Player Matchup

Surtr
Surtr
 
Surtr
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Bbeastin711
Charon
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 111L
1,609 Elo+
Party 1
Anubis
Anubis
La_Ashlan
Anubis
Level 153
God Stats
2W - 2L
1,561 SR
Queue Stats
187W - 169L
1,602 Elo+
Party 1
Pele
Pele
SkillsBoii1
Pele
Level 107
God Stats
2W - 7L
1,437 SR
Queue Stats
102W - 152L
1,378 Elo+
Solo
Bellona
Bellona
rlphy3b
Bellona
Level 214
God Stats
4W - 5L
1,450 SR
Queue Stats
327W - 288L
1,595 Elo+
Party 1
Team Averages
Level 156
1,490 SR
1,537 Elo+

VS

Team Averages
Level 120
1,470 SR
1,508 Elo+
Bakasura
Bakasura
 
Bakasura
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Brenzini
Mulan
Level 67
God Stats
7W - 11L
1,428 SR
Queue Stats
149W - 154L
1,535 Elo+
Solo
Cerberus
Cerberus
Im1BadSuperhero
Cerberus
Level 146
God Stats
20W - 18L
1,602 SR
Queue Stats
419W - 386L
1,483 Elo+
Party 2
Nu Wa
Nu Wa
YungHerbLyfe
Nu Wa
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 114L
1,542 Elo+
Solo
Jing Wei
Jing Wei
xdHI0
Jing Wei
Level 128
God Stats
1W - 1L
1,320 SR
Queue Stats
489W - 501L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 7 / 0
6,960
464
5,735
15,991
11,576
Charon
11
2 / 3 / 2
7,118
475
7,008
13,912
10,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
La_Ashlan
Anubis
13
1 / 5 / 0
7,468
498
3,121
9,271
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

4
1 / 1 / 2
5,208
347
686
2,428
617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
rlphy3b
Bellona
14
3 / 2 / 3
7,848
523
9,587
14,388
12,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
5 / 1 / 4
8,619
575
4,720
10,682
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Brenzini
Mulan
16
3 / 1 / 4
9,381
625
7,933
10,668
7,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
13
2 / 1 / 5
8,329
555
8,045
15,193
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
6 / 1 / 1
9,597
640
7,639
5,628
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
xdHI0
Jing Wei
14
1 / 4 / 2
7,986
532
8,186
7,037
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
17
18
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
7
0
0.14
W
Bakasura
 
Bakasura
5
1
4
7
L
Charon
2
3
2
1
W
Mulan
Brenzini
Mulan
3
1
4
5
W
Cerberus
2
1
5
4.5
L
Anubis
La_Ashlan
Anubis
1
5
0
0.2
L
1
1
2
2
W
6
1
1
6.5
L
Bellona
rlphy3b
Bellona
3
2
3
2.25
W
Jing Wei
xdHI0
Jing Wei
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,137
Damage
36,523
55,990
Taken
49,208
38,494
Mitigated
28,712
11,421
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,735
2,123
0
1,491
15,991
11,576
1
570
14,906
1,305
42,277
W
Bakasura
 
Bakasura
4,720
2,947
0
3,516
10,682
4,780
0
1,378
9,304
0
44,402
L
Charon
7,008
1,979
0
2,396
13,912
10,750
0
4,615
9,176
29,864
0
W
Mulan
Brenzini
Mulan
7,933
745
0
4,396
10,668
7,210
0
401
10,267
0
68,006
W
Cerberus
8,045
1,012
0
4,627
15,193
12,660
150
4,652
10,433
28,856
3,129
L
Anubis
La_Ashlan
Anubis
3,121
0
0
1,918
9,271
2,863
0
5,425
3,821
52,041
0
L
686
248
0
439
2,428
617
0
428
2,000
0
7,156
W
7,639
1,913
0
496
5,628
1,482
138
2,377
3,043
69,327
1,109
L
Bellona
rlphy3b
Bellona
9,587
4,695
0
5,177
14,388
12,688
3
4,328
9,970
0
65,528
W
Jing Wei
xdHI0
Jing Wei
8,186
6,495
0
1,698
7,037
2,580
284
1,285
5,752
0
69,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,602
Gold Earned
43,912
370
Minions Killed
525
0
Camps Cleared
0
1,163,163
Distance Traveled
1,520,995
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,960
464
80
5
0
259,258
2
W
Bakasura
8,619
575
98
7
0
384,858
0
L
Charon
7,118
475
37
2
0
271,600
3
W
Mulan
9,381
625
134
9
0
277,565
0
W
Cerberus
8,329
555
50
3
0
295,847
0
L
Anubis
7,468
498
119
8
0
252,048
7
L
Pele
5,208
347
15
1
0
64,166
0
W
Nu Wa
9,597
640
115
8
0
278,722
0
L
Bellona
7,848
523
119
8
0
316,091
4
W
Jing Wei
7,986
532
128
9
0
284,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role