirto
Bacchus
0
3
4
0.67
W
0
3
3
0.5
W
Charybdis
thehornswolf13
Charybdis
4
2
0
2
W
Awilix
xylon 025
Awilix
4
2
1
2.25
L
Danzaburou
zarqchusta
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
31,698
47,009
Taken
50,250
21,798
Mitigated
17,545
12,043
Healing
26,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,959
1,153
0
2,692
12,512
6,542
0
1,771
10,647
0
53,684
W
Thanatos
Kayhan5314
Thanatos
9,656
3,049
0
14,084
14,730
4,614
0
1,091
12,870
0
67,227
L
Nemesis
Smasher41
Nemesis
4,213
1,753
0
2,567
4,740
1,366
0
979
3,721
0
28,485
L
Morgan Le Fay
TrizzyThaSavage
Morgan Le Fay
8,214
956
0
1,903
7,973
2,621
18
1,381
6,496
54,147
1,407
W
Cthulhu
Yuns22D
Cthulhu
7,410
391
0
4,313
10,207
4,683
108
4,108
5,784
36,778
1,837
L
Bacchus
dorirto
Bacchus
5,936
694
0
2,469
10,836
8,120
0
3,852
6,791
15,730
1,320
W
3,320
732
1,015
2,789
7,505
2,277
297
3,858
3,324
49,051
821
W
Charybdis
thehornswolf13
Charybdis
7,033
3,968
0
3,477
9,491
3,228
549
2,548
6,881
0
57,519
W
Awilix
xylon 025
Awilix
4,279
1,270
0
657
8,317
2,743
0
1,615
6,588
0
43,202
L
Danzaburou
zarqchusta
Danzaburou
4,576
1,871
0
2,412
10,948
3,149
0
2,007
8,941
0
37,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,989
Gold Earned
41,066
314
Minions Killed
440
0
Camps Cleared
0
1,397,971
Distance Traveled
1,582,390
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,219
481
95
6
0
301,572
2
W
Thanatos
9,487
632
106
7
0
330,521
0
L
Nemesis
6,310
421
50
3
0
214,983
0
L
Morgan Le Fay
7,923
528
100
7
0
300,548
2
W
Cthulhu
7,849
523
60
4
0
309,203
0
L
Bacchus
6,169
411
22
1
0
313,413
0
W
Ra
7,556
504
106
7
0
257,484
0
W
Charybdis
8,277
552
102
7
0
292,367
0
W
Awilix
7,897
526
66
4
0
392,815
0
L
Danzaburou
6,368
425
47
3
0
267,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role