Player Matchup

Awilix
Awilix
Flynt
Awilix
Level 143
God Stats
48W - 34L
1,613 SR
Queue Stats
372W - 331L
1,577 Elo+
Solo
Sylvanus
Sylvanus
MurdaMook_VH
Sylvanus
Level 152
God Stats
3W - 2L
1,559 SR
Queue Stats
113W - 98L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SOLO_STONER_SWAG
Ah Muzen Cab
Level 157
God Stats
2W - 1L
1,754 SR
Queue Stats
126W - 111L
1,497 Elo+
Party 2
Poseidon
Poseidon
josean11
Poseidon
Level 104
God Stats
27W - 30L
1,531 SR
Queue Stats
433W - 398L
1,573 Elo+
Solo
Bacchus
Bacchus
zTheGod_Of_War-x
Bacchus
Level 197
God Stats
2W - 3L
1,487 SR
Queue Stats
153W - 129L
1,468 Elo+
Party 2
Team Averages
Level 151
1,589 SR
1,531 Elo+

VS

Team Averages
Level 121
1,513 SR
1,557 Elo+
Ix Chel
Ix Chel
BoniSeto
Ix Chel
Level 126
God Stats
1W - 3L
1,426 SR
Queue Stats
341W - 386L
1,496 Elo+
Solo
Medusa
Medusa
Faith3
Medusa
Level 225
God Stats
51W - 47L
1,525 SR
Queue Stats
749W - 686L
1,583 Elo+
Solo
King Arthur
King Arthur
KleinFarlier
King Arthur
Level 129
God Stats
4W - 4L
1,520 SR
Queue Stats
135W - 110L
1,586 Elo+
Party 1
Janus
Janus
Reymeh1990
Janus
Level 122
God Stats
1W - 3L
1,592 SR
Queue Stats
77W - 79L
1,508 Elo+
Solo
Da Ji
Da Ji
fatboyy96
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Flynt
Awilix
14
7 / 0 / 2
7,927
610
5,935
9,751
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
MurdaMook_VH
Sylvanus
11
1 / 2 / 2
6,194
476
4,846
10,936
7,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
SOLO_STONER_SWAG
Ah Muzen Cab
13
1 / 3 / 2
7,492
576
6,219
7,745
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
josean11
Poseidon
14
0 / 1 / 5
7,730
595
2,460
4,862
1,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 1 / 1
8,782
676
10,889
9,654
12,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BoniSeto
Ix Chel
10
1 / 2 / 1
6,377
491
3,162
9,167
4,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Faith3
Medusa
14
4 / 2 / 1
7,698
592
11,008
9,659
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
KleinFarlier
King Arthur
11
1 / 5 / 0
6,501
500
4,799
14,214
6,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
13
1 / 1 / 0
6,817
524
5,966
3,562
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
fatboyy96
Da Ji
11
0 / 5 / 1
6,228
479
2,134
9,575
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
7
7
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BoniSeto
Ix Chel
1
2
1
0.75
L
Medusa
Faith3
Medusa
4
2
1
2.25
W
Awilix
Flynt
Awilix
7
0
2
8
L
King Arthur
KleinFarlier
King Arthur
1
5
0
0.2
W
Sylvanus
MurdaMook_VH
Sylvanus
1
2
2
1
L
Janus
1
1
0
1
W
Ah Muzen Cab
SOLO_STONER_SWAG
Ah Muzen Cab
1
3
2
0.67
L
Da Ji
fatboyy96
Da Ji
0
5
1
0.1
W
Poseidon
josean11
Poseidon
0
1
5
2.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,349
Damage
27,069
42,948
Taken
46,177
26,869
Mitigated
19,710
17,029
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BoniSeto
Ix Chel
3,162
567
910
4,186
9,167
4,411
0
3,217
5,950
16,280
786
L
Medusa
Faith3
Medusa
11,008
4,494
0
3,086
9,659
3,607
0
1,714
7,945
0
72,608
W
Awilix
Flynt
Awilix
5,935
2,300
0
6,479
9,751
3,063
0
1,640
7,991
0
65,376
L
King Arthur
KleinFarlier
King Arthur
4,799
209
0
2,801
14,214
6,867
0
7,923
5,504
0
39,243
W
Sylvanus
MurdaMook_VH
Sylvanus
4,846
1,042
598
3,044
10,936
7,345
0
3,136
7,680
21,771
7,387
L
Janus
5,966
343
0
691
3,562
998
0
865
2,697
64,875
0
W
Ah Muzen Cab
SOLO_STONER_SWAG
Ah Muzen Cab
6,219
1,719
0
1,100
7,745
2,652
0
497
7,248
0
57,619
L
Da Ji
fatboyy96
Da Ji
2,134
540
0
1,171
9,575
3,827
0
2,858
6,531
0
43,545
W
Poseidon
josean11
Poseidon
2,460
209
0
2,442
4,862
1,431
0
3,422
1,132
60,389
1,324
W
10,889
966
0
3,366
9,654
12,378
0
0
9,654
50,949
2,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,125
Gold Earned
33,621
446
Minions Killed
465
0
Camps Cleared
0
1,387,422
Distance Traveled
1,342,986
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,377
491
45
3
0
252,399
5
L
Medusa
7,698
592
138
11
0
264,890
3
W
Awilix
7,927
610
104
8
0
355,622
0
L
King Arthur
6,501
500
67
5
0
264,250
0
W
Sylvanus
6,194
476
47
4
0
257,150
3
L
Janus
6,817
524
138
11
0
277,296
0
W
Ah Muzen Cab
7,492
576
101
8
0
263,068
1
L
Da Ji
6,228
479
77
6
0
284,151
0
W
Poseidon
7,730
595
111
9
0
248,884
0
W
Bacchus
8,782
676
83
6
0
262,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role