Player Matchup

Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Ashdar
Shiva
Level 184
God Stats
4W - 2L
1,829 SR
Queue Stats
173W - 172L
1,548 Elo+
Solo
Tiamat
Tiamat
Faith3
Tiamat
Level 225
God Stats
8W - 12L
1,472 SR
Queue Stats
717W - 663L
1,571 Elo+
Solo
Erlang Shen
Erlang Shen
GatmanV2
Erlang Shen
Level 59
God Stats
2W - 2L
1,794 SR
Queue Stats
61W - 70L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
JDVancesCouch
Zhong Kui
Level 50
God Stats
9W - 5L
1,783 SR
Queue Stats
73W - 97L
1,504 Elo+
Solo
Team Averages
Level 135
1,676 SR
1,539 Elo+

VS

Team Averages
Level 149
1,540 SR
1,640 Elo+
Awilix
Awilix
ABigSlimySlug
Awilix
Level 155
God Stats
3W - 4L
1,542 SR
Queue Stats
97W - 53L
1,700 Elo+
Party 1
Heimdallr
Heimdallr
DarkDementus
Heimdallr
Level 109
God Stats
1W - 5L
1,069 SR
Queue Stats
362W - 318L
1,603 Elo+
Solo
Fafnir
Fafnir
GrimmmChaos
Fafnir
Level 201
God Stats
7W - 3L
1,618 SR
Queue Stats
78W - 73L
1,552 Elo+
Party 1
Amaterasu
Amaterasu
Luvving
Amaterasu
Level 152
God Stats
292W - 168L
1,844 SR
Queue Stats
618W - 524L
1,652 Elo+
Party 1
Ullr
Ullr
lm Lamb
Ullr
Level 128
God Stats
63W - 55L
1,625 SR
Queue Stats
473W - 407L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
2
0 / 1 / 0
2,623
525
566
1,361
317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shiva
Ashdar
Shiva
7
0 / 0 / 0
3,645
729
1,459
3,932
1,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
Faith3
Tiamat
7
0 / 2 / 2
3,655
731
1,304
3,606
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
GatmanV2
Erlang Shen
7
2 / 0 / 0
3,642
728
1,545
2,376
918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
JDVancesCouch
Zhong Kui
6
0 / 0 / 0
3,403
681
2,596
2,771
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
3,628
726
2,471
3,199
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
DarkDementus
Heimdallr
5
0 / 0 / 0
3,070
614
1,958
2,936
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
5
0 / 0 / 0
3,431
686
575
3,000
2,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Luvving
Amaterasu
8
1 / 0 / 0
4,536
907
555
2,225
1,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ullr
lm Lamb
Ullr
7
1 / 0 / 1
3,805
761
1,136
3,116
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
W
1
2
1
0.75
L
Shiva
Ashdar
Shiva
0
0
0
0
W
Heimdallr
DarkDementus
Heimdallr
0
0
0
0
L
Tiamat
Faith3
Tiamat
0
2
2
0.5
L
Erlang Shen
GatmanV2
Erlang Shen
2
0
0
2
W
Fafnir
0
0
0
0
L
Zhong Kui
JDVancesCouch
Zhong Kui
0
0
0
0
W
Amaterasu
Luvving
Amaterasu
1
0
0
1
W
Ullr
lm Lamb
Ullr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,470
Damage
6,695
14,046
Taken
14,476
5,941
Mitigated
5,545
6,186
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
566
166
0
380
1,361
317
0
71
1,234
478
4,526
W
2,471
1,157
0
240
3,199
881
0
419
2,670
0
18,429
L
Shiva
Ashdar
Shiva
1,459
134
170
1,696
3,932
1,796
0
237
3,695
0
10,762
W
Heimdallr
DarkDementus
Heimdallr
1,958
1,163
0
1,167
2,936
791
0
1,546
1,390
0
19,139
L
Tiamat
Faith3
Tiamat
1,304
334
0
1,168
3,606
1,376
0
0
3,606
15,056
0
L
Erlang Shen
GatmanV2
Erlang Shen
1,545
568
0
676
2,376
918
0
0
2,376
0
17,151
W
Fafnir
575
51
0
1,782
3,000
2,086
0
1,028
1,972
3,830
0
L
Zhong Kui
JDVancesCouch
Zhong Kui
2,596
653
0
2,096
2,771
1,534
0
338
2,433
21,195
1,252
W
Amaterasu
Luvving
Amaterasu
555
209
0
1,106
2,225
1,025
0
127
2,098
677
23,529
W
Ullr
lm Lamb
Ullr
1,136
653
0
654
3,116
762
0
647
2,341
0
19,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,968
Gold Earned
18,470
147
Minions Killed
175
0
Camps Cleared
0
479,451
Distance Traveled
547,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
2,623
525
8
2
0
28,969
0
W
Awilix
3,628
726
39
8
0
120,156
0
L
Shiva
3,645
729
17
3
0
121,691
0
W
Heimdallr
3,070
614
31
6
0
92,563
0
L
Tiamat
3,655
731
49
10
0
105,503
0
L
Erlang Shen
3,642
728
32
6
0
117,848
0
W
Fafnir
3,431
686
11
2
0
113,769
0
L
Zhong Kui
3,403
681
41
8
0
105,440
0
W
Amaterasu
4,536
907
51
10
0
119,956
0
W
Ullr
3,805
761
43
9
0
100,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role