Player Matchup

Cliodhna
Cliodhna
FreDrugz
Cliodhna
Level 147
God Stats
1W - 2L
1,448 SR
Queue Stats
209W - 203L
1,549 Elo+
Solo
Medusa
Medusa
LTS Cloudz
Medusa
Level 158
God Stats
14W - 12L
1,575 SR
Queue Stats
656W - 701L
1,596 Elo+
Solo
Anhur
Anhur
TheSchweet
Anhur
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
324W - 319L
1,508 Elo+
Solo
Cthulhu
Cthulhu
ToteBagGuy
Cthulhu
Level 97
God Stats
13W - 7L
1,659 SR
Queue Stats
630W - 636L
1,535 Elo+
Solo
Yu Huang
Yu Huang
brsom
Yu Huang
Level 157
God Stats
25W - 10L
1,699 SR
Queue Stats
612W - 619L
1,519 Elo+
Solo
Team Averages
Level 137
1,576 SR
1,541 Elo+

VS

Team Averages
Level 92
1,618 SR
1,579 Elo+
Cerberus
Cerberus
ImsorryBlizzard
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,536 Elo+
Party 1
Xing Tian
Xing Tian
ToastrStrudl954
Xing Tian
Level 61
God Stats
11W - 5L
1,691 SR
Queue Stats
285W - 252L
1,557 Elo+
Party 1
Baba Yaga
Baba Yaga
brakafraka69
Baba Yaga
Level 64
God Stats
2W - 2L
1,548 SR
Queue Stats
205W - 185L
1,570 Elo+
Solo
Xbalanque
Xbalanque
daydaydj
Xbalanque
Level 158
God Stats
4W - 2L
1,741 SR
Queue Stats
438W - 415L
1,647 Elo+
Party 1
Ne Zha
Ne Zha
flopez1812
Ne Zha
Level 160
God Stats
3W - 2L
1,613 SR
Queue Stats
165W - 160L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FreDrugz
Cliodhna
15
2 / 7 / 8
9,660
743
6,782
12,352
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
LTS Cloudz
Medusa
15
3 / 6 / 11
9,503
731
13,502
11,535
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
17
4 / 8 / 8
10,070
775
8,281
15,689
6,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ToteBagGuy
Cthulhu
17
2 / 7 / 14
9,814
755
17,246
18,388
20,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yu Huang
brsom
Yu Huang
18
8 / 5 / 9
11,483
883
13,304
12,793
7,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 3 / 20
11,161
859
7,854
24,795
22,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xing Tian
ToastrStrudl954
Xing Tian
14
2 / 7 / 14
9,692
746
5,007
19,692
22,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
brakafraka69
Baba Yaga
18
4 / 2 / 21
10,983
845
14,682
9,181
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
daydaydj
Xbalanque
18
15 / 5 / 8
11,722
902
22,202
10,543
3,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
flopez1812
Ne Zha
20
11 / 3 / 15
12,055
927
17,024
14,439
7,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
111
19
Kills
33
33
Deaths
20
50
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
FreDrugz
Cliodhna
2
7
8
0.86
W
Cerberus
1
3
20
3.67
L
Medusa
LTS Cloudz
Medusa
3
6
11
1.42
L
Anhur
4
8
8
1
W
Xing Tian
ToastrStrudl954
Xing Tian
2
7
14
1.29
L
Cthulhu
ToteBagGuy
Cthulhu
2
7
14
1.29
W
Baba Yaga
brakafraka69
Baba Yaga
4
2
21
7.25
L
Yu Huang
brsom
Yu Huang
8
5
9
2.5
W
Xbalanque
daydaydj
Xbalanque
15
5
8
3.8
W
Ne Zha
flopez1812
Ne Zha
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,115
Damage
66,769
70,757
Taken
78,650
45,068
Mitigated
59,469
10,671
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
FreDrugz
Cliodhna
6,782
0
0
848
12,352
6,792
0
4,766
7,586
0
14,075
W
Cerberus
7,854
133
0
9,567
24,795
22,370
370
9,347
14,965
17,151
0
L
Medusa
LTS Cloudz
Medusa
13,502
2,613
252
588
11,535
4,339
0
4,969
6,566
0
31,909
L
Anhur
8,281
3,163
236
3,595
15,689
6,089
1,003
7,217
8,472
0
17,573
W
Xing Tian
ToastrStrudl954
Xing Tian
5,007
65
1,294
1,980
19,692
22,056
0
5,885
13,542
10,282
0
L
Cthulhu
ToteBagGuy
Cthulhu
17,246
147
489
3,052
18,388
20,749
0
5,474
12,914
22,966
0
W
Baba Yaga
brakafraka69
Baba Yaga
14,682
175
558
3,138
9,181
3,837
1,342
4,456
4,487
23,749
442
L
Yu Huang
brsom
Yu Huang
13,304
901
115
1,496
12,793
7,099
747
5,030
7,763
27,887
0
W
Xbalanque
daydaydj
Xbalanque
22,202
6,820
0
474
10,543
3,888
1,181
4,128
6,157
0
39,592
W
Ne Zha
flopez1812
Ne Zha
17,024
1,869
2,479
5,821
14,439
7,318
1,903
5,362
8,949
0
43,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,530
Gold Earned
55,613
137
Minions Killed
165
0
Camps Cleared
0
1,095,051
Distance Traveled
1,202,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,660
743
12
1
0
231,299
0
W
Cerberus
11,161
859
31
2
0
248,453
0
L
Medusa
9,503
731
44
3
0
228,673
0
L
Anhur
10,070
775
22
2
0
188,374
0
W
Xing Tian
9,692
746
3
0
0
218,244
0
L
Cthulhu
9,814
755
28
2
0
218,225
0
W
Baba Yaga
10,983
845
35
3
0
243,480
0
L
Yu Huang
11,483
883
31
2
0
228,480
0
W
Xbalanque
11,722
902
50
4
0
214,874
0
W
Ne Zha
12,055
927
46
4
0
276,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role