Player Matchup

Ymir
Ymir
Cassh intown
Ymir
Level 167
God Stats
0W - 2L
1,299 SR
Queue Stats
101W - 131L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
El Patron9869
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,422 Elo+
Party 2
Zeus
Zeus
SexyBrownBeast
Zeus
Level 80
God Stats
4W - 6L
1,840 SR
Queue Stats
128W - 132L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
THEGR8CRNHOLEYO
Ah Puch
Level 143
God Stats
0W - 3L
1,578 SR
Queue Stats
176W - 185L
1,516 Elo+
Party 2
Amaterasu
Amaterasu
boblosboat
Amaterasu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,585 Elo+
Party 2
Team Averages
Level 113
1,543 SR
1,497 Elo+

VS

Team Averages
Level 136
1,622 SR
1,486 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jwill313rd1625
Atlas
Level 82
God Stats
6W - 3L
1,415 SR
Queue Stats
345W - 397L
1,458 Elo+
Solo
Hades
Hades
Mr McHuffstar
Hades
Level 151
God Stats
6W - 1L
1,796 SR
Queue Stats
336W - 344L
1,479 Elo+
Party 1
Sol
Sol
dumwmn
Sol
Level 137
God Stats
7W - 4L
1,686 SR
Queue Stats
281W - 301L
1,479 Elo+
Party 1
Ra
Ra
snyper murderer
Ra
Level 157
God Stats
2W - 0L
1,712 SR
Queue Stats
269W - 263L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,620
924
262
2,649
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
5
0 / 0 / 0
4,280
856
0
91
29
11
1 / 2 / 1
5,504
1,101
3,041
3,585
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 1
6,244
1,249
6,473
3,309
1,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
boblosboat
Amaterasu
9
0 / 3 / 1
4,769
954
936
6,144
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 4
5,549
1,110
2,381
2,758
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 7
6,315
1,263
1,448
4,255
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 5
6,167
1,233
3,794
5,072
3,034
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sol
dumwmn
Sol
11
2 / 0 / 2
6,153
1,231
4,286
3,129
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 0 / 4
6,553
1,311
2,446
2,004
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
8
8
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
4
2
L
0
1
0
0
L
Guan Yu
0
0
0
0
W
1
0
7
4.5
W
2
2
5
2.25
L
1
2
1
0.75
L
2
2
1
1.25
L
Amaterasu
boblosboat
Amaterasu
0
3
1
0.17
W
Sol
dumwmn
Sol
2
0
2
3
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,712
Damage
14,355
15,778
Taken
17,218
9,054
Mitigated
9,308
3,150
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,381
236
313
328
2,758
1,039
72
1,456
1,302
9,080
277
L
262
0
352
959
2,649
2,435
0
2,065
496
1,590
0
L
Guan Yu
0
0
0
0
91
29
0
91
0
0
0
W
1,448
388
988
1,698
4,255
3,173
0
2,093
2,162
4,110
79
W
3,794
104
62
1,323
5,072
3,034
0
2,675
2,328
7,874
0
L
3,041
353
0
971
3,585
1,403
0
3,325
260
7,406
0
L
6,473
100
0
582
3,309
1,273
0
2,905
404
20,343
0
L
Amaterasu
boblosboat
Amaterasu
936
228
0
286
6,144
3,914
0
5,562
525
0
1,473
W
Sol
dumwmn
Sol
4,286
1,401
0
1,400
3,129
1,141
867
2,060
993
9,731
1,090
W
2,446
172
2,685
420
2,004
921
198
1,492
512
11,136
15

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
30,737
48
Minions Killed
76
0
Camps Cleared
0
365,026
Distance Traveled
567,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,549
1,110
14
3
0
92,953
0
L
Ymir
4,620
924
0
0
0
68,552
0
L
Guan Yu
4,280
856
0
0
0
0
0
W
Atlas
6,315
1,263
4
1
0
127,967
0
W
Hades
6,167
1,233
17
3
0
117,758
0
L
Zeus
5,504
1,101
18
4
0
81,381
0
L
Ah Puch
6,244
1,249
29
6
0
104,591
0
L
Amaterasu
4,769
954
1
0
0
110,502
0
W
Sol
6,153
1,231
20
4
0
116,890
0
W
Ra
6,553
1,311
21
4
0
112,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role