Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver IV
Inanthekiller
Heimdallr
Silver IV
Level 83
God Stats
2W - 2L
1,586 SR
Queue Stats
80W - 107L
1,042 MMR
Solo
Ra
Ra
Silver II
nicopas
Ra
Silver II
Level 126
God Stats
6W - 14L
1,254 SR
Queue Stats
496W - 569L
1,098 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,447 SR
1,213 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,505 SR
1,148 MMR
Ares
Ares
Silver III
HondoAkimichi
Ares
Silver III
Level 156
God Stats
12W - 16L
1,503 SR
Queue Stats
371W - 451L
978 MMR
Solo
Jing Wei
Jing Wei
Silver I
RYGARtheBARBAR
Jing Wei
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 161L
1,262 MMR
Party 1
Zeus
Zeus
Silver I
lonexwolfx77
Zeus
Silver I
Level 59
God Stats
0W - 1L
1,512 SR
Queue Stats
121W - 157L
1,204 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 1 / 9
9,659
878
7,880
11,749
9,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Inanthekiller
Heimdallr
16
4 / 1 / 9
9,885
899
8,590
7,496
2,842
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 4
9,837
894
5,855
5,195
2,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesBacchusCthulhuChaacBakasura

VS

Bans
Ix ChelCabrakanArtemisFafnirNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,980
725
3,721
12,278
10,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
14
0 / 3 / 2
8,082
735
7,059
7,834
1,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
0 / 5 / 1
8,266
751
4,161
7,742
1,947
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
9
7.5
L
2
5
0
0.4
W
Heimdallr
Inanthekiller
Heimdallr
4
1
9
8.5
L
Jing Wei
0
3
2
0.33
L
0
5
1
0.1
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,325
Damage
14,941
24,440
Taken
27,854
14,197
Mitigated
14,791
8,315
Healing
1,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,880
115
0
2,244
11,749
9,159
727
1,905
9,823
20,103
2,168
L
3,721
128
0
209
12,278
10,969
0
4,608
7,211
15,853
432
W
Heimdallr
Inanthekiller
Heimdallr
8,590
3,369
0
891
7,496
2,842
1,926
2,887
4,602
0
47,219
L
Jing Wei
7,059
4,583
0
0
7,834
1,875
356
4,138
3,479
0
25,956
L
4,161
278
60
731
7,742
1,947
0
3,289
4,283
33,354
618
W
5,855
157
1,923
3,257
5,195
2,196
759
3,179
2,016
29,870
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
24,328
159
Minions Killed
125
0
Camps Cleared
0
637,031
Distance Traveled
656,139
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,659
878
36
3
0
202,562
4
L
Ares
7,980
725
19
2
0
212,506
1
W
Heimdallr
9,885
899
69
6
0
209,753
0
L
Jing Wei
8,082
735
43
4
0
218,873
4
L
Zeus
8,266
751
63
6
0
224,760
0
W
Ra
9,837
894
54
5
0
224,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role