Player Matchup

Shiva
Shiva
GoosyGator
Shiva
Level 123
God Stats
30W - 19L
1,614 SR
Queue Stats
566W - 522L
1,599 Elo+
Solo
Khepri
Khepri
MayStrider12
Khepri
Level 103
God Stats
2W - 2L
1,648 SR
Queue Stats
363W - 348L
1,546 Elo+
Party 1
Ishtar
Ishtar
commanderbros
Ishtar
Level 95
God Stats
2W - 2L
1,658 SR
Queue Stats
153W - 114L
1,619 Elo+
Party 1
Bastet
Bastet
iAmMitchit
Bastet
Level 81
God Stats
13W - 5L
1,753 SR
Queue Stats
236W - 224L
1,587 Elo+
Party 1
He Bo
He Bo
xTotemic
He Bo
Level 186
God Stats
2W - 1L
1,827 SR
Queue Stats
448W - 430L
1,527 Elo+
Solo
Team Averages
Level 118
1,700 SR
1,576 Elo+

VS

Team Averages
Level 121
1,720 SR
1,561 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gharbin1616
Erlang Shen
Level 121
God Stats
27W - 12L
1,766 SR
Queue Stats
201W - 162L
1,603 Elo+
Solo
Danzaburou
Danzaburou
ImDayz
Danzaburou
Level 46
God Stats
1W - 0L
1,677 SR
Queue Stats
7W - 3L
1,611 Elo+
Party 2
Camazotz
Camazotz
Poppem
Camazotz
Level 141
God Stats
5W - 1L
1,868 SR
Queue Stats
46W - 36L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
nubstero
Sylvanus
Level 149
God Stats
3W - 1L
1,786 SR
Queue Stats
93W - 74L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
0 / 2 / 1
6,493
499
5,432
11,666
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
10
1 / 3 / 3
5,994
461
3,886
11,116
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
2 / 3 / 3
6,788
522
7,525
6,996
2,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
iAmMitchit
Bastet
13
5 / 4 / 2
7,532
579
6,289
10,494
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

He Bo
xTotemic
He Bo
12
0 / 3 / 2
6,248
481
4,042
7,652
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 1 / 2
7,873
606
3,103
4,803
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Gharbin1616
Erlang Shen
13
3 / 1 / 1
8,327
641
9,501
12,516
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ImDayz
Danzaburou
11
2 / 3 / 4
6,552
504
6,838
8,475
3,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Poppem
Camazotz
14
7 / 1 / 2
7,686
591
7,629
9,357
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
nubstero
Sylvanus
11
2 / 2 / 9
7,290
561
5,453
11,524
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
15
15
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
2
2
W
Erlang Shen
Gharbin1616
Erlang Shen
3
1
1
3.5
L
Shiva
0
2
1
0.25
W
Danzaburou
ImDayz
Danzaburou
2
3
4
1.33
L
Khepri
1
3
3
0.83
W
Camazotz
Poppem
Camazotz
7
1
2
8
L
2
3
3
1.17
L
Bastet
iAmMitchit
Bastet
5
4
2
1.5
W
Sylvanus
nubstero
Sylvanus
2
2
9
3.25
L
He Bo
xTotemic
He Bo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,174
Damage
32,524
47,924
Taken
46,675
21,095
Mitigated
31,384
13,996
Healing
20,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,103
0
0
542
4,803
1,544
0
1,389
3,414
63,273
862
W
Erlang Shen
Gharbin1616
Erlang Shen
9,501
5,241
0
5,034
12,516
13,699
0
923
10,829
1,670
52,875
L
Shiva
5,432
1,464
0
5,606
11,666
5,529
0
736
10,242
0
40,649
W
Danzaburou
ImDayz
Danzaburou
6,838
2,865
0
2,006
8,475
3,150
280
1,882
6,593
0
36,537
L
Khepri
3,886
425
0
1,294
11,116
7,778
0
3,196
7,868
17,606
244
W
Camazotz
Poppem
Camazotz
7,629
2,504
0
6,556
9,357
3,518
300
1,334
8,023
0
56,654
L
7,525
5,963
0
1,883
6,996
2,461
0
1,856
5,140
0
51,068
L
Bastet
iAmMitchit
Bastet
6,289
1,229
0
4,258
10,494
3,247
0
1,417
8,977
0
45,831
W
Sylvanus
nubstero
Sylvanus
5,453
1,418
1,852
4,866
11,524
9,473
86
2,400
9,124
21,196
0
L
He Bo
xTotemic
He Bo
4,042
238
0
955
7,652
2,080
0
1,613
5,774
39,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
37,728
367
Minions Killed
430
0
Camps Cleared
0
1,262,605
Distance Traveled
1,274,374
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,873
606
139
11
0
267,465
0
W
Erlang Shen
8,327
641
98
8
0
213,357
0
L
Shiva
6,493
499
67
5
0
255,907
2
W
Danzaburou
6,552
504
66
5
0
229,939
0
L
Khepri
5,994
461
32
2
0
252,253
2
W
Camazotz
7,686
591
93
7
0
318,993
6
L
Ishtar
6,788
522
108
8
0
229,880
0
L
Bastet
7,532
579
77
6
0
291,589
0
W
Sylvanus
7,290
561
34
3
0
244,620
6
L
He Bo
6,248
481
83
6
0
232,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role